// Generated using https://github.com/a2x/cs2-dumper // 2024-05-30 01:25:57.219187800 UTC #![allow(non_upper_case_globals, unused)] pub mod cs2_dumper { pub mod interfaces { // Module: animationsystem.dll pub mod animationsystem_dll { pub const AnimationSystemUtils_001: usize = 0x79E30; pub const AnimationSystem_001: usize = 0x748F0; } // Module: client.dll pub mod client_dll { pub const ClientToolsInfo_001: usize = 0x757EE0; pub const EmptyWorldService001_Client: usize = 0x4A2020; pub const GameClientExports001: usize = 0x757EF0; pub const LegacyGameUI001: usize = 0x8E23D0; pub const Source2Client002: usize = 0x757F00; pub const Source2ClientConfig001: usize = 0x485D80; pub const Source2ClientPrediction001: usize = 0x7D80D0; pub const Source2ClientUI001: usize = 0x8C8C90; } // Module: engine2.dll pub mod engine2_dll { pub const BenchmarkService001: usize = 0x17D860; pub const BugService001: usize = 0x17E9B0; pub const ClientServerEngineLoopService_001: usize = 0x1F2A40; pub const EngineGameUI001: usize = 0x127780; pub const EngineServiceMgr001: usize = 0x1E1CC0; pub const GameEventSystemClientV001: usize = 0x1E6E30; pub const GameEventSystemServerV001: usize = 0x1E6E40; pub const GameResourceServiceClientV001: usize = 0x186030; pub const GameResourceServiceServerV001: usize = 0x186040; pub const GameUIService_001: usize = 0x1889E0; pub const HostStateMgr001: usize = 0x1EB5F0; pub const INETSUPPORT_001: usize = 0xF66F0; pub const InputService_001: usize = 0x18E560; pub const KeyValueCache001: usize = 0x1EDE10; pub const MapListService_001: usize = 0x1A1710; pub const NetworkClientService_001: usize = 0x1A8960; pub const NetworkP2PService_001: usize = 0x1AF1B0; pub const NetworkServerService_001: usize = 0x1B36E0; pub const NetworkService_001: usize = 0x1B8970; pub const RenderService_001: usize = 0x1B8E60; pub const ScreenshotService001: usize = 0x1BB810; pub const SimpleEngineLoopService_001: usize = 0x1FF590; pub const SoundService_001: usize = 0x1BFA50; pub const Source2EngineToClient001: usize = 0x66D10; pub const Source2EngineToClientStringTable001: usize = 0x90510; pub const Source2EngineToServer001: usize = 0x97BA0; pub const Source2EngineToServerStringTable001: usize = 0xAF200; pub const SplitScreenService_001: usize = 0x1C6460; pub const StatsService_001: usize = 0x1C91B0; pub const ToolService_001: usize = 0x1CDC30; pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x128400; pub const VProfService_001: usize = 0x1CF070; } // Module: filesystem_stdio.dll pub mod filesystem_stdio_dll { pub const VAsyncFileSystem2_001: usize = 0x67490; pub const VFileSystem017: usize = 0x67480; } // Module: host.dll pub mod host_dll { pub const DebugDrawQueueManager001: usize = 0x15170; pub const GameModelInfo001: usize = 0x15720; pub const GameSystem2HostHook: usize = 0x15800; pub const HostUtils001: usize = 0x15FB0; pub const PredictionDiffManager001: usize = 0x1AB00; pub const SaveRestoreDataVersion001: usize = 0x1C500; pub const SinglePlayerSharedMemory001: usize = 0x1C510; pub const Source2Host001: usize = 0x1C8A0; } // Module: imemanager.dll pub mod imemanager_dll { pub const IMEManager001: usize = 0xC470; } // Module: inputsystem.dll pub mod inputsystem_dll { pub const InputStackSystemVersion001: usize = 0x18D0; pub const InputSystemVersion001: usize = 0x2AC0; } // Module: localize.dll pub mod localize_dll { pub const Localize_001: usize = 0x3AE0; } // Module: matchmaking.dll pub mod matchmaking_dll { pub const GameTypes001: usize = 0x53910; pub const MATCHFRAMEWORK_001: usize = 0x105780; } // Module: materialsystem2.dll pub mod materialsystem2_dll { pub const FontManager_001: usize = 0x38450; pub const MaterialUtils_001: usize = 0x4E3A0; pub const PostProcessingSystem_001: usize = 0x43350; pub const TextLayout_001: usize = 0x4AA60; pub const VMaterialSystem2_001: usize = 0x26760; } // Module: meshsystem.dll pub mod meshsystem_dll { pub const MeshSystem001: usize = 0xAA20; } // Module: navsystem.dll pub mod navsystem_dll { pub const NavSystem001: usize = 0xC430; } // Module: networksystem.dll pub mod networksystem_dll { pub const FlattenedSerializersVersion001: usize = 0x7FB20; pub const NetworkMessagesVersion001: usize = 0xA05C0; pub const NetworkSystemVersion001: