// Generated using https://github.com/a2x/cs2-dumper // 2024-05-30 01:25:57.219187800 UTC #![allow(non_upper_case_globals, unused)] pub mod cs2_dumper { pub mod offsets { // Module: client.dll pub mod client_dll { pub const dwCSGOInput: usize = 0x1A0E270; pub const dwEntityList: usize = 0x19A4380; pub const dwGameEntitySystem: usize = 0x1AC3208; pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510; pub const dwGameRules: usize = 0x1A01EE8; pub const dwGlobalVars: usize = 0x1802BF8; pub const dwGlowManager: usize = 0x1A01600; pub const dwLocalPlayerController: usize = 0x19F4468; pub const dwLocalPlayerPawn: usize = 0x180EFB8; pub const dwPlantedC4: usize = 0x1A0B5E8; pub const dwPrediction: usize = 0x180EE70; pub const dwSensitivity: usize = 0x1A02BA8; pub const dwSensitivity_sensitivity: usize = 0x40; pub const dwViewAngles: usize = 0x1A13688; pub const dwViewMatrix: usize = 0x1A06530; pub const dwViewRender: usize = 0x1A06E48; pub const dwWeaponC4: usize = 0x19A8390; } // Module: engine2.dll pub mod engine2_dll { pub const dwBuildNumber: usize = 0x5207C4; pub const dwEngineViewData: usize = 0x5DCB7C; pub const dwNetworkGameClient: usize = 0x51FB70; pub const dwNetworkGameClient_clientTickCount: usize = 0x178; pub const dwNetworkGameClient_deltaTick: usize = 0x278; pub const dwNetworkGameClient_isBackgroundMap: usize = 0x28145F; pub const dwNetworkGameClient_localPlayer: usize = 0xF0; pub const dwNetworkGameClient_maxClients: usize = 0x270; pub const dwNetworkGameClient_serverTickCount: usize = 0x174; pub const dwNetworkGameClient_signOnState: usize = 0x260; pub const dwSoundService: usize = 0x5DCAE0; pub const dwWindowHeight: usize = 0x5E045C; pub const dwWindowWidth: usize = 0x5E0458; } // Module: inputsystem.dll pub mod inputsystem_dll { pub const dwInputSystem: usize = 0x387D0; } // Module: matchmaking.dll pub mod matchmaking_dll { pub const dwGameTypes: usize = 0x1D2290; pub const dwGameTypes_mapName: usize = 0x1D23B0; } } }