// Generated using https://github.com/a2x/cs2-dumper // 2025-10-16 05:43:35.292643700 UTC #![allow(non_upper_case_globals, unused)] pub mod cs2_dumper { pub mod interfaces { // Module: animationsystem.dll pub mod animationsystem_dll { pub const AnimationSystemUtils_001: usize = 0x7C2B30; pub const AnimationSystem_001: usize = 0x7BAA50; } // Module: client.dll pub mod client_dll { pub const ClientToolsInfo_001: usize = 0x1BD47A0; pub const EmptyWorldService001_Client: usize = 0x1B8FC30; pub const GameClientExports001: usize = 0x1BD1480; pub const LegacyGameUI001: usize = 0x1BEFD30; pub const Source2Client002: usize = 0x1E18D00; pub const Source2ClientConfig001: usize = 0x1DB44E0; pub const Source2ClientPrediction001: usize = 0x1BDBA40; pub const Source2ClientUI001: usize = 0x1BEE1D0; } // Module: engine2.dll pub mod engine2_dll { pub const BenchmarkService001: usize = 0x5F55F0; pub const BugService001: usize = 0x8A9A70; pub const ClientServerEngineLoopService_001: usize = 0x8EB180; pub const EngineGameUI001: usize = 0x5F32D0; pub const EngineServiceMgr001: usize = 0x8EAA80; pub const GameEventSystemClientV001: usize = 0x8EAD50; pub const GameEventSystemServerV001: usize = 0x8EAE70; pub const GameResourceServiceClientV001: usize = 0x5F56F0; pub const GameResourceServiceServerV001: usize = 0x5F5750; pub const GameUIService_001: usize = 0x8A9EA0; pub const HostStateMgr001: usize = 0x5F5FB0; pub const INETSUPPORT_001: usize = 0x5EE860; pub const InputService_001: usize = 0x8AA190; pub const KeyValueCache001: usize = 0x5F6060; pub const MapListService_001: usize = 0x8E9100; pub const NetworkClientService_001: usize = 0x8E9290; pub const NetworkP2PService_001: usize = 0x8E95B0; pub const NetworkServerService_001: usize = 0x8E9740; pub const NetworkService_001: usize = 0x5F58C0; pub const RenderService_001: usize = 0x8E99A0; pub const ScreenshotService001: usize = 0x8E9C50; pub const SimpleEngineLoopService_001: usize = 0x5F60C0; pub const SoundService_001: usize = 0x5F5900; pub const Source2EngineToClient001: usize = 0x5F2960; pub const Source2EngineToClientStringTable001: usize = 0x5F29C0; pub const Source2EngineToServer001: usize = 0x5F2A38; pub const Source2EngineToServerStringTable001: usize = 0x5F2A60; pub const SplitScreenService_001: usize = 0x5F5C00; pub const StatsService_001: usize = 0x8EA050; pub const ToolService_001: usize = 0x5F5DC0; pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5F3360; pub const VProfService_001: usize = 0x5F5E00; } // Module: filesystem_stdio.dll pub mod filesystem_stdio_dll { pub const VAsyncFileSystem2_001: usize = 0x215AE0; pub const VFileSystem017: usize = 0x2106C0; } // Module: host.dll pub mod host_dll { pub const DebugDrawQueueManager001: usize = 0x138EF0; pub const GameModelInfo001: usize = 0x138F30; pub const GameSystem2HostHook: usize = 0x138F70; pub const HostUtils001: usize = 0x1466E0; pub const PredictionDiffManager001: usize = 0x139080; pub const SaveRestoreDataVersion001: usize = 0x1391B0; pub const SinglePlayerSharedMemory001: usize = 0x1391E0; pub const Source2Host001: usize = 0x139250; } // Module: imemanager.dll pub mod imemanager_dll { pub const IMEManager001: usize = 0x36AA0; } // Module: inputsystem.dll pub mod inputsystem_dll { pub const InputStackSystemVersion001: usize = 0x43CD0; pub const InputSystemVersion001: usize = 0x45A20; } // Module: localize.dll pub mod localize_dll { pub const Localize_001: usize = 0x47BE0; } // Module: matchmaking.dll pub mod matchmaking_dll { pub const GameTypes001: usize = 0x1B5EE0; pub const MATCHFRAMEWORK_001: usize = 0x1BE0F0; } // Module: materialsystem2.dll pub mod materialsystem2_dll { pub const FontManager_001: usize = 0x163500; pub const MaterialUtils_001: usize = 0x14B430; pub const PostProcessingSystem_001: usize = 0x14B340; pub const TextLayout_001: usize = 0x14B3C0; pub const VMaterialSystem2_001: usize = 0x162D70; } // Module: meshsystem.dll pub mod meshsystem_dll { pub const MeshSystem001: usize = 0x1400E0; } // Module: navsystem.dll pub mod navsystem_dll { pub const NavSystem001: usize = 0x120840; } // Module: networksystem.dll pub mod networksystem_dll { pub const FlattenedSerializersVersion001: usize = 0x2632D0; pub const NetworkMessagesVersion001: usize = 