// Generated using https://github.com/a2x/cs2-dumper // 2024-03-27 13:29:16.446880100 UTC pub mod cs2_dumper { pub mod interfaces { // Module: animationsystem.dll pub mod animationsystem { pub const ANIMATION_SYSTEM_UTILS_001: usize = 0x72E80; pub const ANIMATION_SYSTEM_001: usize = 0x6DA00; } // Module: client.dll pub mod client { pub const CLIENT_TOOLS_INFO_001: usize = 0x732F00; pub const EMPTY_WORLD_SERVICE001_CLIENT: usize = 0x480850; pub const GAME_CLIENT_EXPORTS001: usize = 0x732F10; pub const LEGACY_GAME_UI001: usize = 0x8AEE40; pub const SOURCE2_CLIENT002: usize = 0x732F20; pub const SOURCE2_CLIENT_CONFIG001: usize = 0x46BA90; pub const SOURCE2_CLIENT_PREDICTION001: usize = 0x7AF990; pub const SOURCE2_CLIENT_UI001: usize = 0x89E460; } // Module: engine2.dll pub mod engine2 { pub const BENCHMARK_SERVICE001: usize = 0x177230; pub const BUG_SERVICE001: usize = 0x178A90; pub const CLIENT_SERVER_ENGINE_LOOP_SERVICE_001: usize = 0x1EAE60; pub const ENGINE_GAME_UI001: usize = 0x121E70; pub const ENGINE_SERVICE_MGR001: usize = 0x1DBC10; pub const GAME_EVENT_SYSTEM_CLIENT_V001: usize = 0x1E02B0; pub const GAME_EVENT_SYSTEM_SERVER_V001: usize = 0x1E02C0; pub const GAME_RESOURCE_SERVICE_CLIENT_V001: usize = 0x17FC50; pub const GAME_RESOURCE_SERVICE_SERVER_V001: usize = 0x17FC60; pub const GAME_UI_SERVICE_001: usize = 0x182600; pub const HOST_STATE_MGR001: usize = 0x1E4D10; pub const INETSUPPORT_001: usize = 0xF0DE0; pub const INPUT_SERVICE_001: usize = 0x188120; pub const KEY_VALUE_CACHE001: usize = 0x1E7530; pub const MAP_LIST_SERVICE_001: usize = 0x19B050; pub const NETWORK_CLIENT_SERVICE_001: usize = 0x1A2210; pub const NETWORK_P2P_SERVICE_001: usize = 0x1A8F50; pub const NETWORK_SERVER_SERVICE_001: usize = 0x1AD4C0; pub const NETWORK_SERVICE_001: usize = 0x1B26E0; pub const RENDER_SERVICE_001: usize = 0x1B2BD0; pub const SCREENSHOT_SERVICE001: usize = 0x1B5590; pub const SIMPLE_ENGINE_LOOP_SERVICE_001: usize = 0x1F7050; pub const SOUND_SERVICE_001: usize = 0x1B9B90; pub const SOURCE2_ENGINE_TO_CLIENT001: usize = 0x61A90; pub const SOURCE2_ENGINE_TO_CLIENT_STRING_TABLE001: usize = 0x8AB70; pub const SOURCE2_ENGINE_TO_SERVER001: usize = 0x92140; pub const SOURCE2_ENGINE_TO_SERVER_STRING_TABLE001: usize = 0xA9830; pub const SPLIT_SCREEN_SERVICE_001: usize = 0x1C0430; pub const STATS_SERVICE_001: usize = 0x1C3110; pub const TOOL_SERVICE_001: usize = 0x1C7D60; pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122AE0; pub const V_PROF_SERVICE_001: usize = 0x1C90E0; } // Module: filesystem_stdio.dll pub mod filesystem_stdio { pub const V_ASYNC_FILE_SYSTEM2_001: usize = 0x67960; pub const V_FILE_SYSTEM017: usize = 0x67950; } // Module: host.dll pub mod host { pub const DEBUG_DRAW_QUEUE_MANAGER001: usize = 0x11AE0; pub const GAME_MODEL_INFO001: usize = 0x12090; pub const GAME_SYSTEM2_HOST_HOOK: