#pragma once #include // Created using https://github.com/a2x/cs2-dumper // 2023-10-13 02:10:21.542899200 UTC namespace client_dll { constexpr std::ptrdiff_t dwEntityList = 0x178DC58; constexpr std::ptrdiff_t dwForceAttack = 0x1694DD0; constexpr std::ptrdiff_t dwForceAttack2 = 0x1694E60; constexpr std::ptrdiff_t dwForceBackward = 0x16950A0; constexpr std::ptrdiff_t dwForceCrouch = 0x1695370; constexpr std::ptrdiff_t dwForceForward = 0x1695010; constexpr std::ptrdiff_t dwForceJump = 0x16952E0; constexpr std::ptrdiff_t dwForceLeft = 0x1695130; constexpr std::ptrdiff_t dwForceRight = 0x16951C0; constexpr std::ptrdiff_t dwGameRules = 0x17E9808; constexpr std::ptrdiff_t dwGlobalVars = 0x1690EC8; constexpr std::ptrdiff_t dwGlowManager = 0x17E8F88; constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1974098; constexpr std::ptrdiff_t dwLocalPlayerController = 0x17DC4E8; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x187AFC8; constexpr std::ptrdiff_t dwPlantedC4 = 0x18815E0; constexpr std::ptrdiff_t dwViewAngles = 0x18DAAF0; constexpr std::ptrdiff_t dwViewMatrix = 0x187BAB0; constexpr std::ptrdiff_t dwViewRender = 0x187C4A8; } namespace engine2_dll { constexpr std::ptrdiff_t dwBuildNumber = 0x487514; constexpr std::ptrdiff_t dwNetworkGameClient = 0x486AB0; constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240; constexpr std::ptrdiff_t dwWindowHeight = 0x538694; constexpr std::ptrdiff_t dwWindowWidth = 0x538690; }