cs2-dumper/generated/offsets.cs

44 lines
1.8 KiB
C#

/*
* Created using https://github.com/a2x/cs2-dumper
* Mon, 30 Oct 2023 00:17:09 +0000
*/
public static class client_dll { // client.dll
public const nint dwBaseEntityModel_setModel = 0x57EA50;
public const nint dwEntityList = 0x17995C0;
public const nint dwForceAttack = 0x169EE60;
public const nint dwForceAttack2 = 0x169EEF0;
public const nint dwForceBackward = 0x169F130;
public const nint dwForceCrouch = 0x169F400;
public const nint dwForceForward = 0x169F0A0;
public const nint dwForceJump = 0x169F370;
public const nint dwForceLeft = 0x169F1C0;
public const nint dwForceRight = 0x169F250;
public const nint dwGameEntitySystem = 0x1952588;
public const nint dwGameEntitySystem_getBaseEntity = 0x602050;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x5F3D40;
public const nint dwGameRules = 0x17F5488;
public const nint dwGlobalVars = 0x169AFE0;
public const nint dwGlowManager = 0x17F4C10;
public const nint dwInterfaceLinkList = 0x1980298;
public const nint dwLocalPlayerController = 0x17E8158;
public const nint dwLocalPlayerPawn = 0x1886C48;
public const nint dwPlantedC4 = 0x188BFE0;
public const nint dwViewAngles = 0x18E6770;
public const nint dwViewMatrix = 0x1887730;
public const nint dwViewRender = 0x1888128;
}
public static class engine2_dll { // engine2.dll
public const nint dwBuildNumber = 0x488514;
public const nint dwNetworkGameClient = 0x487AB0;
public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
public const nint dwNetworkGameClient_maxClients = 0x250;
public const nint dwNetworkGameClient_signOnState = 0x240;
public const nint dwWindowHeight = 0x5396DC;
public const nint dwWindowWidth = 0x5396D8;
}
public static class inputsystem_dll { // inputsystem.dll
public const nint dwInputSystem = 0x35770;
}