0x28B1D0; pub const NetworkSystemVersion001: usize = 0x27C9B0; pub const SerializedEntitiesVersion001: usize = 0x27CAC0; } // Module: panorama.dll pub mod panorama_dll { pub const PanoramaUIEngine001: usize = 0x509B20; } // Module: panorama_text_pango.dll pub mod panorama_text_pango_dll { pub const PanoramaTextServices001: usize = 0x2B79C0; } // Module: panoramauiclient.dll pub mod panoramauiclient_dll { pub const PanoramaUIClient001: usize = 0x291200; } // Module: particles.dll pub mod particles_dll { pub const ParticleSystemMgr003: usize = 0x555680; } // Module: pulse_system.dll pub mod pulse_system_dll { pub const IPulseSystem_001: usize = 0x1F0E30; } // Module: rendersystemdx11.dll pub mod rendersystemdx11_dll { pub const RenderDeviceMgr001: usize = 0x431BC0; pub const RenderUtils_001: usize = 0x4324B8; pub const VRenderDeviceMgrBackdoor001: usize = 0x431C60; } // Module: resourcesystem.dll pub mod resourcesystem_dll { pub const ResourceSystem013: usize = 0x7FDD0; } // Module: scenefilecache.dll pub mod scenefilecache_dll { pub const ResponseRulesCache001: usize = 0x95740; pub const SceneFileCache002: usize = 0x95890; } // Module: scenesystem.dll pub mod scenesystem_dll { pub const RenderingPipelines_001: usize = 0x61BB40; pub const SceneSystem_002: usize = 0x83E7D0; pub const SceneUtils_001: usize = 0x61C440; } // Module: schemasystem.dll pub mod schemasystem_dll { pub const SchemaSystem_001: usize = 0x756F0; } // Module: server.dll pub mod server_dll { pub const EmptyWorldService001_Server: usize = 0x1726D50; pub const EntitySubclassUtilsV001: usize = 0x16D3350; pub const NavGameTest001: usize = 0x17CF9A0; pub const ServerToolsInfo_001: usize = 0x177EF28; pub const Source2GameClients001: usize = 0x177A870; pub const Source2GameDirector001: usize = 0x18D9AF0; pub const Source2GameEntities001: usize = 0x177E630; pub const Source2Server001: usize = 0x177E490; pub const Source2ServerConfig001: usize = 0x19AD8D8; pub const customnavsystem001: usize = 0x16B2D18; } // Module: soundsystem.dll pub mod soundsystem_dll { pub const SoundOpSystem001: usize = 0x3EB490; pub const SoundOpSystemEdit001: usize = 0x3EB370; pub const SoundSystem001: usize = 0x3EAE50; pub const VMixEditTool001: usize = 0x485ED80B; } // Module: steamaudio.dll pub mod steamaudio_dll { pub const SteamAudio001: usize = 0x257550; } // Module: steamclient64.dll pub mod steamclient64_dll { pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB1D4EA; pub const IVALIDATE001: usize = 0x1551558; pub const SteamClient006: usize = 0x154EB30; pub const SteamClient007: usize = 0x154EB38; pub const SteamClient008: usize = 0x154EB40; pub const SteamClient009: usize = 0x154EB48; pub const SteamClient010: usize = 0x154EB50; pub const SteamClient011: usize = 0x154EB58; pub const SteamClient012: usize = 0x154EB60; pub const SteamClient013: usize = 0x154EB68; pub const SteamClient014: usize = 0x154EB70; pub const SteamClient015: usize = 0x154EB78; pub const SteamClient016: usize = 0x154EB80; pub const SteamClient017: usize = 0x154EB88; pub const SteamClient018: usize = 0x154EB90; pub const SteamClient019: usize = 0x154EB98; pub const SteamClient020: usize = 0x154EBA0; pub const SteamClient021: usize = 0x154EBA8; pub const SteamClient022: usize = 0x154EBB0; pub const SteamClient023: usize = 0x154EBB8; pub const p2pvoice002: usize = 0x14E1B7F; pub const p2pvoicesingleton002: usize = 0x152B0F0; } // Module: tier0.dll pub mod tier0_dll { pub const TestScriptMgr001: usize = 0x3975A0; pub const VEngineCvar007: usize = 0x3A2440; pub const VProcessUtils002: usize = 0x3974E0; pub const VStringTokenSystem001: usize = 0x3C9310; } // Module: v8system.dll pub mod v8system_dll { pub const Source2V8System001: usize = 0x315F0; } // Module: vphysics2.dll pub mod vphysics2_dll { pub const VPhysics2_Handle_Interface_001: usize = 0x3E4120; pub const VPhysics2_Interface_001: usize = 0x3E4160; } // Module: vscript.dll pub mod vscript_dll { pub const VScriptManager010: usize = 0x13B280; } // Module: vstdlib_s64.dll pub mod vstdlib_s64_dll { pub const IVALIDATE001: usize = 0x6E990; pub const VEngineCvar002: usize = 0x6D070; } // Module: worldrenderer.dll pub mod worldrenderer_dll { pub const WorldRendererMgr001: usize = 0x1FEC50; } } }