/* * https://github.com/a2x/cs2-dumper * 2023-10-18 10:31:55.050527700 UTC */ public static class ClientDll { public const nint dwEntityList = 0x1793DC8; public const nint dwForceAttack = 0x169AE50; public const nint dwForceAttack2 = 0x169AEE0; public const nint dwForceBackward = 0x169B120; public const nint dwForceCrouch = 0x169B3F0; public const nint dwForceForward = 0x169B090; public const nint dwForceJump = 0x169B360; public const nint dwForceLeft = 0x169B1B0; public const nint dwForceRight = 0x169B240; public const nint dwGameRules = 0x17EFAD8; public const nint dwGlobalVars = 0x1696F40; public const nint dwGlowManager = 0x17EF258; public const nint dwInterfaceLinkList = 0x197A678; public const nint dwLocalPlayerController = 0x17E27C8; public const nint dwLocalPlayerPawn = 0x1881288; public const nint dwPlantedC4 = 0x1887FC0; public const nint dwViewAngles = 0x18E0DA0; public const nint dwViewMatrix = 0x1881D70; public const nint dwViewRender = 0x1882768; public const nint dwGameEntitySystem_getBaseEntity = 0x5FFD50; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x5F1A40; public const nint dwBaseEntityModel_setModel = 0x57C750; } public static class Engine2Dll { public const nint dwBuildNumber = 0x487514; public const nint dwNetworkGameClient = 0x486AB0; public const nint dwNetworkGameClient_getLocalPlayer = 0xF0; public const nint dwNetworkGameClient_maxClients = 0x250; public const nint dwNetworkGameClient_signOnState = 0x240; public const nint dwWindowHeight = 0x5386D4; public const nint dwWindowWidth = 0x5386D0; }