Files
cs2-dumper/output/interfaces.rs
2025-08-19 02:56:43 +03:00

244 lines
11 KiB
Rust

// Generated using https://github.com/a2x/cs2-dumper
// 2025-08-18 23:52:47.183323500 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
pub mod interfaces {
// Module: animationsystem.dll
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x7178F0;
pub const AnimationSystem_001: usize = 0x70F810;
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x1BEA340;
pub const EmptyWorldService001_Client: usize = 0x1BA5350;
pub const GameClientExports001: usize = 0x1BE7130;
pub const LegacyGameUI001: usize = 0x1C05420;
pub const Source2Client002: usize = 0x1E2C8B0;
pub const Source2ClientConfig001: usize = 0x1DC82C0;
pub const Source2ClientPrediction001: usize = 0x1BF13D0;
pub const Source2ClientUI001: usize = 0x1C038F0;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x5E7220;
pub const BugService001: usize = 0x895810;
pub const ClientServerEngineLoopService_001: usize = 0x8D6EF0;
pub const EngineGameUI001: usize = 0x5E4FB0;
pub const EngineServiceMgr001: usize = 0x8D6830;
pub const GameEventSystemClientV001: usize = 0x8D6B00;
pub const GameEventSystemServerV001: usize = 0x8D6C20;
pub const GameResourceServiceClientV001: usize = 0x5E7320;
pub const GameResourceServiceServerV001: usize = 0x5E7380;
pub const GameUIService_001: usize = 0x895C40;
pub const HostStateMgr001: usize = 0x5E7BC0;
pub const INETSUPPORT_001: usize = 0x5E05C0;
pub const InputService_001: usize = 0x895F30;
pub const KeyValueCache001: usize = 0x5E7C70;
pub const MapListService_001: usize = 0x8D4EB0;
pub const NetworkClientService_001: usize = 0x8D5040;
pub const NetworkP2PService_001: usize = 0x8D5360;
pub const NetworkServerService_001: usize = 0x8D54F0;
pub const NetworkService_001: usize = 0x5E74F0;
pub const RenderService_001: usize = 0x8D5750;
pub const ScreenshotService001: usize = 0x8D5A00;
pub const SimpleEngineLoopService_001: usize = 0x5E7CD0;
pub const SoundService_001: usize = 0x5E7530;
pub const Source2EngineToClient001: usize = 0x5E46E0;
pub const Source2EngineToClientStringTable001: usize = 0x5E4740;
pub const Source2EngineToServer001: usize = 0x5E47B8;
pub const Source2EngineToServerStringTable001: usize = 0x5E47E0;
pub const SplitScreenService_001: usize = 0x5E7830;
pub const StatsService_001: usize = 0x8D5E00;
pub const ToolService_001: usize = 0x5E79F0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5E5040;
pub const VProfService_001: usize = 0x5E7A30;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
pub const VAsyncFileSystem2_001: usize = 0x21CB50;
pub const VFileSystem017: usize = 0x21C7F0;
}
// Module: host.dll
pub mod host_dll {
pub const DebugDrawQueueManager001: usize = 0x138E30;
pub const GameModelInfo001: usize = 0x138E70;
pub const GameSystem2HostHook: usize = 0x138EB0;
pub const HostUtils001: usize = 0x138EE0;
pub const PredictionDiffManager001: usize = 0x1390D0;
pub const SaveRestoreDataVersion001: usize = 0x139200;
pub const SinglePlayerSharedMemory001: usize = 0x139230;
pub const Source2Host001: usize = 0x1392A0;
}
// Module: imemanager.dll
pub mod imemanager_dll {
pub const IMEManager001: usize = 0x35AA0;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {
pub const InputStackSystemVersion001: usize = 0x43CD0;
pub const InputSystemVersion001: usize = 0x45A20;
}
// Module: localize.dll
pub mod localize_dll {
pub const Localize_001: usize = 0x46BD0;
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x1B4F10;
pub const MATCHFRAMEWORK_001: usize = 0x1BD130;
}
// Module: materialsystem2.dll
pub mod materialsystem2_dll {
pub const FontManager_001: usize = 0x143500;
pub const MaterialUtils_001: usize = 0x138280;
pub const PostProcessingSystem_001: usize = 0x138190;
pub const TextLayout_001: usize = 0x138210;
pub const VMaterialSystem2_001: usize = 0x142B70;
}
// Module: meshsystem.dll
pub mod meshsystem_dll {
pub const MeshSystem001: usize = 0x1C9550;
}
// Module: navsystem.dll
pub mod navsystem_dll {
pub const NavSystem001: usize = 0x1256D0;
}
// Module: networksystem.dll
pub mod networksystem_dll {
pub const FlattenedSerializersVersion001: usize = 0x25F210;
pub const NetworkMessagesVersion001: usize = 0x2972C0;
