mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-04-11 02:05:35 +08:00
244 lines
9.5 KiB
C++
244 lines
9.5 KiB
C++
/*
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* Created using https://github.com/a2x/cs2-dumper
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* Fri, 17 Nov 2023 02:25:39 +0000
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*/
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#pragma once
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#include <cstddef>
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namespace animationsystem_dll { // animationsystem.dll
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constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x64670;
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constexpr std::ptrdiff_t AnimationSystem_001 = 0x5F1D0;
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}
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namespace client_dll { // client.dll
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constexpr std::ptrdiff_t LegacyGameUI001 = 0x89C480;
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constexpr std::ptrdiff_t Source2ClientUI001 = 0x88B190;
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constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7A34C0;
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constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x72F320;
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constexpr std::ptrdiff_t Source2Client002 = 0x72F340;
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constexpr std::ptrdiff_t GameClientExports001 = 0x72F330;
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constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x48F9D0;
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constexpr std::ptrdiff_t Source2ClientConfig001 = 0x476910;
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}
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namespace engine2_dll { // engine2.dll
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constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1E4470;
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constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1DA140;
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constexpr std::ptrdiff_t KeyValueCache001 = 0x1D6780;
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constexpr std::ptrdiff_t HostStateMgr001 = 0x1D3F80;
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constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1CF620;
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constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1CF610;
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constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1CB300;
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constexpr std::ptrdiff_t VProfService_001 = 0x1B8C70;
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constexpr std::ptrdiff_t ToolService_001 = 0x1B79C0;
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constexpr std::ptrdiff_t StatsService_001 = 0x1B2C40;
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constexpr std::ptrdiff_t SplitScreenService_001 = 0x1AFEB0;
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constexpr std::ptrdiff_t SoundService_001 = 0x1AA9F0;
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constexpr std::ptrdiff_t ScreenshotService001 = 0x1A68C0;
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constexpr std::ptrdiff_t RenderService_001 = 0x1A3C20;
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constexpr std::ptrdiff_t NetworkService_001 = 0x1A3730;
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constexpr std::ptrdiff_t NetworkServerService_001 = 0x19E5E0;
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constexpr std::ptrdiff_t NetworkP2PService_001 = 0x19A0D0;
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constexpr std::ptrdiff_t NetworkClientService_001 = 0x193D60;
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constexpr std::ptrdiff_t MapListService_001 = 0x18CD30;
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constexpr std::ptrdiff_t InputService_001 = 0x17ABB0;
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constexpr std::ptrdiff_t GameUIService_001 = 0x1753D0;
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constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x173130;
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constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x173120;
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constexpr std::ptrdiff_t BugService001 = 0x16C150;
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constexpr std::ptrdiff_t BenchmarkService001 = 0x16A920;
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constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x118430;
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constexpr std::ptrdiff_t EngineGameUI001 = 0x1177C0;
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constexpr std::ptrdiff_t INETSUPPORT_001 = 0xE6E20;
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constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xA2400;
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constexpr std::ptrdiff_t Source2EngineToServer001 = 0x8B6E0;
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constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x841C0;
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constexpr std::ptrdiff_t Source2EngineToClient001 = 0x5A980;
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}
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namespace filesystem_stdio_dll { // filesystem_stdio.dll
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constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x66D30;
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constexpr std::ptrdiff_t VFileSystem017 = 0x66D20;
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}
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namespace host_dll { // host.dll
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constexpr std::ptrdiff_t Source2Host001 = 0x18E10;
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constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x18A90;
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constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x18A80;
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constexpr std::ptrdiff_t PredictionDiffManager001 = 0x16E20;
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constexpr std::ptrdiff_t HostUtils001 = 0x12550;
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constexpr std::ptrdiff_t GameSystem2HostHook = 0x11DA0;
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constexpr std::ptrdiff_t GameModelInfo001 = 0x11CC0;
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constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x11710;
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}
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namespace imemanager_dll { // imemanager.dll
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constexpr std::ptrdiff_t IMEManager001 = 0xC470;
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}
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namespace inputsystem_dll { // inputsystem.dll
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constexpr std::ptrdiff_t InputSystemVersion001 = 0x28D0;
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constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x16F0;
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}
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namespace localize_dll { // localize.dll
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constexpr std::ptrdiff_t Localize_001 = 0x3830;
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}
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namespace matchmaking_dll { // matchmaking.dll
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constexpr std::ptrdiff_t GameTypes001 = 0x50270;
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constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x1012B0;
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}
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namespace materialsystem2_dll { // materialsystem2.dll
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constexpr std::ptrdiff_t MaterialUtils_001 = 0x4DB90;
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constexpr std::ptrdiff_t TextLayout_001 = 0x4A2E0;
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constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x42A60;
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constexpr std::ptrdiff_t FontManager_001 = 0x37900;
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constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x25EC0;
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}
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namespace meshsystem_dll { // meshsystem.dll
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constexpr std::ptrdiff_t MeshSystem001 = 0x7270;
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}
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namespace navsystem_dll { // navsystem.dll
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constexpr std::ptrdiff_t NavSystem001 = 0x76F0;
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}
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namespace networksystem_dll { // networksystem.dll
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constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0xD1EB0;
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constexpr std::ptrdiff_t NetworkSystemVersion001 = 0xBC6E0;
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constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x9C6D0;
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constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x7C440;
