cs2-dumper/generated/interfaces.cs

241 lines
9.0 KiB
C#

/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 23 Feb 2024 13:31:37 +0000
*/
public static class animationsystem_dll { // animationsystem.dll
public const nint AnimationSystemUtils_001 = 0x72E80;
public const nint AnimationSystem_001 = 0x6DA00;
}
public static class client_dll { // client.dll
public const nint LegacyGameUI001 = 0x8ABD00;
public const nint Source2ClientUI001 = 0x89AF60;
public const nint Source2ClientPrediction001 = 0x7ADFF0;
public const nint ClientToolsInfo_001 = 0x732370;
public const nint Source2Client002 = 0x732390;
public const nint GameClientExports001 = 0x732380;
public const nint EmptyWorldService001_Client = 0x484300;
public const nint Source2ClientConfig001 = 0x46EF20;
}
public static class engine2_dll { // engine2.dll
public const nint SimpleEngineLoopService_001 = 0x1F6D60;
public const nint ClientServerEngineLoopService_001 = 0x1EAB70;
public const nint KeyValueCache001 = 0x1E7240;
public const nint HostStateMgr001 = 0x1E4A20;
public const nint GameEventSystemServerV001 = 0x1DFFD0;
public const nint GameEventSystemClientV001 = 0x1DFFC0;
public const nint EngineServiceMgr001 = 0x1DB920;
public const nint VProfService_001 = 0x1C8F00;
public const nint ToolService_001 = 0x1C7B80;
public const nint StatsService_001 = 0x1C2F30;
public const nint SplitScreenService_001 = 0x1C0250;
public const nint SoundService_001 = 0x1B99B0;
public const nint ScreenshotService001 = 0x1B53B0;
public const nint RenderService_001 = 0x1B29F0;
public const nint NetworkService_001 = 0x1B2500;
public const nint NetworkServerService_001 = 0x1AD2E0;
public const nint NetworkP2PService_001 = 0x1A8D70;
public const nint NetworkClientService_001 = 0x1A2030;
public const nint MapListService_001 = 0x19AE70;
public const nint InputService_001 = 0x187F30;
public const nint GameUIService_001 = 0x182410;
public const nint GameResourceServiceServerV001 = 0x17FA70;
public const nint GameResourceServiceClientV001 = 0x17FA60;
public const nint BugService001 = 0x1788A0;
public const nint BenchmarkService001 = 0x177040;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x1228F0;
public const nint EngineGameUI001 = 0x121C80;
public const nint INETSUPPORT_001 = 0xF0BF0;
public const nint Source2EngineToServerStringTable001 = 0xA9780;
public const nint Source2EngineToServer001 = 0x92100;
public const nint Source2EngineToClientStringTable001 = 0x8AB30;
public const nint Source2EngineToClient001 = 0x61A50;
}
public static class filesystem_stdio_dll { // filesystem_stdio.dll
public const nint VAsyncFileSystem2_001 = 0x67960;
public const nint VFileSystem017 = 0x67950;
}
public static class host_dll { // host.dll
public const nint Source2Host001 = 0x193F0;
public const nint SinglePlayerSharedMemory001 = 0x19070;
public const nint SaveRestoreDataVersion001 = 0x19060;
public const nint PredictionDiffManager001 = 0x17340;
public const nint HostUtils001 = 0x12920;
public const nint GameSystem2HostHook = 0x12170;
public const nint GameModelInfo001 = 0x12090;
public const nint DebugDrawQueueManager001 = 0x11AE0;
}
public static class imemanager_dll { // imemanager.dll
public const nint IMEManager001 = 0xC470;
}
public static class inputsystem_dll { // inputsystem.dll
public const nint InputSystemVersion001 = 0x2A40;
public const nint InputStackSystemVersion001 = 0x1850;
}
public static class localize_dll { // localize.dll
public const nint Localize_001 = 0x3830;
}
public static class matchmaking_dll { // matchmaking.dll
public const nint GameTypes001 = 0x53800;
public const nint MATCHFRAMEWORK_001 = 0x105690;
}
public static class materialsystem2_dll { // materialsystem2.dll
public const nint MaterialUtils_001 = 0x4DB40;
public const nint TextLayout_001 = 0x4A200;
public const nint PostProcessingSystem_001 = 0x42A80;
public const nint FontManager_001 = 0x37A80;
public const nint VMaterialSystem2_001 = 0x25F80;
}
public static class meshsystem_dll { // meshsystem.dll
public const nint MeshSystem001 = 0x7440;
}
public static class navsystem_dll { // navsystem.dll
public const nint NavSystem001 = 0x8E30;
}
public static class networksystem_dll { // networksystem.dll
public const nint SerializedEntitiesVersion001 = 0xD55E0;
public const nint NetworkSystemVersion001 = 0xBF930;
public const nint NetworkMessagesVersion001 = 0x9FBC0;
