cs2-dumper/output/steamaudio_dll.rs
2025-08-02 01:49:22 +03:00

174 lines
7.8 KiB
Rust

// Generated using https://github.com/a2x/cs2-dumper
// 2025-08-01 22:47:35.099029800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: steamaudio.dll
// Class count: 14
// Enum count: 0
pub mod steamaudio_dll {
// Parent: None
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
pub mod SteamAudioReverbClusteringSettings_t {
pub const m_bEnableClustering: usize = 0x0; // bool
pub const m_nCubeMapResolution: usize = 0x4; // int32
pub const m_flDepthThreshold: usize = 0x8; // float32
}
// Parent: None
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
pub mod SteamAudioCustomDataDimensionsSettings_t {
pub const m_nAmbisonicsOrderOutsideField: usize = 0x0; // int32
pub const m_nAmbisonicsOrderInsideSizeField: usize = 0x4; // int32
pub const m_flOutsideThreshold: usize = 0x8; // float32
pub const m_flSizeThreshold: usize = 0xC; // float32
pub const m_flInsideThreshold: usize = 0x10; // float32
}
// Parent: None
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
pub mod SteamAudioPathSettings_t {
pub const m_nNumVisSamples: usize = 0x0; // int32
pub const m_flProbeVisRadius: usize = 0x4; // float32
pub const m_flProbeVisThreshold: usize = 0x8; // float32
pub const m_flProbePathRange: usize = 0xC; // float32
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CSteamAudioAmbisonicsField {
pub const m_field: usize = 0x0; // CUtlVector<float32>
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CSteamAudioBakedPathingData {
pub const m_probes: usize = 0x0; // CSteamAudioProbeData
}
// Parent: None
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
pub mod SteamAudioReverbSettings_t {
pub const m_nNumRays: usize = 0x0; // int32
pub const m_nNumBounces: usize = 0x4; // int32
pub const m_flIRDuration: usize = 0x8; // float32
pub const m_nAmbisonicsOrder: usize = 0xC; // int32
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CSteamAudioProbeData {
pub const m_pProbeBatch: usize = 0x0; // IPLProbeBatch
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod SteamAudioReverbCompressionSettings_t {
pub const m_bEnableCompression: usize = 0x0; // bool
}
// Parent: None
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CSteamAudioBakedMaterialsData {
pub const m_probes: usize = 0x0; // CSteamAudioProbeData
pub const m_vecMaterialTokens: usize = 0x8; // CUtlVector<uint32>
pub const m_vecMaterialWeights: usize = 0x20; // CUtlVector<float32>
}
// Parent: None
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CSteamAudioBakedOcclusionData {
pub const m_settings: usize = 0x0; // SteamAudioCustomDataOcclusionSettings_t
pub const m_probes: usize = 0x10; // CSteamAudioProbeData
pub const m_vecPathingRatio: usize = 0x18; // CUtlVector<float32>
pub const m_vecPathingDeviation: usize = 0x30; // CUtlVector<float32>
pub const m_vecReflectionRatio: usize = 0x48; // CUtlVector<float32>
}
// Parent: None
// Field count: 15
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CSteamAudioBakedReverbData {
pub const m_probes: usize = 0x0; // CSteamAudioProbeData
pub const m_reverbSettings: usize = 0x8; // SteamAudioReverbSettings_t
pub const m_reverbClusteringSettings: usize = 0x18; // SteamAudioReverbClusteringSettings_t
pub const m_reverbCompressionSettings: usize = 0x24; // SteamAudioReverbCompressionSettings_t
pub const m_clusteredProbes: usize = 0x28; // CSteamAudioProbeData
pub const m_vecClusterForProbe: usize = 0x30; // CUtlVector<int16>
pub const m_compressedData: usize = 0x48; // CSteamAudioCompressedReverb
pub const m_compressedClusteredData: usize = 0xA8; // CSteamAudioCompressedReverb
pub const m_vecMovableReverbs: usize = 0x108; // CUtlVector<CSteamAudioBakedReverbData>
pub const m_vecMovableReverbInitialTransforms: usize = 0x120; // CUtlVector<matrix3x4_t>
pub const m_vecMovableReverbAABBs: usize = 0x138; // CUtlVector<AABB_t>
pub const m_vecMovableReverbKeys: usize = 0x150; // CUtlVector<CUtlString>
pub const m_vecMovableReverbKeyTokens: usize = 0x168; // CUtlVector<CUtlStringToken>
pub const m_vecMovableReverbTransforms: usize = 0x180; // CUtlVector<matrix3x4_t>
pub const m_vecMovableReverbOBBs: usize = 0x198; // CUtlVector<OBB_t>
}
// Parent: None
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
pub mod SteamAudioCustomDataOcclusionSettings_t {
pub const m_bEnablePathing: usize = 0x0; // bool
pub const m_bEnableReflections: usize = 0x1; // bool
pub const m_nReflectionRays: usize = 0x4; // int32
pub const m_nReflectionBounces: usize = 0x8; // int32
}
// Parent: None
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CSteamAudioBakedDimensionsData {
pub const m_settings: usize = 0x0; // SteamAudioCustomDataDimensionsSettings_t
pub const m_probes: usize = 0x18; // CSteamAudioProbeData
pub const m_vecInOut: usize = 0x20; // CUtlVector<float32>
pub const m_vecSize: usize = 0x38; // CUtlVector<float32>
pub const m_vecOutsideField: usize = 0x50; // CUtlVector<CSteamAudioAmbisonicsField>
pub const m_vecInsideSmallSizeField: usize = 0x68; // CUtlVector<CSteamAudioAmbisonicsField>
}
// Parent: None
// Field count: 8
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CSteamAudioCompressedReverb {
pub const m_nChannels: usize = 0x0; // int32
pub const m_nBands: usize = 0x4; // int32
pub const m_nBins: usize = 0x8; // int32
pub const m_nProbes: usize = 0xC; // int32
pub const m_vecNumSingularValues: usize = 0x10; // CUtlVector<int32>
pub const m_vecDictionary: usize = 0x28; // CUtlVector<float32>
pub const m_vecCompressedData: usize = 0x40; // CUtlVector<float32>
pub const m_pCompressedData: usize = 0x58; // IPLCompressedEnergyFields
}
}
}
}