// Generated using https://github.com/a2x/cs2-dumper // 2025-03-20 23:35:58.992097100 UTC #![allow(non_upper_case_globals, unused)] pub mod cs2_dumper { pub mod interfaces { // Module: animationsystem.dll pub mod animationsystem_dll { pub const AnimationSystemUtils_001: usize = 0x60FE08; pub const AnimationSystem_001: usize = 0x607D30; } // Module: client.dll pub mod client_dll { pub const ClientToolsInfo_001: usize = 0x1884D60; pub const EmptyWorldService001_Client: usize = 0x1840050; pub const GameClientExports001: usize = 0x1881A18; pub const LegacyGameUI001: usize = 0x18A25C0; pub const Source2Client002: usize = 0x1A9DC60; pub const Source2ClientConfig001: usize = 0x1A34420; pub const Source2ClientPrediction001: usize = 0x188CDF0; pub const Source2ClientUI001: usize = 0x18A0990; } // Module: engine2.dll pub mod engine2_dll { pub const BenchmarkService001: usize = 0x546D30; pub const BugService001: usize = 0x5DFCC0; pub const ClientServerEngineLoopService_001: usize = 0x547A50; pub const EngineGameUI001: usize = 0x544B90; pub const EngineServiceMgr001: usize = 0x620B50; pub const GameEventSystemClientV001: usize = 0x620E70; pub const GameEventSystemServerV001: usize = 0x620FB0; pub const GameResourceServiceClientV001: usize = 0x546E30; pub const GameResourceServiceServerV001: usize = 0x546E90; pub const GameUIService_001: usize = 0x5DFFC0; pub const HostStateMgr001: usize = 0x547940; pub const INETSUPPORT_001: usize = 0x540060; pub const InputService_001: usize = 0x5E02D0; pub const KeyValueCache001: usize = 0x5479F0; pub const MapListService_001: usize = 0x61F2D0; pub const NetworkClientService_001: usize = 0x61F460; pub const NetworkP2PService_001: usize = 0x547140; pub const NetworkServerService_001: usize = 0x61F7F0; pub const NetworkService_001: usize = 0x547290; pub const RenderService_001: usize = 0x61FA50; pub const ScreenshotService001: usize = 0x61FCF0; pub const SimpleEngineLoopService_001: usize = 0x547B60; pub const SoundService_001: usize = 0x5472D0; pub const Source2EngineToClient001: usize = 0x544210; pub const Source2EngineToClientStringTable001: usize = 0x544270; pub const Source2EngineToServer001: usize = 0x544308; pub const Source2EngineToServerStringTable001: usize = 0x544330; pub const SplitScreenService_001: usize = 0x5475B0; pub const StatsService_001: usize = 0x620120; pub const ToolService_001: usize = 0x547770; pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x544C20; pub const VProfService_001: usize = 0x5477B0; } // Module: filesystem_stdio.dll pub mod filesystem_stdio_dll { pub const VAsyncFileSystem2_001: usize = 0x20C590; pub const VFileSystem017: usize = 0x211840; } // Module: host.dll pub mod host_dll { pub const DebugDrawQueueManager001: usize = 0x136FE0; pub const GameModelInfo001: usize = 0x137020; pub const GameSystem2HostHook: usize = 0x137060; pub const HostUtils001: usize = 0x137090; pub const PredictionDiffManager001: usize = 0x1372E0; pub const SaveRestoreDataVersion001: usize = 0x137410; pub const SinglePlayerSharedMemory001: usize = 0x137440; pub const Source2Host001: usize = 0x1374B0; } // Module: imemanager.dll pub mod imemanager_dll { pub const IMEManager001: usize = 0x2EA50; } // Module: inputsystem.dll pub mod inputsystem_dll { pub const InputStackSystemVersion001: usize = 0x36B70; pub const InputSystemVersion001: usize = 0x387E0; } // Module: localize.dll pub mod localize_dll { pub const Localize_001: usize = 0x3AAD0; } // Module: matchmaking.dll pub mod matchmaking_dll { pub const GameTypes001: usize = 0x1A3190; pub const MATCHFRAMEWORK_001: usize = 0x1AB360; } // Module: materialsystem2.dll pub mod materialsystem2_dll { pub const FontManager_001: usize = 0x114330; pub const MaterialUtils_001: usize = 0x10F4C0; pub const PostProcessingSystem_001: usize = 0x10F3D0; pub const TextLayout_001: usize = 0x10F450; pub const VMaterialSystem2_001: usize = 0x113910; } // Module: meshsystem.dll pub mod meshsystem_dll { pub const MeshSystem001: usize = 0x19D600; } // Module: navsystem.dll pub mod navsystem_dll { pub const NavSystem001: usize = 0xFB730; } // Module: networksystem.dll pub mod networksystem_dll { pub const FlattenedSerializersVersion001: usize = 0x244570; pub