Files
cs2-dumper/output/offsets.hpp
2026-03-10 02:55:18 +03:00

60 lines
2.7 KiB
C++

// Generated using https://github.com/a2x/cs2-dumper
// 2026-03-09 23:43:02.456631300 UTC
#pragma once
#include <cstddef>
#include <cstdint>
namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x2317FC0;
constexpr std::ptrdiff_t dwEntityList = 0x24AD228;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x24AD228;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20A0;
constexpr std::ptrdiff_t dwGameRules = 0x230BEE0;
constexpr std::ptrdiff_t dwGlobalVars = 0x205C5C0;
constexpr std::ptrdiff_t dwGlowManager = 0x2308CE8;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x22F2178;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x2067B60;
constexpr std::ptrdiff_t dwPlantedC4 = 0x2315740;
constexpr std::ptrdiff_t dwPrediction = 0x2067A70;
constexpr std::ptrdiff_t dwSensitivity = 0x23097F8;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x58;
constexpr std::ptrdiff_t dwViewAngles = 0x2318648;
constexpr std::ptrdiff_t dwViewMatrix = 0x230DF20;
constexpr std::ptrdiff_t dwViewRender = 0x230E338;
constexpr std::ptrdiff_t dwWeaponC4 = 0x2297380;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x60D514;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x908500;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x378;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x24C;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x2C141F;
constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0xF8;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x240;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x24C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x230;
constexpr std::ptrdiff_t dwWindowHeight = 0x90C8AC;
constexpr std::ptrdiff_t dwWindowWidth = 0x90C8A8;
}
// Module: inputsystem.dll
namespace inputsystem_dll {
constexpr std::ptrdiff_t dwInputSystem = 0x45AD0;
}
// Module: matchmaking.dll
namespace matchmaking_dll {
constexpr std::ptrdiff_t dwGameTypes = 0x1B8000;
}
// Module: soundsystem.dll
namespace soundsystem_dll {
constexpr std::ptrdiff_t dwSoundSystem = 0x4F3470;
constexpr std::ptrdiff_t dwSoundSystem_engineViewData = 0x7C;
}
}
}