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}
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namespace panorama_dll { // panorama.dll
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constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x57EE0;
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}
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namespace panorama_text_pango_dll { // panorama_text_pango.dll
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constexpr std::ptrdiff_t PanoramaTextServices001 = 0x4CBD0;
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}
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namespace panoramauiclient_dll { // panoramauiclient.dll
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constexpr std::ptrdiff_t PanoramaUIClient001 = 0x12780;
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}
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namespace particles_dll { // particles.dll
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constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x52D20;
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}
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namespace pulse_system_dll { // pulse_system.dll
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constexpr std::ptrdiff_t IPulseSystem_001 = 0x5B30;
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}
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namespace rendersystemdx11_dll { // rendersystemdx11.dll
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constexpr std::ptrdiff_t RenderUtils_001 = 0x530F0;
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constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4A690;
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constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4A680;
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}
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namespace resourcesystem_dll { // resourcesystem.dll
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constexpr std::ptrdiff_t ResourceSystem013 = 0x10650;
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}
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namespace scenefilecache_dll { // scenefilecache.dll
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constexpr std::ptrdiff_t SceneFileCache002 = 0x68E0;
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constexpr std::ptrdiff_t ResponseRulesCache001 = 0x3190;
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}
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namespace scenesystem_dll { // scenesystem.dll
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constexpr std::ptrdiff_t SceneUtils_001 = 0x13C9E0;
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constexpr std::ptrdiff_t SceneSystem_002 = 0xCAA30;
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constexpr std::ptrdiff_t RenderingPipelines_001 = 0x8E8A0;
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}
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namespace schemasystem_dll { // schemasystem.dll
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constexpr std::ptrdiff_t SchemaSystem_001 = 0xA930;
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}
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namespace server_dll { // server.dll
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constexpr std::ptrdiff_t NavGameTest001 = 0xA3A230;
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constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x83D030;
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constexpr std::ptrdiff_t Source2GameClients001 = 0x83D040;
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constexpr std::ptrdiff_t Source2GameEntities001 = 0x83D050;
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constexpr std::ptrdiff_t Source2Server001 = 0x83D060;
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constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x591890;
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constexpr std::ptrdiff_t Source2ServerConfig001 = 0x5717C0;
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constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2D0800;
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constexpr std::ptrdiff_t customnavsystem001 = 0x24D580;
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constexpr std::ptrdiff_t Source2GameDirector001 = 0x1453B0;
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}
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namespace soundsystem_dll { // soundsystem.dll
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constexpr std::ptrdiff_t SoundOpSystem001 = 0x1567E0;
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constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x8BBC0;
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constexpr std::ptrdiff_t VMixEditTool001 = 0x71740;
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constexpr std::ptrdiff_t SoundSystem001 = 0x46540;
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}
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namespace steamaudio_dll { // steamaudio.dll
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constexpr std::ptrdiff_t SteamAudio001 = 0x12EE0;
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}
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namespace steamclient64_dll { // steamclient64.dll
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constexpr std::ptrdiff_t IVALIDATE001 = 0x83A900;
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constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0x8367B0;
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constexpr std::ptrdiff_t SteamClient020 = 0x631440;
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constexpr std::ptrdiff_t SteamClient019 = 0x631430;
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constexpr std::ptrdiff_t SteamClient018 = 0x631420;
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constexpr std::ptrdiff_t SteamClient017 = 0x631410;
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constexpr std::ptrdiff_t SteamClient016 = 0x631400;
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constexpr std::ptrdiff_t SteamClient015 = 0x6313F0;
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constexpr std::ptrdiff_t SteamClient014 = 0x6313E0;
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constexpr std::ptrdiff_t SteamClient013 = 0x6313D0;
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constexpr std::ptrdiff_t SteamClient012 = 0x6313C0;
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constexpr std::ptrdiff_t SteamClient011 = 0x6313B0;
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constexpr std::ptrdiff_t SteamClient010 = 0x6313A0;
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constexpr std::ptrdiff_t SteamClient009 = 0x631390;
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constexpr std::ptrdiff_t SteamClient008 = 0x631380;
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constexpr std::ptrdiff_t SteamClient007 = 0x631370;
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constexpr std::ptrdiff_t SteamClient006 = 0x631360;
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constexpr std::ptrdiff_t p2pvoice002 = 0xD93D0;
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constexpr std::ptrdiff_t p2pvoicesingleton002 = 0xD5D70;
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}
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namespace tier0_dll { // tier0.dll
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constexpr std::ptrdiff_t VStringTokenSystem001 = 0x18C2B0;
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constexpr std::ptrdiff_t TestScriptMgr001 = 0x13F610;
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constexpr std::ptrdiff_t VProcessUtils002 = 0x12F790;
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constexpr std::ptrdiff_t VEngineCvar007 = 0x61920;
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}
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namespace v8system_dll { // v8system.dll
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constexpr std::ptrdiff_t Source2V8System001 = 0x1670;
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}
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namespace valve_avi_dll { // valve_avi.dll
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constexpr std::ptrdiff_t VAvi001 = 0x2F90;
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}
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namespace valve_wmf_dll { // valve_wmf.dll
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constexpr std::ptrdiff_t VMediaFoundation001 = 0x12D0;
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}
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namespace vphysics2_dll { // vphysics2.dll
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constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x61120;
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constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x5C740;
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}
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namespace vscript_dll { // vscript.dll
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constexpr std::ptrdiff_t VScriptManager010 = 0x31DA0;
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}
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namespace vstdlib_s64_dll { // vstdlib_s64.dll
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constexpr std::ptrdiff_t IVALIDATE001 = 0x24FF0;
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constexpr std::ptrdiff_t VEngineCvar002 = 0x5750;
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}
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namespace worldrenderer_dll { // worldrenderer.dll
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constexpr std::ptrdiff_t WorldRendererMgr001 = 0x21650;
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} |