cs2-dumper/generated/interfaces.rs

240 lines
7.8 KiB
Rust

#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-10 02:56:33.308337400 UTC
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x64670;
pub const AnimationSystem_001: usize = 0x5F1D0;
}
pub mod client_dll {
pub const LegacyGameUI001: usize = 0x88D230;
pub const Source2ClientUI001: usize = 0x87BCD0;
pub const Source2ClientPrediction001: usize = 0x79AE80;
pub const ClientToolsInfo_001: usize = 0x726D90;
pub const Source2Client002: usize = 0x726DB0;
pub const GameClientExports001: usize = 0x726DA0;
pub const EmptyWorldService001_Client: usize = 0x48A8B0;
pub const Source2ClientConfig001: usize = 0x471B70;
}
pub mod engine2_dll {
pub const SimpleEngineLoopService_001: usize = 0x1E1BB0;
pub const ClientServerEngineLoopService_001: usize = 0x1D7880;
pub const KeyValueCache001: usize = 0x1D3EC0;
pub const HostStateMgr001: usize = 0x1D18D0;
pub const GameEventSystemServerV001: usize = 0x1CCF90;
pub const GameEventSystemClientV001: usize = 0x1CCF80;
pub const EngineServiceMgr001: usize = 0x1C8C70;
pub const VProfService_001: usize = 0x1B6750;
pub const ToolService_001: usize = 0x1B54B0;
pub const StatsService_001: usize = 0x1B0730;
pub const SplitScreenService_001: usize = 0x1AD9A0;
pub const SoundService_001: usize = 0x1A84F0;
pub const ScreenshotService001: usize = 0x1A43C0;
pub const RenderService_001: usize = 0x1A1720;
pub const NetworkService_001: usize = 0x1A1230;
pub const NetworkServerService_001: usize = 0x19C2D0;
pub const NetworkP2PService_001: usize = 0x197CE0;
pub const NetworkClientService_001: usize = 0x191910;
pub const MapListService_001: usize = 0x18A8E0;
pub const InputService_001: usize = 0x178720;
pub const GameUIService_001: usize = 0x1731E0;
pub const GameResourceServiceServerV001: usize = 0x170F40;
pub const GameResourceServiceClientV001: usize = 0x170F30;
pub const BugService001: usize = 0x169F60;
pub const BenchmarkService001: usize = 0x168730;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x116310;
pub const EngineGameUI001: usize = 0x1156A0;
pub const INETSUPPORT_001: usize = 0xE5920;
pub const Source2EngineToServerStringTable001: usize = 0xA0AA0;
pub const Source2EngineToServer001: usize = 0x8A990;
pub const Source2EngineToClientStringTable001: usize = 0x836B0;
pub const Source2EngineToClient001: usize = 0x5A1B0;
}
pub mod filesystem_stdio_dll {
pub const VAsyncFileSystem2_001: usize = 0x66D30;
pub const VFileSystem017: usize = 0x66D20;
}
pub mod host_dll {
pub const Source2Host001: usize = 0x18E10;
pub const SinglePlayerSharedMemory001: usize = 0x18A90;
pub const SaveRestoreDataVersion001: usize = 0x18A80;
pub const PredictionDiffManager001: usize = 0x16E20;
pub const HostUtils001: usize = 0x12550;
pub const GameSystem2HostHook: usize = 0x11DA0;
pub const GameModelInfo001: usize = 0x11CC0;
pub const DebugDrawQueueManager001: usize = 0x11710;
}
pub mod imemanager_dll {
pub const IMEManager001: usize = 0xC470;
}
pub mod inputsystem_dll {
pub const InputSystemVersion001: usize = 0x28D0;
pub const InputStackSystemVersion001: usize = 0x16F0;
}
pub mod localize_dll {
pub const Localize_001: usize = 0x3830;
}
pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x50270;
pub const MATCHFRAMEWORK_001: usize = 0x101030;
}
pub mod materialsystem2_dll {
pub const MaterialUtils_001: usize = 0x4DB80;
pub const TextLayout_001: usize = 0x4A2D0;
pub const PostProcessingSystem_001: usize = 0x42A50;
pub const FontManager_001: usize = 0x378F0;
pub const VMaterialSystem2_001: usize = 0x25EB0;
}
pub mod meshsystem_dll {
pub const MeshSystem001: usize = 0x7270;
}
pub mod navsystem_dll {
pub const NavSystem001: usize = 0x76F0;
}
pub mod networksystem_dll {
