#pragma once #include namespace animationsystem_dll { constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x64a80; constexpr std::ptrdiff_t AnimationSystem_001 = 0x5f5e0; } namespace client_dll { constexpr std::ptrdiff_t LegacyGameUI001 = 0x857800; constexpr std::ptrdiff_t Source2ClientUI001 = 0x846640; constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x76b370; constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x6f6de0; constexpr std::ptrdiff_t Source2Client002 = 0x6f6e00; constexpr std::ptrdiff_t GameClientExports001 = 0x6f6df0; constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x43fe20; constexpr std::ptrdiff_t Source2ClientConfig001 = 0x427070; } namespace engine2_dll { constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1e3560; constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1d9220; constexpr std::ptrdiff_t KeyValueCache001 = 0x1d55c0; constexpr std::ptrdiff_t HostStateMgr001 = 0x1d3000; constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1ce420; constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1ce410; constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1c9d30; constexpr std::ptrdiff_t VProfService_001 = 0x1b7ea0; constexpr std::ptrdiff_t ToolService_001 = 0x1b6c00; constexpr std::ptrdiff_t StatsService_001 = 0x1b1e80; constexpr std::ptrdiff_t SplitScreenService_001 = 0x1af0f0; constexpr std::ptrdiff_t SoundService_001 = 0x1a9c40; constexpr std::ptrdiff_t ScreenshotService001 = 0x1a5b10; constexpr std::ptrdiff_t RenderService_001 = 0x1a2e70; constexpr std::ptrdiff_t NetworkService_001 = 0x1a2980; constexpr std::ptrdiff_t NetworkServerService_001 = 0x19da10; constexpr std::ptrdiff_t NetworkP2PService_001 = 0x199420; constexpr std::ptrdiff_t NetworkClientService_001 = 0x193050; constexpr std::ptrdiff_t MapListService_001 = 0x18c090; constexpr std::ptrdiff_t InputService_001 = 0x179e00; constexpr std::ptrdiff_t GameUIService_001 = 0x1748c0; constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x172620; constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x172610; constexpr std::ptrdiff_t BugService001 = 0x16b640; constexpr std::ptrdiff_t BenchmarkService001 = 0x169e10; constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x117530; constexpr std::ptrdiff_t EngineGameUI001 = 0x1167f0; constexpr std::ptrdiff_t INETSUPPORT_001 = 0xe6030; constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xa1080; constexpr std::ptrdiff_t Source2EngineToServer001 = 0x8ae50; constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x83800; constexpr std::ptrdiff_t Source2EngineToClient001 = 0x595e0; } namespace filesystem_stdio_dll { constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x1ef00; constexpr std::ptrdiff_t VFileSystem017 = 0x1eef0; } namespace host_dll { constexpr std::ptrdiff_t Source2Host001 = 0x18e50; constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x18ad0; constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x18ac0; constexpr std::ptrdiff_t PredictionDiffManager001 = 0x16e60; constexpr std::ptrdiff_t HostUtils001 = 0x123f0; constexpr std::ptrdiff_t GameSystem2HostHook = 0x11c40; constexpr std::ptrdiff_t GameModelInfo001 = 0x11b60; constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x115b0; } namespace imemanager_dll { constexpr std::ptrdiff_t IMEManager001 = 0xc470; } namespace inputsystem_dll { constexpr std::ptrdiff_t InputSystemVersion001 = 0x28d0; constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x16f0; } namespace localize_dll { constexpr std::ptrdiff_t Localize_001 = 0x3830; } namespace matchmaking_dll { constexpr std::ptrdiff_t GameTypes001 = 0x506a0; constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x1015c0; } namespace materialsystem2_dll { constexpr std::ptrdiff_t MaterialUtils_001 = 0x4db70; constexpr std::ptrdiff_t TextLayout_001 = 0x4a2c0; constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x42a60; constexpr std::ptrdiff_t FontManager_001 = 0x37840; constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x25fb0; } namespace meshsystem_dll { constexpr std::ptrdiff_t MeshSystem001 = 0x7130; } namespace navsystem_dll { constexpr std::ptrdiff_t NavSystem001 = 0x7590; } namespace networksystem_dll { constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0xd29c0; constexpr