// Generated using https://github.com/a2x/cs2-dumper // 2025-01-29 12:23:34.043004291 UTC #pragma once #include namespace cs2_dumper { namespace offsets { // Module: libclient.so namespace libclient_so { constexpr std::ptrdiff_t dwCSGOInput = 0x39AAA40; constexpr std::ptrdiff_t dwEntityList = 0x37EC100; constexpr std::ptrdiff_t dwGameEntitySystem = 0x3B04278; constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x2110; constexpr std::ptrdiff_t dwGlowManager = 0x399A4F0; constexpr std::ptrdiff_t dwLocalPlayerController = 0x39805D8; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x39A03A8; constexpr std::ptrdiff_t dwPlantedC4 = 0x39A6618; constexpr std::ptrdiff_t dwPrediction = 0x39A0260; constexpr std::ptrdiff_t dwSensitivity = 0x399E828; constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40; constexpr std::ptrdiff_t dwViewAngles = 0x39AFE68; constexpr std::ptrdiff_t dwViewRender = 0x39A0E10; } // Module: libengine2.so namespace libengine2_so { constexpr std::ptrdiff_t dwBuildNumber = 0x7AEA34; constexpr std::ptrdiff_t dwNetworkGameClient = 0x7AF3E8; constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x388; constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281477; constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0x108; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x258; constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x38C; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x248; constexpr std::ptrdiff_t dwWindowHeight = 0x7B8A04; constexpr std::ptrdiff_t dwWindowWidth = 0x7B8A00; } // Module: libinputsystem.so namespace libinputsystem_so { constexpr std::ptrdiff_t dwInputSystem = 0x401A0; } // Module: libmatchmaking.so namespace libmatchmaking_so { constexpr std::ptrdiff_t dwGameTypes = 0x3350C0; constexpr std::ptrdiff_t dwGameTypes_mapName = 0x3351E0; } } }