cs2-dumper/generated/interfaces.py

207 lines
5.9 KiB
Python

'''
Created using https://github.com/a2x/cs2-dumper
Fri, 9 Feb 2024 02:38:11 +0000
'''
class animationsystem_dll: # animationsystem.dll
AnimationSystemUtils_001 = 0x72E80
AnimationSystem_001 = 0x6DA00
class client_dll: # client.dll
LegacyGameUI001 = 0x8AA820
Source2ClientUI001 = 0x899A80
Source2ClientPrediction001 = 0x7AC9B0
ClientToolsInfo_001 = 0x7312C0
Source2Client002 = 0x7312E0
GameClientExports001 = 0x7312D0
EmptyWorldService001_Client = 0x483D80
Source2ClientConfig001 = 0x46E9A0
class engine2_dll: # engine2.dll
SimpleEngineLoopService_001 = 0x1F5730
ClientServerEngineLoopService_001 = 0x1E9610
KeyValueCache001 = 0x1E5D70
HostStateMgr001 = 0x1E3550
GameEventSystemServerV001 = 0x1DEB00
GameEventSystemClientV001 = 0x1DEAF0
EngineServiceMgr001 = 0x1DA450
VProfService_001 = 0x1C7A30
ToolService_001 = 0x1C66B0
StatsService_001 = 0x1C1A60
SplitScreenService_001 = 0x1BED80
SoundService_001 = 0x1B84C0
ScreenshotService001 = 0x1B3EC0
RenderService_001 = 0x1B1500
NetworkService_001 = 0x1B1010
NetworkServerService_001 = 0x1ABDF0
NetworkP2PService_001 = 0x1A7880
NetworkClientService_001 = 0x1A0B40
MapListService_001 = 0x199980
InputService_001 = 0x1871E0
GameUIService_001 = 0x1816E0
GameResourceServiceServerV001 = 0x17ED40
GameResourceServiceClientV001 = 0x17ED30
BugService001 = 0x177B70
BenchmarkService001 = 0x176310
VENGINE_GAMEUIFUNCS_VERSION005 = 0x122150
EngineGameUI001 = 0x1214E0
INETSUPPORT_001 = 0xF0530
Source2EngineToServerStringTable001 = 0xA9170
Source2EngineToServer001 = 0x91F40
Source2EngineToClientStringTable001 = 0x8A970
Source2EngineToClient001 = 0x61890
class filesystem_stdio_dll: # filesystem_stdio.dll
VAsyncFileSystem2_001 = 0x67960
VFileSystem017 = 0x67950
class host_dll: # host.dll
Source2Host001 = 0x193F0
SinglePlayerSharedMemory001 = 0x19070
SaveRestoreDataVersion001 = 0x19060
PredictionDiffManager001 = 0x17340
HostUtils001 = 0x12920
GameSystem2HostHook = 0x12170
GameModelInfo001 = 0x12090
DebugDrawQueueManager001 = 0x11AE0
class imemanager_dll: # imemanager.dll
IMEManager001 = 0xC470
class inputsystem_dll: # inputsystem.dll
InputSystemVersion001 = 0x2A40
InputStackSystemVersion001 = 0x1850
class localize_dll: # localize.dll
Localize_001 = 0x3830
class matchmaking_dll: # matchmaking.dll
GameTypes001 = 0x53800
MATCHFRAMEWORK_001 = 0x105690
class materialsystem2_dll: # materialsystem2.dll
MaterialUtils_001 = 0x4DB40
TextLayout_001 = 0x4A200
PostProcessingSystem_001 = 0x42A80
FontManager_001 = 0x37A80
VMaterialSystem2_001 = 0x25F80
class meshsystem_dll: # meshsystem.dll
MeshSystem001 = 0x7440
class navsystem_dll: # navsystem.dll
NavSystem001 = 0x8E30
class networksystem_dll: # networksystem.dll
SerializedEntitiesVersion001 = 0xD5590
NetworkSystemVersion001 = 0xBF930