usize = 0xC1420; pub const SerializedEntitiesVersion001: usize = 0xD7560; } // Module: panorama.dll pub mod panorama_dll { pub const PanoramaUIEngine001: usize = 0x61240; } // Module: panorama_text_pango.dll pub mod panorama_text_pango_dll { pub const PanoramaTextServices001: usize = 0x4CBD0; } // Module: panoramauiclient.dll pub mod panoramauiclient_dll { pub const PanoramaUIClient001: usize = 0x122B0; } // Module: particles.dll pub mod particles_dll { pub const ParticleSystemMgr003: usize = 0x5C6D0; } // Module: pulse_system.dll pub mod pulse_system_dll { pub const IPulseSystem_001: usize = 0x3EC0; } // Module: rendersystemdx11.dll pub mod rendersystemdx11_dll { pub const RenderDeviceMgr001: usize = 0x4FAC0; pub const RenderUtils_001: usize = 0x596D0; pub const VRenderDeviceMgrBackdoor001: usize = 0x4FAD0; } // Module: resourcesystem.dll pub mod resourcesystem_dll { pub const ResourceSystem013: usize = 0x10C30; } // Module: scenefilecache.dll pub mod scenefilecache_dll { pub const ResponseRulesCache001: usize = 0x3320; pub const SceneFileCache002: usize = 0x6BE0; } // Module: scenesystem.dll pub mod scenesystem_dll { pub const RenderingPipelines_001: usize = 0x9C390; pub const SceneSystem_002: usize = 0xD3550; pub const SceneUtils_001: usize = 0x14B590; } // Module: schemasystem.dll pub mod schemasystem_dll { pub const SchemaSystem_001: usize = 0xAB40; } // Module: server.dll pub mod server_dll { pub const EmptyWorldService001_Server: usize = 0x584BC0; pub const EntitySubclassUtilsV001: usize = 0x2BA220; pub const NavGameTest001: usize = 0xA668A0; pub const ServerToolsInfo_001: usize = 0x858CB0; pub const Source2GameClients001: usize = 0x858CC0; pub const Source2GameDirector001: usize = 0x122480; pub const Source2GameEntities001: usize = 0x858CD0; pub const Source2Server001: usize = 0x858CE0; pub const Source2ServerConfig001: usize = 0x570FA0; pub const customnavsystem001: usize = 0x228750; } // Module: soundsystem.dll pub mod soundsystem_dll { pub const SoundOpSystem001: usize = 0x17F6A0; pub const SoundOpSystemEdit001: usize = 0x9CD60; pub const SoundSystem001: usize = 0x49730; pub const VMixEditTool001: usize = 0x7A170; } // Module: steamaudio.dll pub mod steamaudio_dll { pub const SteamAudio001: usize = 0x64A70; } // Module: steamclient64.dll pub mod steamclient64_dll { pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x872BD0; pub const IVALIDATE001: usize = 0x876D20; pub const SteamClient006: usize = 0x6708F0; pub const SteamClient007: usize = 0x670900; pub const SteamClient008: usize = 0x670910; pub const SteamClient009: usize = 0x670920; pub const SteamClient010: usize = 0x670930; pub const SteamClient011: usize = 0x670940; pub const SteamClient012: usize = 0x670950; pub const SteamClient013: usize = 0x670960; pub const SteamClient014: usize = 0x670970; pub const SteamClient015: usize = 0x670980; pub const SteamClient016: usize = 0x670990; pub const SteamClient017: usize = 0x6709A0; pub const SteamClient018: usize = 0x6709B0; pub const SteamClient019: usize = 0x6709C0; pub const SteamClient020: usize = 0x6709D0; pub const SteamClient021: usize = 0x6709E0; pub const p2pvoice002: usize = 0xDA1A0; pub const p2pvoicesingleton002: usize = 0xD6C00; } // Module: tier0.dll pub mod tier0_dll { pub const TestScriptMgr001: usize = 0x149BF0; pub const VEngineCvar007: usize = 0x63C70; pub const VProcessUtils002: usize = 0x13A650; pub const VStringTokenSystem001: usize = 0x19E580; } // Module: v8system.dll pub mod v8system_dll { pub const Source2V8System001: usize = 0x1AE0; } // Module: valve_avi.dll pub mod valve_avi_dll { pub const VAvi001: usize = 0x2F90; } // Module: valve_wmf.dll pub mod valve_wmf_dll { pub const VMediaFoundation001: usize = 0x12D0; } // Module: vphysics2.dll pub mod vphysics2_dll { pub const VPhysics2_Handle_Interface_001: usize = 0x60C80; pub const VPhysics2_Interface_001: usize = 0x5C030; } // Module: vscript.dll pub mod vscript_dll { pub const VScriptManager010: usize = 0x32210; } // Module: vstdlib_s64.dll pub mod vstdlib_s64_dll { pub const IVALIDATE001: usize = 0x25140; pub const VEngineCvar002: usize = 0x5760; } // Module: worldrenderer.dll pub mod worldrenderer_dll { pub const WorldRendererMgr001: usize = 0x22FD0; } } }