mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-11-17 12:40:02 +08:00
57 lines
2.4 KiB
Rust
57 lines
2.4 KiB
Rust
// Generated using https://github.com/a2x/cs2-dumper
|
|
// 2025-11-14 01:17:01.152749900 UTC
|
|
|
|
#![allow(non_upper_case_globals, unused)]
|
|
|
|
pub mod cs2_dumper {
|
|
pub mod offsets {
|
|
// Module: client.dll
|
|
pub mod client_dll {
|
|
pub const dwCSGOInput: usize = 0x1E3A150;
|
|
pub const dwEntityList: usize = 0x1D11CF8;
|
|
pub const dwGameEntitySystem: usize = 0x1FB69F0;
|
|
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
|
|
pub const dwGameRules: usize = 0x1E2F410;
|
|
pub const dwGlobalVars: usize = 0x1BE21C0;
|
|
pub const dwGlowManager: usize = 0x1E2C2B8;
|
|
pub const dwLocalPlayerController: usize = 0x1E1BBE8;
|
|
pub const dwLocalPlayerPawn: usize = 0x1BECF38;
|
|
pub const dwPlantedC4: usize = 0x1E34BE8;
|
|
pub const dwPrediction: usize = 0x1BECE50;
|
|
pub const dwSensitivity: usize = 0x1E2CD08;
|
|
pub const dwSensitivity_sensitivity: usize = 0x50;
|
|
pub const dwViewAngles: usize = 0x1E3A800;
|
|
pub const dwViewMatrix: usize = 0x1E303D0;
|
|
pub const dwViewRender: usize = 0x1E30F48;
|
|
pub const dwWeaponC4: usize = 0x1DCD030;
|
|
}
|
|
// Module: engine2.dll
|
|
pub mod engine2_dll {
|
|
pub const dwBuildNumber: usize = 0x5F03F4;
|
|
pub const dwNetworkGameClient: usize = 0x8EA518;
|
|
pub const dwNetworkGameClient_clientTickCount: usize = 0x390;
|
|
pub const dwNetworkGameClient_deltaTick: usize = 0x23C;
|
|
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x2C1467;
|
|
pub const dwNetworkGameClient_localPlayer: usize = 0xE8;
|
|
pub const dwNetworkGameClient_maxClients: usize = 0x230;
|
|
pub const dwNetworkGameClient_serverTickCount: usize = 0x23C;
|
|
pub const dwNetworkGameClient_signOnState: usize = 0x220;
|
|
pub const dwWindowHeight: usize = 0x8EE814;
|
|
pub const dwWindowWidth: usize = 0x8EE810;
|
|
}
|
|
// Module: inputsystem.dll
|
|
pub mod inputsystem_dll {
|
|
pub const dwInputSystem: usize = 0x45A20;
|
|
}
|
|
// Module: matchmaking.dll
|
|
pub mod matchmaking_dll {
|
|
pub const dwGameTypes: usize = 0x1B5EE0;
|
|
}
|
|
// Module: soundsystem.dll
|
|
pub mod soundsystem_dll {
|
|
pub const dwSoundSystem: usize = 0x3EAE60;
|
|
pub const dwSoundSystem_engineViewData: usize = 0x7C;
|
|
}
|
|
}
|
|
}
|