mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-04-24 00:25:34 +08:00
247 lines
11 KiB
Rust
247 lines
11 KiB
Rust
// Generated using https://github.com/a2x/cs2-dumper
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// 2024-08-09 07:37:31.728976200 UTC
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#![allow(non_upper_case_globals, unused)]
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pub mod cs2_dumper {
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pub mod interfaces {
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// Module: animationsystem.dll
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pub mod animationsystem_dll {
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pub const AnimationSystemUtils_001: usize = 0x58FFB8;
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pub const AnimationSystem_001: usize = 0x587EE0;
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x17C74E0;
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pub const EmptyWorldService001_Client: usize = 0x1784D30;
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pub const GameClientExports001: usize = 0x17C4198;
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pub const LegacyGameUI001: usize = 0x17E3B10;
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pub const Source2Client002: usize = 0x19BF7C0;
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pub const Source2ClientConfig001: usize = 0x19605D0;
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pub const Source2ClientPrediction001: usize = 0x17CF550;
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pub const Source2ClientUI001: usize = 0x17E2630;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x5345F0;
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pub const BugService001: usize = 0x5B0060;
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pub const ClientServerEngineLoopService_001: usize = 0x535260;
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pub const EngineGameUI001: usize = 0x5325A0;
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pub const EngineServiceMgr001: usize = 0x5F1110;
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pub const GameEventSystemClientV001: usize = 0x5F1430;
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pub const GameEventSystemServerV001: usize = 0x5F1570;
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pub const GameResourceServiceClientV001: usize = 0x5346F0;
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pub const GameResourceServiceServerV001: usize = 0x534750;
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pub const GameUIService_001: usize = 0x5B0360;
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pub const HostStateMgr001: usize = 0x535150;
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pub const INETSUPPORT_001: usize = 0x52DEE0;
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pub const InputService_001: usize = 0x5B0670;
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pub const KeyValueCache001: usize = 0x535200;
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pub const MapListService_001: usize = 0x5EF610;
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pub const NetworkClientService_001: usize = 0x5EF7A0;
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pub const NetworkP2PService_001: usize = 0x5349E0;
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pub const NetworkServerService_001: usize = 0x5EFB30;
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pub const NetworkService_001: usize = 0x534B30;
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pub const RenderService_001: usize = 0x5EFD90;
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pub const ScreenshotService001: usize = 0x5F0050;
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pub const SimpleEngineLoopService_001: usize = 0x535370;
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pub const SoundService_001: usize = 0x5F0230;
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pub const Source2EngineToClient001: usize = 0x531C80;
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pub const Source2EngineToClientStringTable001: usize = 0x531CE0;
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pub const Source2EngineToServer001: usize = 0x531D78;
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pub const Source2EngineToServerStringTable001: usize = 0x531DA0;
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pub const SplitScreenService_001: usize = 0x534D70;
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pub const StatsService_001: usize = 0x5F0700;
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pub const ToolService_001: usize = 0x534F80;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x532630;
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pub const VProfService_001: usize = 0x534FC0;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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pub const VAsyncFileSystem2_001: usize = 0x20D5A0;
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pub const VFileSystem017: usize = 0x2128A0;
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}
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// Module: host.dll
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pub mod host_dll {
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pub const DebugDrawQueueManager001: usize = 0x135FA0;
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pub const GameModelInfo001: usize = 0x135FE0;
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pub const GameSystem2HostHook: usize = 0x136020;
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pub const HostUtils001: usize = 0x136050;
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pub const PredictionDiffManager001: usize = 0x1362A0;
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pub const SaveRestoreDataVersion001: usize = 0x1363D0;
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pub const SinglePlayerSharedMemory001: usize = 0x136400;
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pub const Source2Host001: usize = 0x136470;
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}
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// Module: imemanager.dll
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pub mod imemanager_dll {
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pub const IMEManager001: usize = 0x2E8E0;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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pub const InputStackSystemVersion001: usize = 0x36B80;
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pub const InputSystemVersion001: usize = 0x387F0;
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}
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// Module: localize.dll
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pub mod localize_dll {
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pub const Localize_001: usize = 0x3BAD0;
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}
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// Module: matchmaking.dll
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pub mod matchmaking_dll {
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pub const GameTypes001: usize = 0x1A41A0;
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pub const MATCHFRAMEWORK_001: usize = 0x1AC370;
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}
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// Module: materialsystem2.dll
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pub mod materialsystem2_dll {
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pub const FontManager_001: usize = 0x10D320;
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pub const MaterialUtils_001: usize = 0x1084F0;
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pub const PostProcessingSystem_001: usize = 0x108400;
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pub const TextLayout_001: usize = 0x108480;
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pub const VMaterialSystem2_001: usize = 0x10C930;
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}
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// Module: meshsystem.dll
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pub mod meshsystem_dll {
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pub const MeshSystem001: usize = 0x144A30;
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}
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// Module: navsystem.dll
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pub mod navsystem_dll {
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pub const NavSystem001: usize = 0xC04E0;
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}
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// Module: networksystem.dll
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pub mod networksystem_dll {
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pub const FlattenedSerializersVersion001: usize = 0x23D490;
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pub const NetworkMessagesVersion001: usize = 0x26F480;
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pub const NetworkSystemVersion001: usize = 0x267220;
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pub const SerializedEntitiesVersion001: usize = 0x267310;
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}
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// Module: panorama.dll
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pub mod panorama_dll {
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pub const PanoramaUIEngine001: usize = 0x4E2260;
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}
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// Module: panorama_text_pango.dll
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pub mod panorama_text_pango_dll {
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pub const PanoramaTextServices001: usize = 0x2B38F0;
