// Generated using https://github.com/a2x/cs2-dumper // 2024-06-11 03:50:46.229934900 UTC #pragma once #include namespace cs2_dumper { namespace offsets { // Module: client.dll namespace client_dll { constexpr std::ptrdiff_t dwCSGOInput = 0x19C8310; constexpr std::ptrdiff_t dwEntityList = 0x195E480; constexpr std::ptrdiff_t dwGameEntitySystem = 0x1A7D308; constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510; constexpr std::ptrdiff_t dwGameRules = 0x19BBFD8; constexpr std::ptrdiff_t dwGlobalVars = 0x17BF0F8; constexpr std::ptrdiff_t dwGlowManager = 0x19BB6F0; constexpr std::ptrdiff_t dwLocalPlayerController = 0x19AE748; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17CB468; constexpr std::ptrdiff_t dwPlantedC4 = 0x19C5688; constexpr std::ptrdiff_t dwPrediction = 0x17CB320; constexpr std::ptrdiff_t dwSensitivity = 0x19BCC98; constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40; constexpr std::ptrdiff_t dwViewAngles = 0x19CD728; constexpr std::ptrdiff_t dwViewMatrix = 0x19C0620; constexpr std::ptrdiff_t dwViewRender = 0x19C0F38; constexpr std::ptrdiff_t dwWeaponC4 = 0x1962490; } // Module: engine2.dll namespace engine2_dll { constexpr std::ptrdiff_t dwBuildNumber = 0x5207E4; constexpr std::ptrdiff_t dwEngineViewData = 0x5DCBAC; constexpr std::ptrdiff_t dwNetworkGameClient = 0x51FB70; constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x178; constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x278; constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x28145F; constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0xF0; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x270; constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x174; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x260; constexpr std::ptrdiff_t dwSoundService = 0x5DCB10; constexpr std::ptrdiff_t dwWindowHeight = 0x5E048C; constexpr std::ptrdiff_t dwWindowWidth = 0x5E0488; } // Module: inputsystem.dll namespace inputsystem_dll { constexpr std::ptrdiff_t dwInputSystem = 0x387F0; } // Module: matchmaking.dll namespace matchmaking_dll { constexpr std::ptrdiff_t dwGameTypes = 0x1A41C0; constexpr std::ptrdiff_t dwGameTypes_mapName = 0x1A42E0; } } }