cs2-dumper/generated/interfaces.hpp

239 lines
8.8 KiB
C++

#pragma once
#include <cstddef>
namespace animationsystem_dll {
constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x64510;
constexpr std::ptrdiff_t AnimationSystem_001 = 0x5F070;
}
namespace client_dll {
constexpr std::ptrdiff_t LegacyGameUI001 = 0x88D0B0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x87BAA0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x79B240;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x727050;
constexpr std::ptrdiff_t Source2Client002 = 0x727070;
constexpr std::ptrdiff_t GameClientExports001 = 0x727060;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x48A900;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x471C90;
}
namespace engine2_dll {
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1E4F50;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1DAC20;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1D6FC0;
constexpr std::ptrdiff_t HostStateMgr001 = 0x1D49D0;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1CFDF0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1CFDE0;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1CB700;
constexpr std::ptrdiff_t VProfService_001 = 0x1B8D20;
constexpr std::ptrdiff_t ToolService_001 = 0x1B7A80;
constexpr std::ptrdiff_t StatsService_001 = 0x1B2D00;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1AFF70;
constexpr std::ptrdiff_t SoundService_001 = 0x1AAAC0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x1A6990;
constexpr std::ptrdiff_t RenderService_001 = 0x1A3CF0;
constexpr std::ptrdiff_t NetworkService_001 = 0x1A3800;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x19E8A0;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x19A2B0;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x193EE0;
constexpr std::ptrdiff_t MapListService_001 = 0x18CF20;
constexpr std::ptrdiff_t InputService_001 = 0x17AC70;
constexpr std::ptrdiff_t GameUIService_001 = 0x175730;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x173490;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x173480;
constexpr std::ptrdiff_t BugService001 = 0x16C4B0;
constexpr std::ptrdiff_t BenchmarkService001 = 0x16AC80;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x1183A0;
constexpr std::ptrdiff_t EngineGameUI001 = 0x117660;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xE6E40;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xA18A0;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x8B6D0;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x840D0;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x5A730;
}
namespace filesystem_stdio_dll {
constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x66D40;
constexpr std::ptrdiff_t VFileSystem017 = 0x66D30;
}
namespace host_dll {
constexpr std::ptrdiff_t Source2Host001 = 0x18E50;
constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x18AD0;
constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x18AC0;
constexpr std::ptrdiff_t PredictionDiffManager001 = 0x16E60;
constexpr std::ptrdiff_t HostUtils001 = 0x123F0;
constexpr std::ptrdiff_t GameSystem2HostHook = 0x11C40;
constexpr std::ptrdiff_t GameModelInfo001 = 0x11B60;
constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x115B0;
}
namespace imemanager_dll {
constexpr std::ptrdiff_t IMEManager001 = 0xC470;
}
namespace inputsystem_dll {
constexpr std::ptrdiff_t InputSystemVersion001 = 0x28D0;
constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x16F0;
}
namespace localize_dll {
constexpr std::ptrdiff_t Localize_001 = 0x3830;
}
namespace matchmaking_dll {
constexpr std::ptrdiff_t GameTypes001 = 0x50110;
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x101180;
}
namespace materialsystem2_dll {
constexpr std::ptrdiff_t MaterialUtils_001 = 0x4DDC0;
constexpr std::ptrdiff_t TextLayout_001 = 0x4A510;
constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x42C90;
constexpr std::ptrdiff_t FontManager_001 = 0x37A70;
constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x25FD0;
}
namespace meshsystem_dll {
constexpr std::ptrdiff_t MeshSystem001 = 0x7110;
}
namespace navsystem_dll {
constexpr std::ptrdiff_t NavSystem001 = 0x7590;
}
namespace networksystem_dll {
constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0xD2A60;