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}
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// Module: panoramauiclient.dll
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pub mod panoramauiclient_dll {
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pub const PanoramaUIClient001: usize = 0x289860;
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}
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// Module: particles.dll
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pub mod particles_dll {
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pub const ParticleSystemMgr003: usize = 0x5BC750;
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}
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// Module: pulse_system.dll
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pub mod pulse_system_dll {
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pub const IPulseSystem_001: usize = 0x14D450;
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}
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// Module: rendersystemdx11.dll
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pub mod rendersystemdx11_dll {
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pub const RenderDeviceMgr001: usize = 0x3ED210;
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pub const RenderUtils_001: usize = 0x3EDA78;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x3ED2A8;
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}
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// Module: resourcesystem.dll
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pub mod resourcesystem_dll {
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pub const ResourceSystem013: usize = 0x6AF10;
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}
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// Module: scenefilecache.dll
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pub mod scenefilecache_dll {
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pub const ResponseRulesCache001: usize = 0x6B110;
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pub const SceneFileCache002: usize = 0x6B290;
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}
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// Module: scenesystem.dll
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pub mod scenesystem_dll {
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pub const RenderingPipelines_001: usize = 0x54CF90;
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pub const SceneSystem_002: usize = 0x598940;
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pub const SceneUtils_001: usize = 0x54D770;
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}
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// Module: schemasystem.dll
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pub mod schemasystem_dll {
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pub const SchemaSystem_001: usize = 0x5C710;
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x130B5F0;
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pub const EntitySubclassUtilsV001: usize = 0x12BE180;
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pub const NavGameTest001: usize = 0x13A9478;
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pub const ServerToolsInfo_001: usize = 0x135EC08;
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pub const Source2GameClients001: usize = 0x135A080;
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pub const Source2GameDirector001: usize = 0x1488850;
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pub const Source2GameEntities001: usize = 0x135EBD0;
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pub const Source2Server001: usize = 0x135EA40;
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pub const Source2ServerConfig001: usize = 0x15415D8;
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pub const customnavsystem001: usize = 0x12A3A18;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const SoundOpSystem001: usize = 0x3353A0;
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pub const SoundOpSystemEdit001: usize = 0x335270;
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pub const SoundSystem001: usize = 0x334E40;
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pub const VMixEditTool001: usize = 0x48288DEA;
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}
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// Module: steamaudio.dll
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pub mod steamaudio_dll {
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pub const SteamAudio001: usize = 0x255750;
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}
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// Module: steamclient64.dll
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pub mod steamclient64_dll {
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pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x65ACBD2A;
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pub const IVALIDATE001: usize = 0x14EDA30;
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pub const SteamClient006: usize = 0x14EB270;
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pub const SteamClient007: usize = 0x14EB278;
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pub const SteamClient008: usize = 0x14EB280;
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pub const SteamClient009: usize = 0x14EB288;
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pub const SteamClient010: usize = 0x14EB290;
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pub const SteamClient011: usize = 0x14EB298;
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pub const SteamClient012: usize = 0x14EB2A0;
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pub const SteamClient013: usize = 0x14EB2A8;
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pub const SteamClient014: usize = 0x14EB2B0;
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pub const SteamClient015: usize = 0x14EB2B8;
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pub const SteamClient016: usize = 0x14EB2C0;
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pub const SteamClient017: usize = 0x14EB2C8;
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pub const SteamClient018: usize = 0x14EB2D0;
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pub const SteamClient019: usize = 0x14EB2D8;
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pub const SteamClient020: usize = 0x14EB2E0;
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pub const SteamClient021: usize = 0x14EB2E8;
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pub const p2pvoice002: usize = 0x14E5C5F;
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pub const p2pvoicesingleton002: usize = 0x14C90E0;
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}
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// Module: tier0.dll
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pub mod tier0_dll {
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pub const TestScriptMgr001: usize = 0x36DA30;
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pub const VEngineCvar007: usize = 0x37C590;
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pub const VProcessUtils002: usize = 0x36D940;
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pub const VStringTokenSystem001: usize = 0x394ED0;
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}
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// Module: v8system.dll
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pub mod v8system_dll {
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pub const Source2V8System001: usize = 0x2C480;
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}
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// Module: valve_avi.dll
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pub mod valve_avi_dll {
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pub const VAvi001: usize = 0x22320;
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}
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// Module: valve_wmf.dll
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pub mod valve_wmf_dll {
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pub const VMediaFoundation001: usize = 0x1FA20;
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}
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// Module: vphysics2.dll
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pub mod vphysics2_dll {
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pub const VPhysics2_Handle_Interface_001: usize = 0x37E500;
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pub const VPhysics2_Interface_001: usize = 0x37E540;
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}
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// Module: vscript.dll
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pub mod vscript_dll {
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pub const VScriptManager010: usize = 0x128600;
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}
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// Module: vstdlib_s64.dll
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pub mod vstdlib_s64_dll {
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pub const IVALIDATE001: usize = 0xA5B40;
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pub const VEngineCvar002: usize = 0x63070;
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}
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// Module: worldrenderer.dll
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pub mod worldrenderer_dll {
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pub const WorldRendererMgr001: usize = 0x15FF70;
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}
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}
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}
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