public const nint FlattenedSerializersVersion001 = 0x7EF20;
}
public static class panorama_dll { // panorama.dll
public const nint PanoramaUIEngine001 = 0x5D960;
}
public static class panorama_text_pango_dll { // panorama_text_pango.dll
public const nint PanoramaTextServices001 = 0x4CBE0;
}
public static class panoramauiclient_dll { // panoramauiclient.dll
public const nint PanoramaUIClient001 = 0x12010;
}
public static class particles_dll { // particles.dll
public const nint ParticleSystemMgr003 = 0x5C380;
}
public static class pulse_system_dll { // pulse_system.dll
public const nint IPulseSystem_001 = 0x93C0;
}
public static class rendersystemdx11_dll { // rendersystemdx11.dll
public const nint RenderUtils_001 = 0x53C20;
public const nint VRenderDeviceMgrBackdoor001 = 0x4B2B0;
public const nint RenderDeviceMgr001 = 0x4B2A0;
}
public static class resourcesystem_dll { // resourcesystem.dll
public const nint ResourceSystem013 = 0x10920;
}
public static class scenefilecache_dll { // scenefilecache.dll
public const nint SceneFileCache002 = 0x6A60;
public const nint ResponseRulesCache001 = 0x31A0;
}
public static class scenesystem_dll { // scenesystem.dll
public const nint SceneUtils_001 = 0x12FCF0;
public const nint SceneSystem_002 = 0xBD200;
public const nint RenderingPipelines_001 = 0x86480;
}
public static class schemasystem_dll { // schemasystem.dll
public const nint SchemaSystem_001 = 0xAA50;
}
public static class server_dll { // server.dll
public const nint NavGameTest001 = 0xA41D40;
public const nint ServerToolsInfo_001 = 0x830400;
public const nint Source2GameClients001 = 0x830410;
public const nint Source2GameEntities001 = 0x830420;
public const nint Source2Server001 = 0x830430;
public const nint EmptyWorldService001_Server = 0x574950;
public const nint Source2ServerConfig001 = 0x565A80;
public const nint EntitySubclassUtilsV001 = 0x2B9040;
public const nint customnavsystem001 = 0x235F00;
public const nint Source2GameDirector001 = 0x12A0B0;
}
public static class soundsystem_dll { // soundsystem.dll
public const nint SoundOpSystem001 = 0x16A640;
public const nint SoundOpSystemEdit001 = 0x96A50;
public const nint VMixEditTool001 = 0x75C30;
public const nint SoundSystem001 = 0x48320;
}
public static class steamaudio_dll { // steamaudio.dll
public const nint SteamAudio001 = 0x5AA70;
}
public static class steamclient64_dll { // steamclient64.dll
public const nint IVALIDATE001 = 0x861720;
public const nint CLIENTENGINE_INTERFACE_VERSION005 = 0x85D5D0;
public const nint SteamClient021 = 0x65E570;
public const nint SteamClient020 = 0x65E560;
public const nint SteamClient019 = 0x65E550;
public const nint SteamClient018 = 0x65E540;
public const nint SteamClient017 = 0x65E530;
public const nint SteamClient016 = 0x65E520;
public const nint SteamClient015 = 0x65E510;
public const nint SteamClient014 = 0x65E500;
public const nint SteamClient013 = 0x65E4F0;
public const nint SteamClient012 = 0x65E4E0;
public const nint SteamClient011 = 0x65E4D0;
public const nint SteamClient010 = 0x65E4C0;
public const nint SteamClient009 = 0x65E4B0;
public const nint SteamClient008 = 0x65E4A0;
public const nint SteamClient007 = 0x65E490;
public const nint SteamClient006 = 0x65E480;
public const nint p2pvoice002 = 0xD9EB0;
public const nint p2pvoicesingleton002 = 0xD6910;
}
public static class tier0_dll { // tier0.dll
public const nint VStringTokenSystem001 = 0x190B10;
public const nint TestScriptMgr001 = 0x140CA0;
public const nint VProcessUtils002 = 0x132180;
public const nint VEngineCvar007 = 0x635C0;
}
public static class v8system_dll { // v8system.dll
public const nint Source2V8System001 = 0x1690;
}
public static class valve_avi_dll { // valve_avi.dll
public const nint VAvi001 = 0x2F90;
}
public static class valve_wmf_dll { // valve_wmf.dll
public const nint VMediaFoundation001 = 0x12D0;
}
public static class vphysics2_dll { // vphysics2.dll
public const nint VPhysics2_Handle_Interface_001 = 0x5BCB0;
public const nint VPhysics2_Interface_001 = 0x57130;
}
public static class vscript_dll { // vscript.dll
public const nint VScriptManager010 = 0x32000;
}
public static class vstdlib_s64_dll { // vstdlib_s64.dll
public const nint IVALIDATE001 = 0x250E0;
public const nint VEngineCvar002 = 0x5760;
}
public static class worldrenderer_dll { // worldrenderer.dll
public const nint WorldRendererMgr001 = 0x205E0;
}