/* * Created using https://github.com/a2x/cs2-dumper * Sat, 4 Nov 2023 00:33:21 +0000 */ public static class client_dll { // client.dll public const nint dwBaseEntityModel_setModel = 0x581500; public const nint dwEntityList = 0x17AB958; public const nint dwForceAttack = 0x16B02B0; public const nint dwForceAttack2 = 0x16B0340; public const nint dwForceBackward = 0x16B0580; public const nint dwForceCrouch = 0x16B0850; public const nint dwForceForward = 0x16B04F0; public const nint dwForceJump = 0x16B07C0; public const nint dwForceLeft = 0x16B0610; public const nint dwForceRight = 0x16B06A0; public const nint dwGameEntitySystem = 0x18D51A8; public const nint dwGameEntitySystem_getBaseEntity = 0x604B10; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x5F6800; public const nint dwGameRules = 0x1807FA8; public const nint dwGlobalVars = 0x16AC100; public const nint dwGlowManager = 0x1807708; public const nint dwInterfaceLinkList = 0x1902EB8; public const nint dwLocalPlayerController = 0x17FAC68; public const nint dwLocalPlayerPawn = 0x16B7340; public const nint dwPlantedC4 = 0x180EB48; public const nint dwPrediction = 0x16B7210; public const nint dwViewAngles = 0x18690D8; public const nint dwViewMatrix = 0x180A0D0; public const nint dwViewRender = 0x180A090; } public static class engine2_dll { // engine2.dll public const nint dwBuildNumber = 0x488514; public const nint dwNetworkGameClient = 0x487AB0; public const nint dwNetworkGameClient_getLocalPlayer = 0xF0; public const nint dwNetworkGameClient_maxClients = 0x250; public const nint dwNetworkGameClient_signOnState = 0x240; public const nint dwWindowHeight = 0x5397DC; public const nint dwWindowWidth = 0x5397D8; } public static class inputsystem_dll { // inputsystem.dll public const nint dwInputSystem = 0x35770; }