cs2-dumper/generated/offsets.cs

45 lines
1.9 KiB
C#

/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 3 Nov 2023 09:10:10 +0000
*/
public static class client_dll { // client.dll
public const nint dwBaseEntityModel_setModel = 0x581310;
public const nint dwEntityList = 0x17AA8E8;
public const nint dwForceAttack = 0x16AF290;
public const nint dwForceAttack2 = 0x16AF320;
public const nint dwForceBackward = 0x16AF560;
public const nint dwForceCrouch = 0x16AF830;
public const nint dwForceForward = 0x16AF4D0;
public const nint dwForceJump = 0x16AF7A0;
public const nint dwForceLeft = 0x16AF5F0;
public const nint dwForceRight = 0x16AF680;
public const nint dwGameEntitySystem = 0x1964158;
public const nint dwGameEntitySystem_getBaseEntity = 0x604920;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x5F6610;
public const nint dwGameRules = 0x1806F48;
public const nint dwGlobalVars = 0x16AB2D0;
public const nint dwGlowManager = 0x18066A8;
public const nint dwInterfaceLinkList = 0x1991E68;
public const nint dwLocalPlayerController = 0x17F9C08;
public const nint dwLocalPlayerPawn = 0x16B6320;
public const nint dwPlantedC4 = 0x189DAF8;
public const nint dwPrediction = 0x16B61F0;
public const nint dwViewAngles = 0x18F8088;
public const nint dwViewMatrix = 0x1899070;
public const nint dwViewRender = 0x1899A48;
}
public static class engine2_dll { // engine2.dll
public const nint dwBuildNumber = 0x488514;
public const nint dwNetworkGameClient = 0x487AB0;
public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
public const nint dwNetworkGameClient_maxClients = 0x250;
public const nint dwNetworkGameClient_signOnState = 0x240;
public const nint dwWindowHeight = 0x5397DC;
public const nint dwWindowWidth = 0x5397D8;
}
public static class inputsystem_dll { // inputsystem.dll
public const nint dwInputSystem = 0x35770;
}