mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-04-02 15:25:35 +08:00
239 lines
10 KiB
Rust
239 lines
10 KiB
Rust
// Generated using https://github.com/a2x/cs2-dumper
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// 2025-01-08 02:40:51.056645600 UTC
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#![allow(non_upper_case_globals, unused)]
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pub mod cs2_dumper {
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pub mod interfaces {
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// Module: animationsystem.dll
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pub mod animationsystem_dll {
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pub const AnimationSystemUtils_001: usize = 0x60EDC8;
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pub const AnimationSystem_001: usize = 0x606CF0;
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x1860AE0;
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pub const EmptyWorldService001_Client: usize = 0x181BE10;
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pub const GameClientExports001: usize = 0x185D798;
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pub const LegacyGameUI001: usize = 0x187E320;
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pub const Source2Client002: usize = 0x1A78E40;
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pub const Source2ClientConfig001: usize = 0x1A0F610;
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pub const Source2ClientPrediction001: usize = 0x1868B90;
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pub const Source2ClientUI001: usize = 0x187C700;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x538BB0;
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pub const BugService001: usize = 0x5D1940;
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pub const ClientServerEngineLoopService_001: usize = 0x5398D0;
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pub const EngineGameUI001: usize = 0x536B40;
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pub const EngineServiceMgr001: usize = 0x6127A0;
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pub const GameEventSystemClientV001: usize = 0x612AD0;
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pub const GameEventSystemServerV001: usize = 0x612C10;
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pub const GameResourceServiceClientV001: usize = 0x538CB0;
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pub const GameResourceServiceServerV001: usize = 0x538D10;
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pub const GameUIService_001: usize = 0x5D1C40;
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pub const HostStateMgr001: usize = 0x5397C0;
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pub const INETSUPPORT_001: usize = 0x532060;
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pub const InputService_001: usize = 0x5D1F20;
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pub const KeyValueCache001: usize = 0x539870;
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pub const MapListService_001: usize = 0x610F20;
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pub const NetworkClientService_001: usize = 0x6110B0;
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pub const NetworkP2PService_001: usize = 0x538FC0;
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pub const NetworkServerService_001: usize = 0x611440;
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pub const NetworkService_001: usize = 0x539110;
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pub const RenderService_001: usize = 0x6116A0;
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pub const ScreenshotService001: usize = 0x611970;
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pub const SimpleEngineLoopService_001: usize = 0x5399E0;
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pub const SoundService_001: usize = 0x539150;
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pub const Source2EngineToClient001: usize = 0x5361E0;
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pub const Source2EngineToClientStringTable001: usize = 0x536240;
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pub const Source2EngineToServer001: usize = 0x5362D8;
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pub const Source2EngineToServerStringTable001: usize = 0x536300;
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pub const SplitScreenService_001: usize = 0x539430;
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pub const StatsService_001: usize = 0x611D70;
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pub const ToolService_001: usize = 0x5395F0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x536BD0;
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pub const VProfService_001: usize = 0x539630;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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pub const VAsyncFileSystem2_001: usize = 0x20C590;
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pub const VFileSystem017: usize = 0x211840;
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}
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// Module: host.dll
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pub mod host_dll {
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pub const DebugDrawQueueManager001: usize = 0x136FE0;
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pub const GameModelInfo001: usize = 0x137020;
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pub const GameSystem2HostHook: usize = 0x137060;
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pub const HostUtils001: usize = 0x137090;
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pub const PredictionDiffManager001: usize = 0x1372E0;
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pub const SaveRestoreDataVersion001: usize = 0x137410;
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pub const SinglePlayerSharedMemory001: usize = 0x137440;
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pub const Source2Host001: usize = 0x1374B0;
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}
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// Module: imemanager.dll
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pub mod imemanager_dll {
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pub const IMEManager001: usize = 0x2EA50;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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pub const InputStackSystemVersion001: usize = 0x36B70;
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pub const InputSystemVersion001: usize = 0x387E0;
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}
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// Module: localize.dll
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pub mod localize_dll {
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pub const Localize_001: usize = 0x3AAD0;
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}
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// Module: matchmaking.dll
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pub mod matchmaking_dll {
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pub const GameTypes001: usize = 0x1A41B0;
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pub const MATCHFRAMEWORK_001: usize = 0x1AC380;
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}
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// Module: materialsystem2.dll
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pub mod materialsystem2_dll {
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pub const FontManager_001: usize = 0x114330;
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pub const MaterialUtils_001: usize = 0x10F4C0;
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pub const PostProcessingSystem_001: usize = 0x10F3D0;
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pub const TextLayout_001: usize = 0x10F450;
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pub const VMaterialSystem2_001: usize = 0x113910;
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}
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// Module: meshsystem.dll
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pub mod meshsystem_dll {
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pub const MeshSystem001: usize = 0x19D600;
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}
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// Module: navsystem.dll
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pub mod navsystem_dll {
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pub const NavSystem001: usize = 0xFB730;
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}
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// Module: networksystem.dll
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pub mod networksystem_dll {
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pub const FlattenedSerializersVersion001: usize = 0x23F490;
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pub const NetworkMessagesVersion001: usize = 0x2714D0;
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pub const NetworkSystemVersion001: usize = 0x269220;
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pub const SerializedEntitiesVersion001: usize = 0x269310;
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}
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// Module: panorama.dll
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pub mod panorama_dll {
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pub const PanoramaUIEngine001: usize = 0x4E5260;
