mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-04-12 00:15:35 +08:00
247 lines
10 KiB
Rust
247 lines
10 KiB
Rust
// Generated using https://github.com/a2x/cs2-dumper
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// 2024-03-28 15:47:06.987281800 UTC
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#![allow(non_upper_case_globals, unused)]
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pub mod cs2_dumper {
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pub mod interfaces {
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// Module: animationsystem.dll
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pub mod animationsystem {
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pub const AnimationSystemUtils_001: usize = 0x72E80;
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pub const AnimationSystem_001: usize = 0x6DA00;
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}
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// Module: client.dll
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pub mod client {
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pub const ClientToolsInfo_001: usize = 0x732F00;
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pub const EmptyWorldService001_Client: usize = 0x480850;
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pub const GameClientExports001: usize = 0x732F10;
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pub const LegacyGameUI001: usize = 0x8AEE40;
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pub const Source2Client002: usize = 0x732F20;
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pub const Source2ClientConfig001: usize = 0x46BA90;
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pub const Source2ClientPrediction001: usize = 0x7AF990;
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pub const Source2ClientUI001: usize = 0x89E460;
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}
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// Module: engine2.dll
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pub mod engine2 {
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pub const BenchmarkService001: usize = 0x177230;
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pub const BugService001: usize = 0x178A90;
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pub const ClientServerEngineLoopService_001: usize = 0x1EAE60;
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pub const EngineGameUI001: usize = 0x121E70;
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pub const EngineServiceMgr001: usize = 0x1DBC10;
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pub const GameEventSystemClientV001: usize = 0x1E02B0;
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pub const GameEventSystemServerV001: usize = 0x1E02C0;
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pub const GameResourceServiceClientV001: usize = 0x17FC50;
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pub const GameResourceServiceServerV001: usize = 0x17FC60;
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pub const GameUIService_001: usize = 0x182600;
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pub const HostStateMgr001: usize = 0x1E4D10;
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pub const INETSUPPORT_001: usize = 0xF0DE0;
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pub const InputService_001: usize = 0x188120;
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pub const KeyValueCache001: usize = 0x1E7530;
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pub const MapListService_001: usize = 0x19B050;
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pub const NetworkClientService_001: usize = 0x1A2210;
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pub const NetworkP2PService_001: usize = 0x1A8F50;
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pub const NetworkServerService_001: usize = 0x1AD4C0;
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pub const NetworkService_001: usize = 0x1B26E0;
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pub const RenderService_001: usize = 0x1B2BD0;
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pub const ScreenshotService001: usize = 0x1B5590;
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pub const SimpleEngineLoopService_001: usize = 0x1F7050;
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pub const SoundService_001: usize = 0x1B9B90;
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pub const Source2EngineToClient001: usize = 0x61A90;
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pub const Source2EngineToClientStringTable001: usize = 0x8AB70;
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pub const Source2EngineToServer001: usize = 0x92140;
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pub const Source2EngineToServerStringTable001: usize = 0xA9830;
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pub const SplitScreenService_001: usize = 0x1C0430;
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pub const StatsService_001: usize = 0x1C3110;
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pub const ToolService_001: usize = 0x1C7D60;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122AE0;
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pub const VProfService_001: usize = 0x1C90E0;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio {
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pub const VAsyncFileSystem2_001: usize = 0x67960;
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pub const VFileSystem017: usize = 0x67950;
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}
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// Module: host.dll
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pub mod host {
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pub const DebugDrawQueueManager001: usize = 0x11AE0;
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pub const GameModelInfo001: usize = 0x12090;
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pub const GameSystem2HostHook: usize = 0x12170;
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pub const HostUtils001: usize = 0x12920;
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pub const PredictionDiffManager001: usize = 0x17340;
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pub const SaveRestoreDataVersion001: usize = 0x19060;
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pub const SinglePlayerSharedMemory001: usize = 0x19070;
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pub const Source2Host001: usize = 0x193F0;
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}
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// Module: imemanager.dll
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pub mod imemanager {
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pub const IMEManager001: usize = 0xC470;
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}
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// Module: inputsystem.dll
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pub mod inputsystem {
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pub const InputStackSystemVersion001: usize = 0x1850;
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pub const InputSystemVersion001: usize = 0x2A40;
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}
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// Module: localize.dll
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pub mod localize {
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pub const Localize_001: usize = 0x3830;
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}
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// Module: matchmaking.dll
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pub mod matchmaking {
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pub const GameTypes001: usize = 0x53800;
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pub const MATCHFRAMEWORK_001: usize = 0x105690;
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}
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// Module: materialsystem2.dll
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pub mod materialsystem2 {
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pub const FontManager_001: usize = 0x37A80;
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pub const MaterialUtils_001: usize = 0x4DB40;
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pub const PostProcessingSystem_001: usize = 0x42A80;
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pub const TextLayout_001: usize = 0x4A200;
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pub const VMaterialSystem2_001: usize = 0x25F80;
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}
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// Module: meshsystem.dll
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pub mod meshsystem {
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pub const MeshSystem001: usize = 0x7440;
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}
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// Module: navsystem.dll
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pub mod navsystem {
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pub const NavSystem001: usize = 0x8E30;
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}
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// Module: networksystem.dll
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pub mod networksystem {
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pub const FlattenedSerializersVersion001: usize = 0x7EF90;
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pub const NetworkMessagesVersion001: usize = 0x9FC90;
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pub const NetworkSystemVersion001: usize = 0xBFA00;
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pub const SerializedEntitiesVersion001: usize = 0xD6930;
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}
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// Module: panorama.dll
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pub mod panorama {
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pub const PanoramaUIEngine001: usize = 0x5D960;
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}
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// Module: panorama_text_pango.dll
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pub mod panorama_text_pango {
