// Generated using https://github.com/a2x/cs2-dumper // 2025-10-16 05:43:35.292643700 UTC #pragma once #include namespace cs2_dumper { namespace offsets { // Module: client.dll namespace client_dll { constexpr std::ptrdiff_t dwCSGOInput = 0x1E28800; constexpr std::ptrdiff_t dwEntityList = 0x1D00690; constexpr std::ptrdiff_t dwGameEntitySystem = 0x1FA4FE0; constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0; constexpr std::ptrdiff_t dwGameRules = 0x1E1DB80; constexpr std::ptrdiff_t dwGlobalVars = 0x1BD0E50; constexpr std::ptrdiff_t dwGlowManager = 0x1E1AA18; constexpr std::ptrdiff_t dwLocalPlayerController = 0x1E0A348; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1BDBB10; constexpr std::ptrdiff_t dwPlantedC4 = 0x1E23288; constexpr std::ptrdiff_t dwPrediction = 0x1BDBA40; constexpr std::ptrdiff_t dwSensitivity = 0x1E1B478; constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x50; constexpr std::ptrdiff_t dwViewAngles = 0x1E28EB0; constexpr std::ptrdiff_t dwViewMatrix = 0x1E1E920; constexpr std::ptrdiff_t dwViewRender = 0x1E1F770; constexpr std::ptrdiff_t dwWeaponC4 = 0x1DBB700; } // Module: engine2.dll namespace engine2_dll { constexpr std::ptrdiff_t dwBuildNumber = 0x5EF3E4; constexpr std::ptrdiff_t dwNetworkGameClient = 0x5EE4F0; constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x358; constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x23C; constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x2C142F; constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0xE8; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x230; constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x23C; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x220; constexpr std::ptrdiff_t dwWindowHeight = 0x8ED624; constexpr std::ptrdiff_t dwWindowWidth = 0x8ED620; } // Module: inputsystem.dll namespace inputsystem_dll { constexpr std::ptrdiff_t dwInputSystem = 0x45A20; } // Module: matchmaking.dll namespace matchmaking_dll { constexpr std::ptrdiff_t dwGameTypes = 0x1B5EE0; } // Module: soundsystem.dll namespace soundsystem_dll { constexpr std::ptrdiff_t dwSoundSystem = 0x3EAE50; constexpr std::ptrdiff_t dwSoundSystem_engineViewData = 0x7C; } } }