usize = 0x12170; pub const HOST_UTILS001: usize = 0x12920; pub const PREDICTION_DIFF_MANAGER001: usize = 0x17340; pub const SAVE_RESTORE_DATA_VERSION001: usize = 0x19060; pub const SINGLE_PLAYER_SHARED_MEMORY001: usize = 0x19070; pub const SOURCE2_HOST001: usize = 0x193F0; } // Module: imemanager.dll pub mod imemanager { pub const IME_MANAGER001: usize = 0xC470; } // Module: inputsystem.dll pub mod inputsystem { pub const INPUT_STACK_SYSTEM_VERSION001: usize = 0x1850; pub const INPUT_SYSTEM_VERSION001: usize = 0x2A40; } // Module: localize.dll pub mod localize { pub const LOCALIZE_001: usize = 0x3830; } // Module: matchmaking.dll pub mod matchmaking { pub const GAME_TYPES001: usize = 0x53800; pub const MATCHFRAMEWORK_001: usize = 0x105690; } // Module: materialsystem2.dll pub mod materialsystem2 { pub const FONT_MANAGER_001: usize = 0x37A80; pub const MATERIAL_UTILS_001: usize = 0x4DB40; pub const POST_PROCESSING_SYSTEM_001: usize = 0x42A80; pub const TEXT_LAYOUT_001: usize = 0x4A200; pub const V_MATERIAL_SYSTEM2_001: usize = 0x25F80; } // Module: meshsystem.dll pub mod meshsystem { pub const MESH_SYSTEM001: usize = 0x7440; } // Module: navsystem.dll pub mod navsystem { pub const NAV_SYSTEM001: usize = 0x8E30; } // Module: networksystem.dll pub mod networksystem { pub const FLATTENED_SERIALIZERS_VERSION001: usize = 0x7EF90; pub const NETWORK_MESSAGES_VERSION001: usize = 0x9FC90; pub const NETWORK_SYSTEM_VERSION001: usize = 0xBFA00; pub const SERIALIZED_ENTITIES_VERSION001: usize = 0xD6930; } // Module: panorama.dll pub mod panorama { pub const PANORAMA_UI_ENGINE001: usize = 0x5D960; } // Module: panorama_text_pango.dll pub mod panorama_text_pango { pub const PANORAMA_TEXT_SERVICES001: usize = 0x4CBE0; } // Module: panoramauiclient.dll pub mod panoramauiclient { pub const PANORAMA_UI_CLIENT001: usize = 0x12010; } // Module: particles.dll pub mod particles { pub const PARTICLE_SYSTEM_MGR003: usize = 0x591D0; } // Module: pulse_system.dll pub mod pulse_system { pub const I_PULSE_SYSTEM_001: usize = 0x44C0; } // Module: rendersystemdx11.dll pub mod rendersystemdx11 { pub const RENDER_DEVICE_MGR001: usize = 0x4C7D0; pub const RENDER_UTILS_001: usize = 0x55150; pub const V_RENDER_DEVICE_MGR_BACKDOOR001: usize = 0x4C7E0; } // Module: resourcesystem.dll pub mod resourcesystem { pub const RESOURCE_SYSTEM013: usize = 0x10920; } // Module: scenefilecache.dll pub mod scenefilecache { pub const RESPONSE_RULES_CACHE001: usize = 0x31A0; pub const SCENE_FILE_CACHE002: usize = 0x6A60; } // Module: scenesystem.dll pub mod scenesystem { pub const RENDERING_PIPELINES_001: usize = 0x86480; pub const SCENE_SYSTEM_002: usize = 0xBD200; pub const SCENE_UTILS_001: usize = 0x12FCF0; } // Module: schemasystem.dll pub mod schemasystem { pub const SCHEMA_SYSTEM_001: usize = 0xAA50; } // Module: server.dll pub mod