cs2-dumper/output/interfaces.rs

247 lines
11 KiB
Rust

// Generated using https://github.com/a2x/cs2-dumper
// 2024-06-14 04:06:49.525200800 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
pub mod interfaces {
// Module: animationsystem.dll
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x79E30;
pub const AnimationSystem_001: usize = 0x748F0;
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x7466B0;
pub const EmptyWorldService001_Client: usize = 0x481E40;
pub const GameClientExports001: usize = 0x7466C0;
pub const LegacyGameUI001: usize = 0x8DEAF0;
pub const Source2Client002: usize = 0x7466D0;
pub const Source2ClientConfig001: usize = 0x465240;
pub const Source2ClientPrediction001: usize = 0x7C9980;
pub const Source2ClientUI001: usize = 0x8C53C0;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x1845D0;
pub const BugService001: usize = 0x185720;
pub const ClientServerEngineLoopService_001: usize = 0x1FA6E0;
pub const EngineGameUI001: usize = 0x129A10;
pub const EngineServiceMgr001: usize = 0x1E8A70;
pub const GameEventSystemClientV001: usize = 0x1EDBF0;
pub const GameEventSystemServerV001: usize = 0x1EDC00;
pub const GameResourceServiceClientV001: usize = 0x18CDA0;
pub const GameResourceServiceServerV001: usize = 0x18CDB0;
pub const GameUIService_001: usize = 0x18F760;
pub const HostStateMgr001: usize = 0x1F3380;
pub const INETSUPPORT_001: usize = 0xF83A0;
pub const InputService_001: usize = 0x1952E0;
pub const KeyValueCache001: usize = 0x1F5BA0;
pub const MapListService_001: usize = 0x1A84A0;
pub const NetworkClientService_001: usize = 0x1AF6F0;
pub const NetworkP2PService_001: usize = 0x1B5E80;
pub const NetworkServerService_001: usize = 0x1BA3B0;
pub const NetworkService_001: usize = 0x1BF670;
pub const RenderService_001: usize = 0x1BFB60;
pub const ScreenshotService001: usize = 0x1C2510;
pub const SimpleEngineLoopService_001: usize = 0x2072B0;
pub const SoundService_001: usize = 0x1C6750;
pub const Source2EngineToClient001: usize = 0x68F70;
pub const Source2EngineToClientStringTable001: usize = 0x922D0;
pub const Source2EngineToServer001: usize = 0x99860;
pub const Source2EngineToServerStringTable001: usize = 0xB0E60;
pub const SplitScreenService_001: usize = 0x1CD1A0;
pub const StatsService_001: usize = 0x1CFF00;
pub const ToolService_001: usize = 0x1D4980;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x12A6C0;
pub const VProfService_001: usize = 0x1D5DC0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
pub const VAsyncFileSystem2_001: usize = 0x67490;
pub const VFileSystem017: usize = 0x67480;
}
// Module: host.dll
pub mod host_dll {
pub const DebugDrawQueueManager001: usize = 0x15170;
pub const GameModelInfo001: usize = 0x15720;
pub const GameSystem2HostHook: usize = 0x15800;
pub const HostUtils001: usize = 0x15FB0;
pub const PredictionDiffManager001: usize = 0x1AB00;
pub const SaveRestoreDataVersion001: usize = 0x1C500;
pub const SinglePlayerSharedMemory001: usize = 0x1C510;
pub const Source2Host001: usize = 0x1C8A0;
}
// Module: imemanager.dll
pub mod imemanager_dll {
pub const IMEManager001: usize = 0xC470;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {
pub const InputStackSystemVersion001: usize = 0x1950;
pub const InputSystemVersion001: usize = 0x2B40;
}
// Module: localize.dll
pub mod localize_dll {
pub const Localize_001: usize = 0x3AE0;
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x32B10;
pub const MATCHFRAMEWORK_001: usize = 0xE49C0;
}
// Module: materialsystem2.dll
pub mod materialsystem2_dll {
pub const FontManager_001: usize = 0x38450;
pub const MaterialUtils_001: usize = 0x4E3A0;
pub const PostProcessingSystem_001: usize = 0x43350;
pub const TextLayout_001: usize = 0x4AA60;
pub const VMaterialSystem2_001: usize = 0x26760;
}
// Module: meshsystem.dll
pub mod meshsystem_dll {
pub const MeshSystem001: usize = 0xAA20;
}
// Module: navsystem.dll
pub mod navsystem_dll {
pub const NavSystem001: usize = 0xC430;
}
// Module: networksystem.dll
pub mod networksystem_dll {
pub const FlattenedSerializersVersion001: usize = 0x83B60;
pub const NetworkMessagesVersion001: usize = 0xA4840;