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}
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// Module: panorama_text_pango.dll
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pub mod panorama_text_pango_dll {
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pub const PanoramaTextServices001: usize = 0x2B38E0;
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}
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// Module: panoramauiclient.dll
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pub mod panoramauiclient_dll {
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pub const PanoramaUIClient001: usize = 0x28A850;
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}
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// Module: particles.dll
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pub mod particles_dll {
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pub const ParticleSystemMgr003: usize = 0x629CD0;
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}
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// Module: pulse_system.dll
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pub mod pulse_system_dll {
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pub const IPulseSystem_001: usize = 0x17D990;
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}
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// Module: rendersystemdx11.dll
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pub mod rendersystemdx11_dll {
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pub const RenderDeviceMgr001: usize = 0x3EE1F0;
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pub const RenderUtils_001: usize = 0x3EEA58;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x3EE290;
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}
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// Module: resourcesystem.dll
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pub mod resourcesystem_dll {
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pub const ResourceSystem013: usize = 0x72A40;
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}
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// Module: scenefilecache.dll
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pub mod scenefilecache_dll {
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pub const ResponseRulesCache001: usize = 0x720F0;
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pub const SceneFileCache002: usize = 0x72260;
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}
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// Module: scenesystem.dll
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pub mod scenesystem_dll {
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pub const RenderingPipelines_001: usize = 0x5CEB10;
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pub const SceneSystem_002: usize = 0x7ADFF0;
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pub const SceneUtils_001: usize = 0x5CF360;
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}
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// Module: schemasystem.dll
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pub mod schemasystem_dll {
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pub const SchemaSystem_001: usize = 0x616E0;
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x1376B10;
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pub const EntitySubclassUtilsV001: usize = 0x13273E0;
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pub const NavGameTest001: usize = 0x1416B78;
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pub const ServerToolsInfo_001: usize = 0x13CC498;
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pub const Source2GameClients001: usize = 0x13C6340;
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pub const Source2GameDirector001: usize = 0x14FA100;
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pub const Source2GameEntities001: usize = 0x13CC3C0;
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pub const Source2Server001: usize = 0x13CC230;
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pub const Source2ServerConfig001: usize = 0x15C4FC8;
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pub const customnavsystem001: usize = 0x130BB38;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const SoundOpSystem001: usize = 0x39EC40;
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pub const SoundOpSystemEdit001: usize = 0x39EB10;
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pub const SoundSystem001: usize = 0x39E5E0;
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pub const VMixEditTool001: usize = 0x48289C6A;
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}
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// Module: steamaudio.dll
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pub mod steamaudio_dll {
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pub const SteamAudio001: usize = 0x2139F0;
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}
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// Module: steamclient64.dll
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pub mod steamclient64_dll {
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pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BAEC35A;
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pub const IVALIDATE001: usize = 0x1494F18;
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pub const SteamClient006: usize = 0x14926E0;
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pub const SteamClient007: usize = 0x14926E8;
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pub const SteamClient008: usize = 0x14926F0;
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pub const SteamClient009: usize = 0x14926F8;
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pub const SteamClient010: usize = 0x1492700;
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pub const SteamClient011: usize = 0x1492708;
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pub const SteamClient012: usize = 0x1492710;
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pub const SteamClient013: usize = 0x1492718;
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pub const SteamClient014: usize = 0x1492720;
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pub const SteamClient015: usize = 0x1492728;
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pub const SteamClient016: usize = 0x1492730;
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pub const SteamClient017: usize = 0x1492738;
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pub const SteamClient018: usize = 0x1492740;
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pub const SteamClient019: usize = 0x1492748;
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pub const SteamClient020: usize = 0x1492750;
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pub const SteamClient021: usize = 0x1492758;
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pub const p2pvoice002: usize = 0x14E24BF;
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pub const p2pvoicesingleton002: usize = 0x14700E0;
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}
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// Module: tier0.dll
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pub mod tier0_dll {
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pub const TestScriptMgr001: usize = 0x37DA50;
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pub const VEngineCvar007: usize = 0x38C4B0;
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pub const VProcessUtils002: usize = 0x37D960;
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pub const VStringTokenSystem001: usize = 0x3A4F00;
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}
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// Module: v8system.dll
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pub mod v8system_dll {
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pub const Source2V8System001: usize = 0x2C480;
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}
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// Module: vphysics2.dll
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pub mod vphysics2_dll {
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pub const VPhysics2_Handle_Interface_001: usize = 0x391F50;
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pub const VPhysics2_Interface_001: usize = 0x391F90;
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}
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// Module: vscript.dll
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pub mod vscript_dll {
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pub const VScriptManager010: usize = 0x128600;
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}
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// Module: vstdlib_s64.dll
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pub mod vstdlib_s64_dll {
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pub const IVALIDATE001: usize = 0xABB40;
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pub const VEngineCvar002: usize = 0x69070;
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}
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// Module: worldrenderer.dll
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pub mod worldrenderer_dll {
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pub const WorldRendererMgr001: usize = 0x161D80;
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}
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}
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}
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