NetworkMessagesVersion001 = 0x9FBC0
FlattenedSerializersVersion001 = 0x7EF20
class panorama_dll: # panorama.dll
PanoramaUIEngine001 = 0x5D960
class panorama_text_pango_dll: # panorama_text_pango.dll
PanoramaTextServices001 = 0x4CBE0
class panoramauiclient_dll: # panoramauiclient.dll
PanoramaUIClient001 = 0x11F50
class particles_dll: # particles.dll
ParticleSystemMgr003 = 0x5C380
class pulse_system_dll: # pulse_system.dll
IPulseSystem_001 = 0x93C0
class rendersystemdx11_dll: # rendersystemdx11.dll
RenderUtils_001 = 0x53940
VRenderDeviceMgrBackdoor001 = 0x4B030
RenderDeviceMgr001 = 0x4B020
class resourcesystem_dll: # resourcesystem.dll
ResourceSystem013 = 0x10920
class scenefilecache_dll: # scenefilecache.dll
SceneFileCache002 = 0x6A60
ResponseRulesCache001 = 0x31A0
class scenesystem_dll: # scenesystem.dll
SceneUtils_001 = 0x12FCE0
SceneSystem_002 = 0xBD1F0
RenderingPipelines_001 = 0x86470
class schemasystem_dll: # schemasystem.dll
SchemaSystem_001 = 0xAA50
class server_dll: # server.dll
NavGameTest001 = 0xA418E0
ServerToolsInfo_001 = 0x82FFA0
Source2GameClients001 = 0x82FFB0
Source2GameEntities001 = 0x82FFC0
Source2Server001 = 0x82FFD0
EmptyWorldService001_Server = 0x5745B0
Source2ServerConfig001 = 0x565920
EntitySubclassUtilsV001 = 0x2B8F50
customnavsystem001 = 0x235E10
Source2GameDirector001 = 0x129FC0
class soundsystem_dll: # soundsystem.dll
SoundOpSystem001 = 0x16A640
SoundOpSystemEdit001 = 0x96A50
VMixEditTool001 = 0x75C30
SoundSystem001 = 0x48320
class steamaudio_dll: # steamaudio.dll
SteamAudio001 = 0x5AA70
class steamclient64_dll: # steamclient64.dll
IVALIDATE001 = 0x861720
CLIENTENGINE_INTERFACE_VERSION005 = 0x85D5D0
SteamClient021 = 0x65E570
SteamClient020 = 0x65E560
SteamClient019 = 0x65E550
SteamClient018 = 0x65E540
SteamClient017 = 0x65E530
SteamClient016 = 0x65E520
SteamClient015 = 0x65E510
SteamClient014 = 0x65E500
SteamClient013 = 0x65E4F0
SteamClient012 = 0x65E4E0
SteamClient011 = 0x65E4D0
SteamClient010 = 0x65E4C0
SteamClient009 = 0x65E4B0
SteamClient008 = 0x65E4A0
SteamClient007 = 0x65E490
SteamClient006 = 0x65E480
p2pvoice002 = 0xD9EB0
p2pvoicesingleton002 = 0xD6910
class tier0_dll: # tier0.dll
VStringTokenSystem001 = 0x190B00
TestScriptMgr001 = 0x140C90
VProcessUtils002 = 0x132170
VEngineCvar007 = 0x635C0
class v8system_dll: # v8system.dll
Source2V8System001 = 0x1690
class valve_avi_dll: # valve_avi.dll
VAvi001 = 0x2F90
class valve_wmf_dll: # valve_wmf.dll
VMediaFoundation001 = 0x12D0
class vphysics2_dll: # vphysics2.dll
VPhysics2_Handle_Interface_001 = 0x5BCB0
VPhysics2_Interface_001 = 0x57130
class vscript_dll: # vscript.dll
VScriptManager010 = 0x32000
class vstdlib_s64_dll: # vstdlib_s64.dll
IVALIDATE001 = 0x250E0
VEngineCvar002 = 0x5760
class worldrenderer_dll: # worldrenderer.dll
WorldRendererMgr001 = 0x205E0