constexpr std::ptrdiff_t NetworkSystemVersion001 = 0xBCD00;
constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x9CD30;
constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x7C4E0;
}
namespace panorama_dll {
constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x5E650;
}
namespace panorama_text_pango_dll {
constexpr std::ptrdiff_t PanoramaTextServices001 = 0x4CCB0;
}
namespace panoramauiclient_dll {
constexpr std::ptrdiff_t PanoramaUIClient001 = 0x12620;
}
namespace particles_dll {
constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x52D00;
}
namespace pulse_system_dll {
constexpr std::ptrdiff_t IPulseSystem_001 = 0x5A20;
}
namespace rendersystemdx11_dll {
constexpr std::ptrdiff_t RenderUtils_001 = 0x53470;
constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4AAD0;
constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4AAC0;
}
namespace resourcesystem_dll {
constexpr std::ptrdiff_t ResourceSystem013 = 0x106B0;
}
namespace scenefilecache_dll {
constexpr std::ptrdiff_t SceneFileCache002 = 0x68E0;
constexpr std::ptrdiff_t ResponseRulesCache001 = 0x3190;
}
namespace scenesystem_dll {
constexpr std::ptrdiff_t SceneUtils_001 = 0x13D620;
constexpr std::ptrdiff_t SceneSystem_002 = 0xCAAC0;
constexpr std::ptrdiff_t RenderingPipelines_001 = 0x8EA20;
}
namespace schemasystem_dll {
constexpr std::ptrdiff_t SchemaSystem_001 = 0xA840;
}
namespace server_dll {
constexpr std::ptrdiff_t NavGameTest001 = 0xA2D390;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x831940;
constexpr std::ptrdiff_t Source2GameClients001 = 0x831950;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x831960;
constexpr std::ptrdiff_t Source2Server001 = 0x831970;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x586680;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x566690;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2C89A0;
constexpr std::ptrdiff_t customnavsystem001 = 0x245420;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x13ED30;
}
namespace soundsystem_dll {
constexpr std::ptrdiff_t SoundOpSystem001 = 0x1560D0;
constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x8B4B0;
constexpr std::ptrdiff_t VMixEditTool001 = 0x71710;
constexpr std::ptrdiff_t SoundSystem001 = 0x46510;
}
namespace steamaudio_dll {
constexpr std::ptrdiff_t SteamAudio001 = 0x12D90;
}
namespace steamclient64_dll {
constexpr std::ptrdiff_t IVALIDATE001 = 0x833640;
constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0x82F4C0;
constexpr std::ptrdiff_t SteamClient020 = 0x62CAF0;
constexpr std::ptrdiff_t SteamClient019 = 0x62CAE0;
constexpr std::ptrdiff_t SteamClient018 = 0x62CAD0;
constexpr std::ptrdiff_t SteamClient017 = 0x62CAC0;
constexpr std::ptrdiff_t SteamClient016 = 0x62CAB0;
constexpr std::ptrdiff_t SteamClient015 = 0x62CAA0;
constexpr std::ptrdiff_t SteamClient014 = 0x62CA90;
constexpr std::ptrdiff_t SteamClient013 = 0x62CA80;
constexpr std::ptrdiff_t SteamClient012 = 0x62CA70;
constexpr std::ptrdiff_t SteamClient011 = 0x62CA60;
constexpr std::ptrdiff_t SteamClient010 = 0x62CA50;
constexpr std::ptrdiff_t SteamClient009 = 0x62CA40;
constexpr std::ptrdiff_t SteamClient008 = 0x62CA30;
constexpr std::ptrdiff_t SteamClient007 = 0x62CA20;
constexpr std::ptrdiff_t SteamClient006 = 0x62CA10;
constexpr std::ptrdiff_t p2pvoice002 = 0xD8EA0;
constexpr std::ptrdiff_t p2pvoicesingleton002 = 0xD5840;
}
namespace tier0_dll {
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x18D680;
constexpr std::ptrdiff_t TestScriptMgr001 = 0x13F7B0;
constexpr std::ptrdiff_t VProcessUtils002 = 0x12F7C0;
constexpr std::ptrdiff_t VEngineCvar007 = 0x61640;
}
namespace v8system_dll {
constexpr std::ptrdiff_t Source2V8System001 = 0x1670;
}
namespace valve_avi_dll {
constexpr std::ptrdiff_t VAvi001 = 0x2F90;
}
namespace valve_wmf_dll {
constexpr std::ptrdiff_t VMediaFoundation001 = 0x12D0;
}
namespace vphysics2_dll {
constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x5F7F0;
constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x5B590;
}
namespace vscript_dll {
constexpr std::ptrdiff_t VScriptManager010 = 0x31C40;
}
namespace vstdlib_s64_dll {
constexpr std::ptrdiff_t IVALIDATE001 = 0x24FF0;
constexpr std::ptrdiff_t VEngineCvar002 = 0x5750;
}
namespace worldrenderer_dll {
constexpr std::ptrdiff_t WorldRendererMgr001 = 0x21320;
}