server { pub const EMPTY_WORLD_SERVICE001_SERVER: usize = 0x572840; pub const ENTITY_SUBCLASS_UTILS_V001: usize = 0x2AF7A0; pub const NAV_GAME_TEST001: usize = 0xA46F10; pub const SERVER_TOOLS_INFO_001: usize = 0x8322D0; pub const SOURCE2_GAME_CLIENTS001: usize = 0x8322E0; pub const SOURCE2_GAME_DIRECTOR001: usize = 0x11EAB0; pub const SOURCE2_GAME_ENTITIES001: usize = 0x8322F0; pub const SOURCE2_SERVER001: usize = 0x832300; pub const SOURCE2_SERVER_CONFIG001: usize = 0x566BC0; pub const CUSTOMNAVSYSTEM001: usize = 0x22C660; } // Module: soundsystem.dll pub mod soundsystem { pub const SOUND_OP_SYSTEM001: usize = 0x16A640; pub const SOUND_OP_SYSTEM_EDIT001: usize = 0x96A50; pub const SOUND_SYSTEM001: usize = 0x48320; pub const V_MIX_EDIT_TOOL001: usize = 0x75C30; } // Module: steamaudio.dll pub mod steamaudio { pub const STEAM_AUDIO001: usize = 0x5AA70; } // Module: steamclient64.dll pub mod steamclient64 { pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x8621C0; pub const IVALIDATE001: usize = 0x866250; pub const STEAM_CLIENT006: usize = 0x663700; pub const STEAM_CLIENT007: usize = 0x663710; pub const STEAM_CLIENT008: usize = 0x663720; pub const STEAM_CLIENT009: usize = 0x663730; pub const STEAM_CLIENT010: usize = 0x663740; pub const STEAM_CLIENT011: usize = 0x663750; pub const STEAM_CLIENT012: usize = 0x663760; pub const STEAM_CLIENT013: usize = 0x663770; pub const STEAM_CLIENT014: usize = 0x663780; pub const STEAM_CLIENT015: usize = 0x663790; pub const STEAM_CLIENT016: usize = 0x6637A0; pub const STEAM_CLIENT017: usize = 0x6637B0; pub const STEAM_CLIENT018: usize = 0x6637C0; pub const STEAM_CLIENT019: usize = 0x6637D0; pub const STEAM_CLIENT020: usize = 0x6637E0; pub const STEAM_CLIENT021: usize = 0x6637F0; pub const P2PVOICE002: usize = 0xD9FD0; pub const P2PVOICESINGLETON002: usize = 0xD6A30; } // Module: tier0.dll pub mod tier0 { pub const TEST_SCRIPT_MGR001: usize = 0x140790; pub const V_ENGINE_CVAR007: usize = 0x63290; pub const V_PROCESS_UTILS002: usize = 0x131C70; pub const V_STRING_TOKEN_SYSTEM001: usize = 0x190600; } // Module: v8system.dll pub mod v8system { pub const SOURCE2_V8_SYSTEM001: usize = 0x1950; } // Module: valve_avi.dll pub mod valve_avi { pub const V_AVI001: usize = 0x2F90; } // Module: valve_wmf.dll pub mod valve_wmf { pub const V_MEDIA_FOUNDATION001: usize = 0x12D0; } // Module: vphysics2.dll pub mod vphysics2 { pub const V_PHYSICS2_HANDLE_INTERFACE_001: usize = 0x5BCB0; pub const V_PHYSICS2_INTERFACE_001: usize = 0x57130; } // Module: vscript.dll pub mod vscript { pub const V_SCRIPT_MANAGER010: usize = 0x32000; } // Module: vstdlib_s64.dll pub mod vstdlib_s64 { pub const IVALIDATE001: usize = 0x25120; pub const V_ENGINE_CVAR002: usize = 0x5760; } // Module: worldrenderer.dll pub mod worldrenderer { pub const WORLD_RENDERER_MGR001: usize = 0x205E0; } } }