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pub const PanoramaTextServices001: usize = 0x4CBE0;
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}
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// Module: panoramauiclient.dll
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pub mod panoramauiclient {
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pub const PanoramaUIClient001: usize = 0x12010;
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}
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// Module: particles.dll
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pub mod particles {
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pub const ParticleSystemMgr003: usize = 0x591D0;
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}
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// Module: pulse_system.dll
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pub mod pulse_system {
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pub const IPulseSystem_001: usize = 0x44C0;
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}
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// Module: rendersystemdx11.dll
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pub mod rendersystemdx11 {
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pub const RenderDeviceMgr001: usize = 0x4C7D0;
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pub const RenderUtils_001: usize = 0x55150;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x4C7E0;
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}
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// Module: resourcesystem.dll
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pub mod resourcesystem {
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pub const ResourceSystem013: usize = 0x10920;
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}
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// Module: scenefilecache.dll
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pub mod scenefilecache {
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pub const ResponseRulesCache001: usize = 0x31A0;
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pub const SceneFileCache002: usize = 0x6A60;
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}
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// Module: scenesystem.dll
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pub mod scenesystem {
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pub const RenderingPipelines_001: usize = 0x86480;
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pub const SceneSystem_002: usize = 0xBD200;
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pub const SceneUtils_001: usize = 0x12FCF0;
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}
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// Module: schemasystem.dll
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pub mod schemasystem {
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pub const SchemaSystem_001: usize = 0xAA50;
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}
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// Module: server.dll
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pub mod server {
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pub const EmptyWorldService001_Server: usize = 0x572840;
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pub const EntitySubclassUtilsV001: usize = 0x2AF7A0;
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pub const NavGameTest001: usize = 0xA46F10;
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pub const ServerToolsInfo_001: usize = 0x8322D0;
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pub const Source2GameClients001: usize = 0x8322E0;
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pub const Source2GameDirector001: usize = 0x11EAB0;
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pub const Source2GameEntities001: usize = 0x8322F0;
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pub const Source2Server001: usize = 0x832300;
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pub const Source2ServerConfig001: usize = 0x566BC0;
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pub const customnavsystem001: usize = 0x22C660;
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}
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// Module: soundsystem.dll
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pub mod soundsystem {
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pub const SoundOpSystem001: usize = 0x16A640;
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pub const SoundOpSystemEdit001: usize = 0x96A50;
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pub const SoundSystem001: usize = 0x48320;
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pub const VMixEditTool001: usize = 0x75C30;
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}
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// Module: steamaudio.dll
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pub mod steamaudio {
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pub const SteamAudio001: usize = 0x5AA70;
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}
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// Module: steamclient64.dll
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pub mod steamclient64 {
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pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x8621C0;
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pub const IVALIDATE001: usize = 0x866250;
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pub const SteamClient006: usize = 0x663700;
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pub const SteamClient007: usize = 0x663710;
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pub const SteamClient008: usize = 0x663720;
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pub const SteamClient009: usize = 0x663730;
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pub const SteamClient010: usize = 0x663740;
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pub const SteamClient011: usize = 0x663750;
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pub const SteamClient012: usize = 0x663760;
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pub const SteamClient013: usize = 0x663770;
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pub const SteamClient014: usize = 0x663780;
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pub const SteamClient015: usize = 0x663790;
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pub const SteamClient016: usize = 0x6637A0;
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pub const SteamClient017: usize = 0x6637B0;
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pub const SteamClient018: usize = 0x6637C0;
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pub const SteamClient019: usize = 0x6637D0;
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pub const SteamClient020: usize = 0x6637E0;
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pub const SteamClient021: usize = 0x6637F0;
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pub const p2pvoice002: usize = 0xD9FD0;
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pub const p2pvoicesingleton002: usize = 0xD6A30;
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}
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// Module: tier0.dll
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pub mod tier0 {
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pub const TestScriptMgr001: usize = 0x140790;
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pub const VEngineCvar007: usize = 0x63290;
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pub const VProcessUtils002: usize = 0x131C70;
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pub const VStringTokenSystem001: usize = 0x190600;
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}
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// Module: v8system.dll
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pub mod v8system {
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pub const Source2V8System001: usize = 0x1950;
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}
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// Module: valve_avi.dll
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pub mod valve_avi {
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pub const VAvi001: usize = 0x2F90;
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}
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// Module: valve_wmf.dll
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pub mod valve_wmf {
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pub const VMediaFoundation001: usize = 0x12D0;
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}
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// Module: vphysics2.dll
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pub mod vphysics2 {
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pub const VPhysics2_Handle_Interface_001: usize = 0x5BCB0;
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pub const VPhysics2_Interface_001: usize = 0x57130;
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}
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// Module: vscript.dll
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pub mod vscript {
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pub const VScriptManager010: usize = 0x32000;
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}
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// Module: vstdlib_s64.dll
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pub mod vstdlib_s64 {
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pub const IVALIDATE001: usize = 0x25120;
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pub const VEngineCvar002: usize = 0x5760;
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}
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// Module: worldrenderer.dll
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pub mod worldrenderer {
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pub const WorldRendererMgr001: usize = 0x205E0;
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}
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}
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}
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