mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-04-12 09:45:36 +08:00
240 lines
8.9 KiB
C#
240 lines
8.9 KiB
C#
/*
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* Created using https://github.com/a2x/cs2-dumper
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* 2023-10-20 23:01:51.115098700 UTC
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*/
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public static class AnimationsystemDll { // animationsystem.dll
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public const nint AnimationSystemUtils_001 = 0x64670;
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public const nint AnimationSystem_001 = 0x5F1D0;
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}
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public static class ClientDll { // client.dll
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public const nint LegacyGameUI001 = 0x8914A0;
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public const nint Source2ClientUI001 = 0x8801C0;
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public const nint Source2ClientPrediction001 = 0x79DB20;
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public const nint ClientToolsInfo_001 = 0x729A30;
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public const nint Source2Client002 = 0x729A50;
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public const nint GameClientExports001 = 0x729A40;
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public const nint EmptyWorldService001_Client = 0x48C210;
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public const nint Source2ClientConfig001 = 0x473220;
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}
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public static class Engine2Dll { // engine2.dll
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public const nint SimpleEngineLoopService_001 = 0x1E2480;
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public const nint ClientServerEngineLoopService_001 = 0x1D8150;
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public const nint KeyValueCache001 = 0x1D4790;
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public const nint HostStateMgr001 = 0x1D21A0;
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public const nint GameEventSystemServerV001 = 0x1CD860;
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public const nint GameEventSystemClientV001 = 0x1CD850;
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public const nint EngineServiceMgr001 = 0x1C9540;
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public const nint VProfService_001 = 0x1B6FD0;
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public const nint ToolService_001 = 0x1B5D20;
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public const nint StatsService_001 = 0x1B0FA0;
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public const nint SplitScreenService_001 = 0x1AE210;
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public const nint SoundService_001 = 0x1A8D60;
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public const nint ScreenshotService001 = 0x1A4C30;
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public const nint RenderService_001 = 0x1A1F90;
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public const nint NetworkService_001 = 0x1A1AA0;
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public const nint NetworkServerService_001 = 0x19CB40;
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public const nint NetworkP2PService_001 = 0x198550;
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public const nint NetworkClientService_001 = 0x192180;
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public const nint MapListService_001 = 0x18B150;
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public const nint InputService_001 = 0x178FD0;
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public const nint GameUIService_001 = 0x1737F0;
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public const nint GameResourceServiceServerV001 = 0x171550;
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public const nint GameResourceServiceClientV001 = 0x171540;
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public const nint BugService001 = 0x16A570;
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public const nint BenchmarkService001 = 0x168D40;
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public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x116920;
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public const nint EngineGameUI001 = 0x115CB0;
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public const nint INETSUPPORT_001 = 0xE5EC0;
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public const nint Source2EngineToServerStringTable001 = 0xA1030;
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public const nint Source2EngineToServer001 = 0x8AEC0;
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public const nint Source2EngineToClientStringTable001 = 0x83BE0;
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public const nint Source2EngineToClient001 = 0x5A620;
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}
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public static class FilesystemStdioDll { // filesystem_stdio.dll
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public const nint VAsyncFileSystem2_001 = 0x66D30;
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public const nint VFileSystem017 = 0x66D20;
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}
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public static class HostDll { // host.dll
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public const nint Source2Host001 = 0x18E10;
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public const nint SinglePlayerSharedMemory001 = 0x18A90;
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public const nint SaveRestoreDataVersion001 = 0x18A80;
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public const nint PredictionDiffManager001 = 0x16E20;
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public const nint HostUtils001 = 0x12550;
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public const nint GameSystem2HostHook = 0x11DA0;
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public const nint GameModelInfo001 = 0x11CC0;
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public const nint DebugDrawQueueManager001 = 0x11710;
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}
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public static class ImemanagerDll { // imemanager.dll
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public const nint IMEManager001 = 0xC470;
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}
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public static class InputsystemDll { // inputsystem.dll
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public const nint InputSystemVersion001 = 0x28D0;
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public const nint InputStackSystemVersion001 = 0x16F0;
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}
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public static class LocalizeDll { // localize.dll
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public const nint Localize_001 = 0x3830;
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}
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public static class MatchmakingDll { // matchmaking.dll
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public const nint GameTypes001 = 0x50270;
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public const nint MATCHFRAMEWORK_001 = 0x101030;
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}
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public static class Materialsystem2Dll { // materialsystem2.dll
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public const nint MaterialUtils_001 = 0x4DB90;
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public const nint TextLayout_001 = 0x4A2E0;
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public const nint PostProcessingSystem_001 = 0x42A60;
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public const nint FontManager_001 = 0x37900;
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public const nint VMaterialSystem2_001 = 0x25EC0;
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}
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public static class MeshsystemDll { // meshsystem.dll
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public const nint MeshSystem001 = 0x7270;
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}
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public static class NavsystemDll { // navsystem.dll
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public const nint NavSystem001 = 0x76F0;
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}
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public static class NetworksystemDll { // networksystem.dll
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public const nint SerializedEntitiesVersion001 = 0xD1AE0;
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public const nint NetworkSystemVersion001 = 0xBBFA0;
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public const nint NetworkMessagesVersion001 = 0x9C040;
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public const nint FlattenedSerializersVersion001 = 0x7B8A0;
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}
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public static class PanoramaDll { // panorama.dll