pub const SerializedEntitiesVersion001: usize = 0xD1A60;
pub const NetworkSystemVersion001: usize = 0xBBF70;
pub const NetworkMessagesVersion001: usize = 0x9C010;
pub const FlattenedSerializersVersion001: usize = 0x7B890;
}
pub mod panorama_dll {
pub const PanoramaUIEngine001: usize = 0x57EE0;
}
pub mod panorama_text_pango_dll {
pub const PanoramaTextServices001: usize = 0x4CBD0;
}
pub mod panoramauiclient_dll {
pub const PanoramaUIClient001: usize = 0x12780;
}
pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x52D20;
}
pub mod pulse_system_dll {
pub const IPulseSystem_001: usize = 0x5B80;
}
pub mod rendersystemdx11_dll {
pub const RenderUtils_001: usize = 0x52C20;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4A330;
pub const RenderDeviceMgr001: usize = 0x4A320;
}
pub mod resourcesystem_dll {
pub const ResourceSystem013: usize = 0x10650;
}
pub mod scenefilecache_dll {
pub const SceneFileCache002: usize = 0x68E0;
pub const ResponseRulesCache001: usize = 0x3190;
}
pub mod scenesystem_dll {
pub const SceneUtils_001: usize = 0x13CE80;
pub const SceneSystem_002: usize = 0xCAC60;
pub const RenderingPipelines_001: usize = 0x8ED20;
}
pub mod schemasystem_dll {
pub const SchemaSystem_001: usize = 0xA930;
}
pub mod server_dll {
pub const NavGameTest001: usize = 0xA2DFA0;
pub const ServerToolsInfo_001: usize = 0x832910;
pub const Source2GameClients001: usize = 0x832920;
pub const Source2GameEntities001: usize = 0x832930;
pub const Source2Server001: usize = 0x832940;
pub const EmptyWorldService001_Server: usize = 0x5877F0;
pub const Source2ServerConfig001: usize = 0x5674F0;
pub const EntitySubclassUtilsV001: usize = 0x2C8070;
pub const customnavsystem001: usize = 0x244D50;
pub const Source2GameDirector001: usize = 0x13EA50;
}
pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x156160;
pub const SoundOpSystemEdit001: usize = 0x8B540;
pub const VMixEditTool001: usize = 0x71740;
pub const SoundSystem001: usize = 0x46540;
}
pub mod steamaudio_dll {
pub const SteamAudio001: usize = 0x12EE0;
}
pub mod steamclient64_dll {
pub const IVALIDATE001: usize = 0x833640;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x82F4C0;
pub const SteamClient020: usize = 0x62CAF0;
pub const SteamClient019: usize = 0x62CAE0;
pub const SteamClient018: usize = 0x62CAD0;
pub const SteamClient017: usize = 0x62CAC0;
pub const SteamClient016: usize = 0x62CAB0;
pub const SteamClient015: usize = 0x62CAA0;
pub const SteamClient014: usize = 0x62CA90;
pub const SteamClient013: usize = 0x62CA80;
pub const SteamClient012: usize = 0x62CA70;
pub const SteamClient011: usize = 0x62CA60;
pub const SteamClient010: usize = 0x62CA50;
pub const SteamClient009: usize = 0x62CA40;
pub const SteamClient008: usize = 0x62CA30;
pub const SteamClient007: usize = 0x62CA20;
pub const SteamClient006: usize = 0x62CA10;
pub const p2pvoice002: usize = 0xD8EA0;
pub const p2pvoicesingleton002: usize = 0xD5840;
}
pub mod tier0_dll {
pub const VStringTokenSystem001: usize = 0x18C390;
pub const TestScriptMgr001: usize = 0x13F6F0;
pub const VProcessUtils002: usize = 0x12F870;
pub const VEngineCvar007: usize = 0x61C50;
}
pub mod v8system_dll {
pub const Source2V8System001: usize = 0x1670;
}
pub mod valve_avi_dll {
pub const VAvi001: usize = 0x2F90;
}
pub mod valve_wmf_dll {
pub const VMediaFoundation001: usize = 0x12D0;
}
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x5FA50;
pub const VPhysics2_Interface_001: usize = 0x5B7F0;
}
pub mod vscript_dll {
pub const VScriptManager010: usize = 0x31DA0;
}
pub mod vstdlib_s64_dll {
pub const IVALIDATE001: usize = 0x24FF0;
pub const VEngineCvar002: usize = 0x5750;
}
pub mod worldrenderer_dll {
pub const WorldRendererMgr001: usize = 0x21480;
}