std::ptrdiff_t NetworkSystemVersion001 = 0xbcd00; constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x9cd30; constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x7c4e0; } namespace panorama_dll { constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x5e810; } namespace panorama_text_pango_dll { constexpr std::ptrdiff_t PanoramaTextServices001 = 0x4caa0; } namespace panoramauiclient_dll { constexpr std::ptrdiff_t PanoramaUIClient001 = 0x125e0; } namespace particles_dll { constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x52b40; } namespace pulse_system_dll { constexpr std::ptrdiff_t IPulseSystem_001 = 0x5a20; } namespace rendersystemdx11_dll { constexpr std::ptrdiff_t RenderUtils_001 = 0x533d0; constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4aaa0; constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4aa90; } namespace resourcesystem_dll { constexpr std::ptrdiff_t ResourceSystem013 = 0x106b0; } namespace scenefilecache_dll { constexpr std::ptrdiff_t SceneFileCache002 = 0x68e0; constexpr std::ptrdiff_t ResponseRulesCache001 = 0x3190; } namespace scenesystem_dll { constexpr std::ptrdiff_t SceneUtils_001 = 0x13bc30; constexpr std::ptrdiff_t SceneSystem_002 = 0xc9b50; constexpr std::ptrdiff_t RenderingPipelines_001 = 0x8da90; } namespace schemasystem_dll { constexpr std::ptrdiff_t SchemaSystem_001 = 0xa810; } namespace server_dll { constexpr std::ptrdiff_t NavGameTest001 = 0xa9d520; constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x8a7820; constexpr std::ptrdiff_t Source2GameClients001 = 0x8a7830; constexpr std::ptrdiff_t Source2GameEntities001 = 0x8a7840; constexpr std::ptrdiff_t Source2Server001 = 0x8a7850; constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x5a6200; constexpr std::ptrdiff_t Source2ServerConfig001 = 0x586290; constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2e67b0; constexpr std::ptrdiff_t customnavsystem001 = 0x258650; constexpr std::ptrdiff_t Source2GameDirector001 = 0x14d1e0; } namespace soundsystem_dll { constexpr std::ptrdiff_t SoundOpSystem001 = 0x155da0; constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x8b110; constexpr std::ptrdiff_t VMixEditTool001 = 0x716e0; constexpr std::ptrdiff_t SoundSystem001 = 0x46460; } namespace steamaudio_dll { constexpr std::ptrdiff_t SteamAudio001 = 0x12d80; } namespace steamclient64_dll { constexpr std::ptrdiff_t IVALIDATE001 = 0x833640; constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0x82f4c0; constexpr std::ptrdiff_t SteamClient020 = 0x62caf0; constexpr std::ptrdiff_t SteamClient019 = 0x62cae0; constexpr std::ptrdiff_t SteamClient018 = 0x62cad0; constexpr std::ptrdiff_t SteamClient017 = 0x62cac0; constexpr std::ptrdiff_t SteamClient016 = 0x62cab0; constexpr std::ptrdiff_t SteamClient015 = 0x62caa0; constexpr std::ptrdiff_t SteamClient014 = 0x62ca90; constexpr std::ptrdiff_t SteamClient013 = 0x62ca80; constexpr std::ptrdiff_t SteamClient012 = 0x62ca70; constexpr std::ptrdiff_t SteamClient011 = 0x62ca60; constexpr std::ptrdiff_t SteamClient010 = 0x62ca50; constexpr std::ptrdiff_t SteamClient009 = 0x62ca40; constexpr std::ptrdiff_t SteamClient008 = 0x62ca30; constexpr std::ptrdiff_t SteamClient007 = 0x62ca20; constexpr std::ptrdiff_t SteamClient006 = 0x62ca10; constexpr std::ptrdiff_t p2pvoice002 = 0xd8ea0; constexpr std::ptrdiff_t p2pvoicesingleton002 = 0xd5840; } namespace tier0_dll { constexpr std::ptrdiff_t VStringTokenSystem001 = 0x18d100; constexpr std::ptrdiff_t TestScriptMgr001 = 0x13f510; constexpr std::ptrdiff_t VProcessUtils002 = 0x12f520; constexpr std::ptrdiff_t VEngineCvar007 = 0x615f0; } namespace v8system_dll { constexpr std::ptrdiff_t Source2V8System001 = 0x1670; } namespace valve_avi_dll { constexpr std::ptrdiff_t VAvi001 = 0x2f90; } namespace valve_wmf_dll { constexpr std::ptrdiff_t VMediaFoundation001 = 0x12d0; } namespace vphysics2_dll { constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x5f440; constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x5b1e0; } namespace vscript_dll { constexpr std::ptrdiff_t VScriptManager010 = 0x31c40; } namespace vstdlib_s64_dll { constexpr std::ptrdiff_t IVALIDATE001 = 0x24ff0; constexpr std::ptrdiff_t VEngineCvar002 = 0x5750; } namespace worldrenderer_dll { constexpr std::ptrdiff_t WorldRendererMgr001 = 0x21340; }