cs2-dumper/generated_linux/interfaces.py

168 lines
5.0 KiB
Python

'''
Generated using https://github.com/a2x/cs2-dumper
Thu, 7 Mar 2024 10:34:35 +0000
'''
class libanimationsystem_so: # libanimationsystem.so
AnimationSystemUtils_001 = 0x18CA60
AnimationSystem_001 = 0x18C850
class libclient_so: # libclient.so
LegacyGameUI001 = 0xF1E6F0
Source2ClientUI001 = 0xEDD000
Source2ClientPrediction001 = 0xDE2230
ClientToolsInfo_001 = 0xD53030
Source2Client002 = 0xD52CF0
GameClientExports001 = 0xD52C80
EmptyWorldService001_Client = 0xA47C90
Source2ClientConfig001 = 0xA2B8D0
class libengine2_so: # libengine2.so
EngineGameUI001 = 0x3752D0
VENGINE_GAMEUIFUNCS_VERSION005 = 0x374D50
INETSUPPORT_001 = 0x33EFF0
Source2EngineToServer001 = 0x2ED7F0
Source2EngineToServerStringTable001 = 0x2CFF80
Source2EngineToClient001 = 0x2C6E60
Source2EngineToClientStringTable001 = 0x29E650
VProfService_001 = 0x262390
ToolService_001 = 0x260BE0
StatsService_001 = 0x25B960
SplitScreenService_001 = 0x258210
SoundService_001 = 0x250E90
ScreenshotService001 = 0x24C870
RenderService_001 = 0x249C80
NetworkP2PService_001 = 0x2448C0
NetworkClientService_001 = 0x22E2A0
NetworkServerService_001 = 0x20BA10
NetworkService_001 = 0x20B130
MapListService_001 = 0x207960
InputService_001 = 0x1F3960
GameUIService_001 = 0x1EF390
GameResourceServiceServerV001 = 0x1E7860
GameResourceServiceClientV001 = 0x1E7850
BenchmarkService001 = 0x1E5F20
BugService001 = 0x1E2120
SimpleEngineLoopService_001 = 0x1C8730
ClientServerEngineLoopService_001 = 0x1B3A70
KeyValueCache001 = 0x1B0F20
HostStateMgr001 = 0x1AE5D0
GameEventSystemServerV001 = 0x1A8A60
GameEventSystemClientV001 = 0x1A8A50
EngineServiceMgr001 = 0x1A39E0
class libfilesystem_stdio_so: # libfilesystem_stdio.so
VAsyncFileSystem2_001 = 0x80180
VFileSystem017 = 0x80170
class libhost_so: # libhost.so
DebugDrawQueueManager001 = 0xC2C70
Source2Host001 = 0xC21D0
SinglePlayerSharedMemory001 = 0xC1A70
SaveRestoreDataVersion001 = 0xC17B0
PredictionDiffManager001 = 0xBF440
HostUtils001 = 0xBE4B0
GameSystem2HostHook = 0xBE030
GameModelInfo001 = 0xBD8F0
class libinputsystem_so: # libinputsystem.so
InputSystemVersion001 = 0x12D30
InputStackSystemVersion001 = 0x11840
class liblocalize_so: # liblocalize.so
Localize_001 = 0x1DB00
class libmatchmaking_so: # libmatchmaking.so
MATCHFRAMEWORK_001 = 0x204440
GameTypes001 = 0x12FF60
class libmaterialsystem2_so: # libmaterialsystem2.so
PostProcessingSystem_001 = 0x89C70
TextLayout_001 = 0x87200
FontManager_001 = 0x7A340
MaterialUtils_001 = 0x64B80
VMaterialSystem2_001 = 0x2C7A0
class libmeshsystem_so: # libmeshsystem.so
MeshSystem001 = 0x94810
class libnetworksystem_so: # libnetworksystem.so
SerializedEntitiesVersion001 = 0x1C2750
NetworkSystemVersion001 = 0x1A9CE0
NetworkMessagesVersion001 = 0x180B90
FlattenedSerializersVersion001 = 0x159460
class libpanorama_so: # libpanorama.so
PanoramaUIEngine001 = 0x220F70
class libpanorama_text_pango_so: # libpanorama_text_pango.so
PanoramaTextServices001 = 0xBC4C0
class libpanoramauiclient_so: # libpanoramauiclient.so
PanoramaUIClient001 = 0x10AAC0
class libparticles_so: # libparticles.so
ParticleSystemMgr003 = 0x1EBE60
class libpulse_system_so: # libpulse_system.so
IPulseSystem_001 = 0x357B0
class librendersystemvulkan_so: # librendersystemvulkan.so
RenderDeviceMgr001 = 0x185100
RenderUtils_001 = 0x1019A0
class libresourcesystem_so: # libresourcesystem.so
ResourceSystem013 = 0x30A90
class libscenefilecache_so: # libscenefilecache.so
ResponseRulesCache001 = 0x88E40
SceneFileCache002 = 0x85B10
class libscenesystem_so: # libscenesystem.so
SceneUtils_001 = 0x1E0A70
SceneSystem_002 = 0x164300
RenderingPipelines_001 = 0x120E20
class libschemasystem_so: # libschemasystem.so
SchemaSystem_001 = 0x211F0
class libserver_so: # libserver.so
NavGameTest001 = 0x1091E40
ServerToolsInfo_001 = 0xE6FEA0
Source2GameClients001 = 0xE6FE30
Source2GameEntities001 = 0xE6FE20
Source2Server001 = 0xE6FB10
EmptyWorldService001_Server = 0xB82960
Source2ServerConfig001 = 0xB0E800
EntitySubclassUtilsV001 = 0x860D40
customnavsystem001 = 0x7F7D80
Source2GameDirector001 = 0x6C4140
class libsoundsystem_so: # libsoundsystem.so
VMixEditTool001 = 0x1F4340
SoundSystem001 = 0x1C4920
SoundOpSystem001 = 0x155E80
SoundOpSystemEdit001 = 0xAD350
class libsteamaudio_so: # libsteamaudio.so
SteamAudio001 = 0x31590
class libtier0_so: # libtier0.so
VStringTokenSystem001 = 0x1EAA20
TestScriptMgr001 = 0x1BEA40
VProcessUtils002 = 0x19C4C0
VEngineCvar007 = 0xF1450
class libv8system_so: # libv8system.so
Source2V8System001 = 0x1B630
class libvphysics2_so: # libvphysics2.so
VPhysics2_Handle_Interface_001 = 0xC1FD0
VPhysics2_Interface_001 = 0xC1BC0
class libvscript_so: # libvscript.so
VScriptManager010 = 0x26230
class libworldrenderer_so: # libworldrenderer.so
WorldRendererMgr001 = 0x982B0