// Generated using https://github.com/a2x/cs2-dumper // 2024-08-19 23:33:08.462588500 UTC namespace CS2Dumper.Schemas { // Module: materialsystem2.dll // Class count: 13 // Enum count: 5 public static class Materialsystem2Dll { // Alignment: 4 // Member count: 4 public enum VertJustification_e : uint { VERT_JUSTIFICATION_TOP = 0x0, VERT_JUSTIFICATION_CENTER = 0x1, VERT_JUSTIFICATION_BOTTOM = 0x2, VERT_JUSTIFICATION_NONE = 0x3 } // Alignment: 4 // Member count: 3 public enum LayoutPositionType_e : uint { LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE = 0x0, LAYOUTPOSITIONTYPE_FRACTIONAL = 0x1, LAYOUTPOSITIONTYPE_NONE = 0x2 } // Alignment: 4 // Member count: 3 public enum ViewFadeMode_t : uint { VIEW_FADE_CONSTANT_COLOR = 0x0, VIEW_FADE_MODULATE = 0x1, VIEW_FADE_MOD2X = 0x2 } // Alignment: 4 // Member count: 3 public enum BloomBlendMode_t : uint { BLOOM_BLEND_ADD = 0x0, BLOOM_BLEND_SCREEN = 0x1, BLOOM_BLEND_BLUR = 0x2 } // Alignment: 4 // Member count: 4 public enum HorizJustification_e : uint { HORIZ_JUSTIFICATION_LEFT = 0x0, HORIZ_JUSTIFICATION_CENTER = 0x1, HORIZ_JUSTIFICATION_RIGHT = 0x2, HORIZ_JUSTIFICATION_NONE = 0x3 } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults public static class MaterialParam_t { public const nint m_name = 0x0; // CUtlString } // Parent: MaterialParam_t // Field count: 1 // // Metadata: // MGetKV3ClassDefaults public static class MaterialParamVector_t { public const nint m_value = 0x8; // Vector4D } // Parent: MaterialParam_t // Field count: 1 // // Metadata: // MGetKV3ClassDefaults public static class MaterialParamString_t { public const nint m_value = 0x8; // CUtlString } // Parent: None // Field count: 11 // // Metadata: // MGetKV3ClassDefaults public static class PostProcessingResource_t { public const nint m_bHasTonemapParams = 0x0; // bool public const nint m_toneMapParams = 0x4; // PostProcessingTonemapParameters_t public const nint m_bHasBloomParams = 0x40; // bool public const nint m_bloomParams = 0x44; // PostProcessingBloomParameters_t public const nint m_bHasVignetteParams = 0xB4; // bool public const nint m_vignetteParams = 0xB8; // PostProcessingVignetteParameters_t public const nint m_bHasLocalContrastParams = 0xDC; // bool public const nint m_localConstrastParams = 0xE0; // PostProcessingLocalContrastParameters_t public const nint m_nColorCorrectionVolumeDim = 0xF4; // int32 public const nint m_colorCorrectionVolumeData = 0xF8; // CUtlBinaryBlock public const nint m_bHasColorCorrection = 0x110; // bool } // Parent: MaterialParam_t // Field count: 1 // // Metadata: // MGetKV3ClassDefaults public static class MaterialParamInt_t { public const nint m_nValue = 0x8; // int32 } // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults public static class PostProcessingVignetteParameters_t { public const nint m_flVignetteStrength = 0x0; // float32 public const nint m_vCenter = 0x4; // Vector2D public const nint m_flRadius = 0xC; // float32 public const nint m_flRoundness = 0x10; // float32 public const nint m_flFeather = 0x14; // float32 public const nint m_vColorTint = 0x18; // Vector } // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults public static class PostProcessingLocalContrastParameters_t { public const nint m_flLocalContrastStrength = 0x0; // float32 public const nint m_flLocalContrastEdgeStrength = 0x4; // float32 public const nint m_flLocalContrastVignetteStart = 0x8; // float32 public const nint m_flLocalContrastVignetteEnd = 0xC; // float32 public const nint m_flLocalContrastVignetteBlur = 0x10; // float32 } // Parent: None // Field count: 15 // // Metadata: // MGetKV3ClassDefaults public static class PostProcessingTonemapParameters_t { public const nint m_flExposureBias = 0x0; // float32 public const nint m_flShoulderStrength = 0x4; // float32 public const nint m_flLinearStrength = 0x8; // float32 public const nint m_flLinearAngle = 0xC; // float32 public const nint m_flToeStrength = 0x10; // float32 public const nint m_flToeNum = 0x14; // float32 public const nint m_flToeDenom = 0x18; // float32 public const nint m_flWhitePoint = 0x1C; // float32 public const nint m_flLuminanceSource = 0x20; // float32 public const nint m_flExposureBiasShadows = 0x24; // float32 public const nint m_flExposureBiasHighlights = 0x28; // float32 public const nint m_flMinShadowLum = 0x2C; // float32 public const nint m_flMaxShadowLum = 0x30; // float32 public const nint m_flMinHighlightLum = 0x34; // float32 public const nint m_flMaxHighlightLum = 0x38; // float32 } // Parent: MaterialParam_t // Field count: 1 // // Metadata: // MGetKV3ClassDefaults public static class MaterialParamBuffer_t { public const nint m_value = 0x8; // CUtlBinaryBlock } // Parent: None // Field count: 14 // // Metadata: // MGetKV3ClassDefaults public static class MaterialResourceData_t { public const nint m_materialName = 0x0; // CUtlString public const nint m_shaderName = 0x8; // CUtlString public const nint m_intParams = 0x10; // CUtlVector public const nint m_floatParams = 0x28; // CUtlVector public const nint m_vectorParams = 0x40; // CUtlVector public const nint m_textureParams = 0x58; // CUtlVector public const nint m_dynamicParams = 0x70; // CUtlVector public const nint m_dynamicTextureParams = 0x88; // CUtlVector public const nint m_intAttributes = 0xA0; // CUtlVector public const nint m_floatAttributes = 0xB8; // CUtlVector public const nint m_vectorAttributes = 0xD0; // CUtlVector public const nint m_textureAttributes = 0xE8; // CUtlVector public const nint m_stringAttributes = 0x100; // CUtlVector public const nint m_renderAttributesUsed = 0x118; // CUtlVector } // Parent: None // Field count: 10 // // Metadata: // MGetKV3ClassDefaults public static class PostProcessingBloomParameters_t { public const nint m_blendMode = 0x0; // BloomBlendMode_t public const nint m_flBloomStrength = 0x4; // float32 public const nint m_flScreenBloomStrength = 0x8; // float32 public const nint m_flBlurBloomStrength = 0xC; // float32 public const nint m_flBloomThreshold = 0x10; // float32 public const nint m_flBloomThresholdWidth = 0x14; // float32 public const nint m_flSkyboxBloomStrength = 0x18; // float32 public const nint m_flBloomStartValue = 0x1C; // float32 public const nint m_flBlurWeight = 0x20; // float32[5] public const nint m_vBlurTint = 0x34; // Vector[5] } // Parent: MaterialParam_t // Field count: 1 // // Metadata: // MGetKV3ClassDefaults public static class MaterialParamFloat_t { public const nint m_flValue = 0x8; // float32 } // Parent: MaterialParam_t // Field count: 1 // // Metadata: // MGetKV3ClassDefaults public static class MaterialParamTexture_t { public const nint m_pValue = 0x8; // CStrongHandle } } }