// Generated using https://github.com/a2x/cs2-dumper // 2024-06-27 14:27:03.514757 UTC namespace CS2Dumper.Offsets { // Module: client.dll public static class ClientDll { public const nint dwCSGOInput = 0x1A27F10; public const nint dwEntityList = 0x19BDE58; public const nint dwGameEntitySystem = 0x1ADCCA8; public const nint dwGameEntitySystem_highestEntityIndex = 0x1510; public const nint dwGameRules = 0x1A1B748; public const nint dwGlobalVars = 0x1817638; public const nint dwGlowManager = 0x1A1AE30; public const nint dwLocalPlayerController = 0x1A0DA88; public const nint dwLocalPlayerPawn = 0x1823A08; public const nint dwPlantedC4 = 0x1A25288; public const nint dwPrediction = 0x18238C0; public const nint dwSensitivity = 0x1A1C418; public const nint dwSensitivity_sensitivity = 0x40; public const nint dwViewAngles = 0x1A2D328; public const nint dwViewMatrix = 0x1A1FDB0; public const nint dwViewRender = 0x1A20548; public const nint dwWeaponC4 = 0x19C1A20; } // Module: engine2.dll public static class Engine2Dll { public const nint dwBuildNumber = 0x52F834; public const nint dwEngineViewData = 0x5ECC0C; public const nint dwNetworkGameClient = 0x52EBA0; public const nint dwNetworkGameClient_clientTickCount = 0x178; public const nint dwNetworkGameClient_deltaTick = 0x278; public const nint dwNetworkGameClient_isBackgroundMap = 0x281477; public const nint dwNetworkGameClient_localPlayer = 0xF0; public const nint dwNetworkGameClient_maxClients = 0x270; public const nint dwNetworkGameClient_serverTickCount = 0x174; public const nint dwNetworkGameClient_signOnState = 0x260; public const nint dwSoundService = 0x5ECB70; public const nint dwWindowHeight = 0x5F0424; public const nint dwWindowWidth = 0x5F0420; } // Module: inputsystem.dll public static class InputsystemDll { public const nint dwInputSystem = 0x387F0; } // Module: matchmaking.dll public static class MatchmakingDll { public const nint dwGameTypes = 0x1A41C0; public const nint dwGameTypes_mapName = 0x1A42E0; } }