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public const nint PanoramaUIEngine001 = 0x57EE0;
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}
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public static class PanoramaTextPangoDll { // panorama_text_pango.dll
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public const nint PanoramaTextServices001 = 0x4CBD0;
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}
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public static class PanoramauiclientDll { // panoramauiclient.dll
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public const nint PanoramaUIClient001 = 0x12780;
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}
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public static class ParticlesDll { // particles.dll
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public const nint ParticleSystemMgr003 = 0x52D20;
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}
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public static class PulseSystemDll { // pulse_system.dll
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public const nint IPulseSystem_001 = 0x5B80;
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}
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public static class Rendersystemdx11Dll { // rendersystemdx11.dll
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public const nint RenderUtils_001 = 0x52FD0;
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public const nint VRenderDeviceMgrBackdoor001 = 0x4A4F0;
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public const nint RenderDeviceMgr001 = 0x4A4E0;
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}
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public static class ResourcesystemDll { // resourcesystem.dll
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public const nint ResourceSystem013 = 0x10650;
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}
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public static class ScenefilecacheDll { // scenefilecache.dll
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public const nint SceneFileCache002 = 0x68E0;
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public const nint ResponseRulesCache001 = 0x3190;
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}
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public static class ScenesystemDll { // scenesystem.dll
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public const nint SceneUtils_001 = 0x13D030;
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public const nint SceneSystem_002 = 0xCAE10;
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public const nint RenderingPipelines_001 = 0x8EED0;
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}
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public static class SchemasystemDll { // schemasystem.dll
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public const nint SchemaSystem_001 = 0xA930;
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}
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public static class ServerDll { // server.dll
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public const nint NavGameTest001 = 0xA2CCE0;
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public const nint ServerToolsInfo_001 = 0x831620;
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public const nint Source2GameClients001 = 0x831630;
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public const nint Source2GameEntities001 = 0x831640;
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public const nint Source2Server001 = 0x831650;
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public const nint EmptyWorldService001_Server = 0x588470;
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public const nint Source2ServerConfig001 = 0x568470;
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public const nint EntitySubclassUtilsV001 = 0x2C8690;
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public const nint customnavsystem001 = 0x245070;
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public const nint Source2GameDirector001 = 0x13EFF0;
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}
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public static class SoundsystemDll { // soundsystem.dll
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public const nint SoundOpSystem001 = 0x1567E0;
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public const nint SoundOpSystemEdit001 = 0x8BBC0;
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public const nint VMixEditTool001 = 0x71740;
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public const nint SoundSystem001 = 0x46540;
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}
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public static class SteamaudioDll { // steamaudio.dll
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public const nint SteamAudio001 = 0x12EE0;
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}
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public static class Steamclient64Dll { // steamclient64.dll
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public const nint IVALIDATE001 = 0x833640;
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public const nint CLIENTENGINE_INTERFACE_VERSION005 = 0x82F4C0;
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public const nint SteamClient020 = 0x62CAF0;
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public const nint SteamClient019 = 0x62CAE0;
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public const nint SteamClient018 = 0x62CAD0;
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public const nint SteamClient017 = 0x62CAC0;
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public const nint SteamClient016 = 0x62CAB0;
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public const nint SteamClient015 = 0x62CAA0;
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public const nint SteamClient014 = 0x62CA90;
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public const nint SteamClient013 = 0x62CA80;
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public const nint SteamClient012 = 0x62CA70;
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public const nint SteamClient011 = 0x62CA60;
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public const nint SteamClient010 = 0x62CA50;
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public const nint SteamClient009 = 0x62CA40;
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public const nint SteamClient008 = 0x62CA30;
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public const nint SteamClient007 = 0x62CA20;
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public const nint SteamClient006 = 0x62CA10;
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public const nint p2pvoice002 = 0xD8EA0;
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public const nint p2pvoicesingleton002 = 0xD5840;
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}
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public static class Tier0Dll { // tier0.dll
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public const nint VStringTokenSystem001 = 0x18C060;
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public const nint TestScriptMgr001 = 0x13F3C0;
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public const nint VProcessUtils002 = 0x12F540;
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public const nint VEngineCvar007 = 0x61920;
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}
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public static class V8SystemDll { // v8system.dll
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public const nint Source2V8System001 = 0x1670;
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}
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public static class ValveAviDll { // valve_avi.dll
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public const nint VAvi001 = 0x2F90;
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}
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public static class ValveWmfDll { // valve_wmf.dll
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public const nint VMediaFoundation001 = 0x12D0;
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}
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public static class Vphysics2Dll { // vphysics2.dll
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public const nint VPhysics2_Handle_Interface_001 = 0x5FA60;
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public const nint VPhysics2_Interface_001 = 0x5B7F0;
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}
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public static class VscriptDll { // vscript.dll
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public const nint VScriptManager010 = 0x31DA0;
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}
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public static class VstdlibS64Dll { // vstdlib_s64.dll
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public const nint IVALIDATE001 = 0x24FF0;
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public const nint VEngineCvar002 = 0x5750;
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}
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public static class WorldrendererDll { // worldrenderer.dll
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public const nint WorldRendererMgr001 = 0x21530;
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} |