cs2-dumper/generated/offsets.rs

47 lines
1.8 KiB
Rust

/*
* Created using https://github.com/a2x/cs2-dumper
* Tue, 5 Dec 2023 00:38:26 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]
pub mod client_dll { // client.dll
pub const dwEntityList: usize = 0x17BB5B0;
pub const dwForceAttack: usize = 0x16BBA70;
pub const dwForceAttack2: usize = 0x16BBB00;
pub const dwForceBackward: usize = 0x16BBD40;
pub const dwForceCrouch: usize = 0x16BC010;
pub const dwForceForward: usize = 0x16BBCB0;
pub const dwForceJump: usize = 0x16BBF80;
pub const dwForceLeft: usize = 0x16BBDD0;
pub const dwForceRight: usize = 0x16BBE60;
pub const dwGameEntitySystem: usize = 0x18E6DE0;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x18173C8;
pub const dwGlobalVars: usize = 0x16B7BE0;
pub const dwGlowManager: usize = 0x18173E8;
pub const dwInterfaceLinkList: usize = 0x1914A78;
pub const dwLocalPlayerController: usize = 0x180AA20;
pub const dwLocalPlayerPawn: usize = 0x16C2B18;
pub const dwPlantedC4: usize = 0x181E988;
pub const dwPrediction: usize = 0x16C29E0;
pub const dwSensitivity: usize = 0x1818AD8;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x187A9D0;
pub const dwViewMatrix: usize = 0x1819D40;
pub const dwViewRender: usize = 0x181A5C0;
}
pub mod engine2_dll { // engine2.dll
pub const dwBuildNumber: usize = 0x48A344;
pub const dwNetworkGameClient: usize = 0x4898F8;
pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
pub const dwNetworkGameClient_maxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
pub const dwWindowHeight: usize = 0x540A4C;
pub const dwWindowWidth: usize = 0x540A48;
}
pub mod inputsystem_dll { // inputsystem.dll
pub const dwInputSystem: usize = 0x35760;
}