pub const NetworkSystemVersion001: usize = 0xC5AE0;
pub const SerializedEntitiesVersion001: usize = 0xDBCB0;
}
// Module: panorama.dll
pub mod panorama_dll {
pub const PanoramaUIEngine001: usize = 0x61240;
}
// Module: panorama_text_pango.dll
pub mod panorama_text_pango_dll {
pub const PanoramaTextServices001: usize = 0x4CBD0;
}
// Module: panoramauiclient.dll
pub mod panoramauiclient_dll {
pub const PanoramaUIClient001: usize = 0x122B0;
}
// Module: particles.dll
pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x5C6D0;
}
// Module: pulse_system.dll
pub mod pulse_system_dll {
pub const IPulseSystem_001: usize = 0x3EC0;
}
// Module: rendersystemdx11.dll
pub mod rendersystemdx11_dll {
pub const RenderDeviceMgr001: usize = 0x4FAC0;
pub const RenderUtils_001: usize = 0x596D0;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4FAD0;
}
// Module: resourcesystem.dll
pub mod resourcesystem_dll {
pub const ResourceSystem013: usize = 0x10C30;
}
// Module: scenefilecache.dll
pub mod scenefilecache_dll {
pub const ResponseRulesCache001: usize = 0x3320;
pub const SceneFileCache002: usize = 0x6BE0;
}
// Module: scenesystem.dll
pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x9C390;
pub const SceneSystem_002: usize = 0xD3550;
pub const SceneUtils_001: usize = 0x14B590;
}
// Module: schemasystem.dll
pub mod schemasystem_dll {
pub const SchemaSystem_001: usize = 0xAB40;
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x564D40;
pub const EntitySubclassUtilsV001: usize = 0x2BD310;
pub const NavGameTest001: usize = 0xA57040;
pub const ServerToolsInfo_001: usize = 0x8490A0;
pub const Source2GameClients001: usize = 0x8490B0;
pub const Source2GameDirector001: usize = 0x124330;
pub const Source2GameEntities001: usize = 0x8490C0;
pub const Source2Server001: usize = 0x8490D0;
pub const Source2ServerConfig001: usize = 0x54FA60;
pub const customnavsystem001: usize = 0x22BE60;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x17F6C0;
pub const SoundOpSystemEdit001: usize = 0x9CD80;
pub const SoundSystem001: usize = 0x49730;
pub const VMixEditTool001: usize = 0x7A160;
}
// Module: steamaudio.dll
pub mod steamaudio_dll {
pub const SteamAudio001: usize = 0x64A70;
}
// Module: steamclient64.dll
pub mod steamclient64_dll {
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x872BD0;
pub const IVALIDATE001: usize = 0x876D20;
pub const SteamClient006: usize = 0x6708F0;
pub const SteamClient007: usize = 0x670900;
pub const SteamClient008: usize = 0x670910;
pub const SteamClient009: usize = 0x670920;
pub const SteamClient010: usize = 0x670930;
pub const SteamClient011: usize = 0x670940;
pub const SteamClient012: usize = 0x670950;
pub const SteamClient013: usize = 0x670960;
pub const SteamClient014: usize = 0x670970;
pub const SteamClient015: usize = 0x670980;
pub const SteamClient016: usize = 0x670990;
pub const SteamClient017: usize = 0x6709A0;
pub const SteamClient018: usize = 0x6709B0;
pub const SteamClient019: usize = 0x6709C0;
pub const SteamClient020: usize = 0x6709D0;
pub const SteamClient021: usize = 0x6709E0;
pub const p2pvoice002: usize = 0xDA1A0;
pub const p2pvoicesingleton002: usize = 0xD6C00;
}
// Module: tier0.dll
pub mod tier0_dll {
pub const TestScriptMgr001: usize = 0x149BF0;
pub const VEngineCvar007: usize = 0x63C70;
pub const VProcessUtils002: usize = 0x13A650;
pub const VStringTokenSystem001: usize = 0x19E7A0;
}
// Module: v8system.dll
pub mod v8system_dll {
pub const Source2V8System001: usize = 0x1AE0;
}
// Module: valve_avi.dll
pub mod valve_avi_dll {
pub const VAvi001: usize = 0x2F90;
}
// Module: valve_wmf.dll
pub mod valve_wmf_dll {
pub const VMediaFoundation001: usize = 0x12D0;
}
// Module: vphysics2.dll
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x60C80;
pub const VPhysics2_Interface_001: usize = 0x5C030;
}
// Module: vscript.dll
pub mod vscript_dll {
pub const VScriptManager010: usize = 0x32210;
}
// Module: vstdlib_s64.dll
pub mod vstdlib_s64_dll {
pub const IVALIDATE001: usize = 0x25140;
pub const VEngineCvar002: usize = 0x5760;
}
// Module: worldrenderer.dll
pub mod worldrenderer_dll {
pub const WorldRendererMgr001: usize = 0x22FD0;
}
}
}