pub const NetworkSystemVersion001: usize = 0x288B20;
pub const SerializedEntitiesVersion001: usize = 0x288C30;
}
// Module: panorama.dll
pub mod panorama_dll {
pub const PanoramaUIEngine001: usize = 0x507AD0;
}
// Module: panorama_text_pango.dll
pub mod panorama_text_pango_dll {
pub const PanoramaTextServices001: usize = 0x2B79C0;
}
// Module: panoramauiclient.dll
pub mod panoramauiclient_dll {
pub const PanoramaUIClient001: usize = 0x290300;
}
// Module: particles.dll
pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x59AFA0;
}
// Module: pulse_system.dll
pub mod pulse_system_dll {
pub const IPulseSystem_001: usize = 0x19EB10;
}
// Module: rendersystemdx11.dll
pub mod rendersystemdx11_dll {
pub const RenderDeviceMgr001: usize = 0x42D4F0;
pub const RenderUtils_001: usize = 0x42DDE8;
pub const VRenderDeviceMgrBackdoor001: usize = 0x42D590;
}
// Module: resourcesystem.dll
pub mod resourcesystem_dll {
pub const ResourceSystem013: usize = 0x7DB60;
}
// Module: scenefilecache.dll
pub mod scenefilecache_dll {
pub const ResponseRulesCache001: usize = 0x7A190;
pub const SceneFileCache002: usize = 0x7A2E0;
}
// Module: scenesystem.dll
pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x61D9C0;
pub const SceneSystem_002: usize = 0x840820;
pub const SceneUtils_001: usize = 0x61E1F0;
}
// Module: schemasystem.dll
pub mod schemasystem_dll {
pub const SchemaSystem_001: usize = 0x78700;
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x170B1D0;
pub const EntitySubclassUtilsV001: usize = 0x16B3F80;
pub const NavGameTest001: usize = 0x17B3BA0;
pub const ServerToolsInfo_001: usize = 0x1763E58;
pub const Source2GameClients001: usize = 0x175F810;
pub const Source2GameDirector001: usize = 0x18BD320;
pub const Source2GameEntities001: usize = 0x1763560;
pub const Source2Server001: usize = 0x17633D0;
pub const Source2ServerConfig001: usize = 0x1990548;
pub const customnavsystem001: usize = 0x1693928;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x3DF160;
pub const SoundOpSystemEdit001: usize = 0x3DF050;
pub const SoundSystem001: usize = 0x3DEB80;
pub const VMixEditTool001: usize = 0x485EEAFB;
}
// Module: steamaudio.dll
pub mod steamaudio_dll {
pub const SteamAudio001: usize = 0x250270;
}
// Module: steamclient64.dll
pub mod steamclient64_dll {
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB0BEDA;
pub const IVALIDATE001: usize = 0x15348D8;
pub const SteamClient006: usize = 0x1532000;
pub const SteamClient007: usize = 0x1532008;
pub const SteamClient008: usize = 0x1532010;
pub const SteamClient009: usize = 0x1532018;
pub const SteamClient010: usize = 0x1532020;
pub const SteamClient011: usize = 0x1532028;
pub const SteamClient012: usize = 0x1532030;
pub const SteamClient013: usize = 0x1532038;
pub const SteamClient014: usize = 0x1532040;
pub const SteamClient015: usize = 0x1532048;
pub const SteamClient016: usize = 0x1532050;
pub const SteamClient017: usize = 0x1532058;
pub const SteamClient018: usize = 0x1532060;
pub const SteamClient019: usize = 0x1532068;
pub const SteamClient020: usize = 0x1532070;
pub const SteamClient021: usize = 0x1532078;
pub const SteamClient022: usize = 0x1532080;
pub const p2pvoice002: usize = 0x14E2D2F;
pub const p2pvoicesingleton002: usize = 0x150F0F0;
}
// Module: tier0.dll
pub mod tier0_dll {
pub const TestScriptMgr001: usize = 0x37C5C0;
pub const VEngineCvar007: usize = 0x387380;
pub const VProcessUtils002: usize = 0x37C500;
pub const VStringTokenSystem001: usize = 0x3AE1F0;
}
// Module: v8system.dll
pub mod v8system_dll {
pub const Source2V8System001: usize = 0x315B0;
}
// Module: vconcomm.dll
pub mod vconcomm_dll {
pub const VConComm001: usize = 0x375C0;
}
// Module: vphysics2.dll
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x3DC000;
pub const VPhysics2_Interface_001: usize = 0x3DC040;
}
// Module: vscript.dll
pub mod vscript_dll {
pub const VScriptManager010: usize = 0x13C280;
}
// Module: vstdlib_s64.dll
pub mod vstdlib_s64_dll {
pub const IVALIDATE001: usize = 0x6E990;
pub const VEngineCvar002: usize = 0x6D070;
}
// Module: worldrenderer.dll
pub mod worldrenderer_dll {
pub const WorldRendererMgr001: usize = 0x1F0FA0;
}
}
}