const NetworkMessagesVersion001: usize = 0x2765E0; pub const NetworkSystemVersion001: usize = 0x26E300; pub const SerializedEntitiesVersion001: usize = 0x26E3F0; } // Module: panorama.dll pub mod panorama_dll { pub const PanoramaUIEngine001: usize = 0x4E9250; } // Module: panorama_text_pango.dll pub mod panorama_text_pango_dll { pub const PanoramaTextServices001: usize = 0x2B38E0; } // Module: panoramauiclient.dll pub mod panoramauiclient_dll { pub const PanoramaUIClient001: usize = 0x28E840; } // Module: particles.dll pub mod particles_dll { pub const ParticleSystemMgr003: usize = 0x629C70; } // Module: pulse_system.dll pub mod pulse_system_dll { pub const IPulseSystem_001: usize = 0x17D990; } // Module: rendersystemdx11.dll pub mod rendersystemdx11_dll { pub const RenderDeviceMgr001: usize = 0x3EE1F0; pub const RenderUtils_001: usize = 0x3EEA58; pub const VRenderDeviceMgrBackdoor001: usize = 0x3EE290; } // Module: resourcesystem.dll pub mod resourcesystem_dll { pub const ResourceSystem013: usize = 0x72A40; } // Module: scenefilecache.dll pub mod scenefilecache_dll { pub const ResponseRulesCache001: usize = 0x720F0; pub const SceneFileCache002: usize = 0x72260; } // Module: scenesystem.dll pub mod scenesystem_dll { pub const RenderingPipelines_001: usize = 0x5CEB10; pub const SceneSystem_002: usize = 0x7ADFF0; pub const SceneUtils_001: usize = 0x5CF360; } // Module: schemasystem.dll pub mod schemasystem_dll { pub const SchemaSystem_001: usize = 0x616E0; } // Module: server.dll pub mod server_dll { pub const EmptyWorldService001_Server: usize = 0x137DD20; pub const EntitySubclassUtilsV001: usize = 0x132E3E0; pub const NavGameTest001: usize = 0x141DD68; pub const ServerToolsInfo_001: usize = 0x13D36B8; pub const Source2GameClients001: usize = 0x13CD580; pub const Source2GameDirector001: usize = 0x1501420; pub const Source2GameEntities001: usize = 0x13D35E0; pub const Source2Server001: usize = 0x13D3450; pub const Source2ServerConfig001: usize = 0x15CBD88; pub const customnavsystem001: usize = 0x1312B58; } // Module: soundsystem.dll pub mod soundsystem_dll { pub const SoundOpSystem001: usize = 0x3A1C50; pub const SoundOpSystemEdit001: usize = 0x3A1B20; pub const SoundSystem001: usize = 0x3A15F0; pub const VMixEditTool001: usize = 0x48289C6A; } // Module: steamaudio.dll pub mod steamaudio_dll { pub const SteamAudio001: usize = 0x2139F0; } // Module: steamclient64.dll pub mod steamclient64_dll { pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB0885A; pub const IVALIDATE001: usize = 0x152B478; pub const SteamClient006: usize = 0x1528BD0; pub const SteamClient007: usize = 0x1528BD8; pub const SteamClient008: usize = 0x1528BE0; pub const SteamClient009: usize = 0x1528BE8; pub const SteamClient010: usize = 0x1528BF0; pub const SteamClient011: usize = 0x1528BF8; pub const SteamClient012: usize = 0x1528C00; pub const SteamClient013: usize = 0x1528C08; pub const SteamClient014: usize = 0x1528C10; pub const SteamClient015: usize = 0x1528C18; pub const SteamClient016: usize = 0x1528C20; pub const SteamClient017: usize = 0x1528C28; pub const SteamClient018: usize = 0x1528C30; pub const SteamClient019: usize = 0x1528C38; pub const SteamClient020: usize = 0x1528C40; pub const SteamClient021: usize = 0x1528C48; pub const p2pvoice002: usize = 0x14E299F; pub const p2pvoicesingleton002: usize = 0x15060E0; } // Module: tier0.dll pub mod tier0_dll { pub const TestScriptMgr001: usize = 0x37FA70; pub const VEngineCvar007: usize = 0x38E4B0; pub const VProcessUtils002: usize = 0x37F980; pub const VStringTokenSystem001: usize = 0x3A6F00; } // Module: v8system.dll pub mod v8system_dll { pub const Source2V8System001: usize = 0x2C480; } // Module: vphysics2.dll pub mod vphysics2_dll { pub const VPhysics2_Handle_Interface_001: usize = 0x391F50; pub const VPhysics2_Interface_001: usize = 0x391F90; } // Module: vscript.dll pub mod vscript_dll { pub const VScriptManager010: usize = 0x128600; } // Module: vstdlib_s64.dll pub mod vstdlib_s64_dll { pub const IVALIDATE001: usize = 0x6A990; pub const VEngineCvar002: usize = 0x69070; } // Module: worldrenderer.dll pub mod worldrenderer_dll { pub const WorldRendererMgr001: usize = 0x161D80; } } }