cs2-dumper/output/offsets.hpp
2025-01-29 13:23:43 +01:00

50 lines
2.3 KiB
C++

// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 12:23:34.043004291 UTC
#pragma once
#include <cstddef>
namespace cs2_dumper {
namespace offsets {
// Module: libclient.so
namespace libclient_so {
constexpr std::ptrdiff_t dwCSGOInput = 0x39AAA40;
constexpr std::ptrdiff_t dwEntityList = 0x37EC100;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x3B04278;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x2110;
constexpr std::ptrdiff_t dwGlowManager = 0x399A4F0;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x39805D8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x39A03A8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x39A6618;
constexpr std::ptrdiff_t dwPrediction = 0x39A0260;
constexpr std::ptrdiff_t dwSensitivity = 0x399E828;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x39AFE68;
constexpr std::ptrdiff_t dwViewRender = 0x39A0E10;
}
// Module: libengine2.so
namespace libengine2_so {
constexpr std::ptrdiff_t dwBuildNumber = 0x7AEA34;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x7AF3E8;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x388;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281477;
constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0x108;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x258;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x38C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x248;
constexpr std::ptrdiff_t dwWindowHeight = 0x7B8A04;
constexpr std::ptrdiff_t dwWindowWidth = 0x7B8A00;
}
// Module: libinputsystem.so
namespace libinputsystem_so {
constexpr std::ptrdiff_t dwInputSystem = 0x401A0;
}
// Module: libmatchmaking.so
namespace libmatchmaking_so {
constexpr std::ptrdiff_t dwGameTypes = 0x3350C0;
constexpr std::ptrdiff_t dwGameTypes_mapName = 0x3351E0;
}
}
}