/* * Created using https://github.com/a2x/cs2-dumper * Fri, 10 Nov 2023 07:08:46 +0000 */ #![allow(non_snake_case, non_upper_case_globals)] pub mod client_dll { // client.dll pub const dwEntityList: usize = 0x17ADAE0; pub const dwForceAttack: usize = 0x16B2310; pub const dwForceAttack2: usize = 0x16B23A0; pub const dwForceBackward: usize = 0x16B25E0; pub const dwForceCrouch: usize = 0x16B28B0; pub const dwForceForward: usize = 0x16B2550; pub const dwForceJump: usize = 0x16B2820; pub const dwForceLeft: usize = 0x16B2670; pub const dwForceRight: usize = 0x16B2700; pub const dwGameEntitySystem: usize = 0x18D72D0; pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510; pub const dwGameRules: usize = 0x1809720; pub const dwGlobalVars: usize = 0x16AE498; pub const dwGlowManager: usize = 0x1809748; pub const dwInterfaceLinkList: usize = 0x1904F68; pub const dwLocalPlayerController: usize = 0x17FCDB8; pub const dwLocalPlayerPawn: usize = 0x16B9388; pub const dwPlantedC4: usize = 0x1810CC8; pub const dwPrediction: usize = 0x16B9250; pub const dwViewAngles: usize = 0x186B0F8; pub const dwViewMatrix: usize = 0x180C0E0; pub const dwViewRender: usize = 0x180C938; } pub mod engine2_dll { // engine2.dll pub const dwBuildNumber: usize = 0x48B524; pub const dwNetworkGameClient: usize = 0x48AAC0; pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0; pub const dwNetworkGameClient_maxClients: usize = 0x250; pub const dwNetworkGameClient_signOnState: usize = 0x240; pub const dwWindowHeight: usize = 0x541E1C; pub const dwWindowWidth: usize = 0x541E18; } pub mod inputsystem_dll { // inputsystem.dll pub const dwInputSystem: usize = 0x35770; }