#pragma once #include // Created using https://github.com/a2x/cs2-dumper // 2023-10-05 13:02:39.436304100 UTC namespace animationsystem_dll { constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x64510; constexpr std::ptrdiff_t AnimationSystem_001 = 0x5F070; } namespace client_dll { constexpr std::ptrdiff_t LegacyGameUI001 = 0x88DF10; constexpr std::ptrdiff_t Source2ClientUI001 = 0x87C900; constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x79BC60; constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x727A90; constexpr std::ptrdiff_t Source2Client002 = 0x727AB0; constexpr std::ptrdiff_t GameClientExports001 = 0x727AA0; constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x48AB60; constexpr std::ptrdiff_t Source2ClientConfig001 = 0x471EC0; } namespace engine2_dll { constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1E51D0; constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1DAEA0; constexpr std::ptrdiff_t KeyValueCache001 = 0x1D7240; constexpr std::ptrdiff_t HostStateMgr001 = 0x1D4C50; constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1D0070; constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1D0060; constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1CB980; constexpr std::ptrdiff_t VProfService_001 = 0x1B8F70; constexpr std::ptrdiff_t ToolService_001 = 0x1B7CD0; constexpr std::ptrdiff_t StatsService_001 = 0x1B2F50; constexpr std::ptrdiff_t SplitScreenService_001 = 0x1B01C0; constexpr std::ptrdiff_t SoundService_001 = 0x1AAD10; constexpr std::ptrdiff_t ScreenshotService001 = 0x1A6BE0; constexpr std::ptrdiff_t RenderService_001 = 0x1A3F40; constexpr std::ptrdiff_t NetworkService_001 = 0x1A3A50; constexpr std::ptrdiff_t NetworkServerService_001 = 0x19EAF0; constexpr std::ptrdiff_t NetworkP2PService_001 = 0x19A500; constexpr std::ptrdiff_t NetworkClientService_001 = 0x194130; constexpr std::ptrdiff_t MapListService_001 = 0x18D100; constexpr std::ptrdiff_t InputService_001 = 0x17AE50; constexpr std::ptrdiff_t GameUIService_001 = 0x175910; constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x173670; constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x173660; constexpr std::ptrdiff_t BugService001 = 0x16C690; constexpr std::ptrdiff_t BenchmarkService001 = 0x16AE60; constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x118580; constexpr std::ptrdiff_t EngineGameUI001 = 0x117840; constexpr std::ptrdiff_t INETSUPPORT_001 = 0xE6E50; constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xA18B0; constexpr std::ptrdiff_t Source2EngineToServer001 = 0x8B6E0; constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x840E0; constexpr std::ptrdiff_t Source2EngineToClient001 = 0x5A740; } namespace filesystem_stdio_dll { constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x66D40; constexpr std::ptrdiff_t VFileSystem017 = 0x66D30; } namespace host_dll { constexpr std::ptrdiff_t Source2Host001 = 0x18E50; constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x18AD0; constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x18AC0; constexpr std::ptrdiff_t PredictionDiffManager001 = 0x16E60; constexpr std::ptrdiff_t HostUtils001 = 0x123F0; constexpr std::ptrdiff_t GameSystem2HostHook = 0x11C40; constexpr std::ptrdiff_t GameModelInfo001 = 0x11B60; constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x115B0; } namespace imemanager_dll { constexpr std::ptrdiff_t IMEManager001 = 0xC470; } namespace inputsystem_dll { constexpr std::ptrdiff_t InputSystemVersion001 = 0x28D0; constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x16F0; } namespace localize_dll { constexpr std::ptrdiff_t Localize_001 = 0x3830; } namespace matchmaking_dll { constexpr std::ptrdiff_t GameTypes001 = 0x50110; constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x101180; } namespace materialsystem2_dll { constexpr std::ptrdiff_t MaterialUtils_001 = 0x4DDC0; constexpr std::ptrdiff_t TextLayout_001 = 0x4A510; constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x42C90; constexpr std::ptrdiff_t FontManager_001 = 0x37A70; constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x25FD0; } namespace meshsystem_dll { constexpr std::ptrdiff_t MeshSystem001 = 0x7110; } namespace navsystem_dll { constexpr std::ptrdiff_t NavSystem001 = 0x7590; } namespace networksystem_dll { constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0xD2A60; constexpr std::ptrdiff_t NetworkSystemVersion001 = 0xBCD00; constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x9CD30; constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x7C4E0; } namespace panorama_dll { constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x5E650; } namespace panorama_text_pango_dll { constexpr std::ptrdiff_t PanoramaTextServices001 = 0x4CCB0; } namespace panoramauiclient_dll { constexpr std::ptrdiff_t PanoramaUIClient001 = 0x12620; } namespace particles_dll { constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x52D00; } namespace pulse_system_dll { constexpr std::ptrdiff_t IPulseSystem_001 = 0x5A20; } namespace rendersystemdx11_dll { constexpr std::ptrdiff_t RenderUtils_001 = 0x53470; constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4AAD0; constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4AAC0; } namespace resourcesystem_dll { constexpr std::ptrdiff_t ResourceSystem013 = 0x106B0; } namespace scenefilecache_dll { constexpr std::ptrdiff_t SceneFileCache002 = 0x68E0; constexpr std::ptrdiff_t ResponseRulesCache001 = 0x3190; } namespace scenesystem_dll { constexpr std::ptrdiff_t SceneUtils_001 = 0x13D620; constexpr std::ptrdiff_t SceneSystem_002 = 0xCAAC0; constexpr std::ptrdiff_t RenderingPipelines_001 = 0x8EA20; } namespace schemasystem_dll { constexpr std::ptrdiff_t SchemaSystem_001 = 0xA840; } namespace server_dll { constexpr std::ptrdiff_t NavGameTest001 = 0xA2DCD0; constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x8323B0; constexpr std::ptrdiff_t Source2GameClients001 = 0x8323C0; constexpr std::ptrdiff_t Source2GameEntities001 = 0x8323D0; constexpr std::ptrdiff_t Source2Server001 = 0x8323E0; constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x586F20; constexpr std::ptrdiff_t Source2ServerConfig001 = 0x566EC0; constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2C8200; constexpr std::ptrdiff_t customnavsystem001 = 0x244CE0; constexpr std::ptrdiff_t Source2GameDirector001 = 0x13E8A0; } namespace soundsystem_dll { constexpr std::ptrdiff_t SoundOpSystem001 = 0x1560D0; constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x8B4B0; constexpr std::ptrdiff_t VMixEditTool001 = 0x71710; constexpr std::ptrdiff_t SoundSystem001 = 0x46510; } namespace steamaudio_dll { constexpr std::ptrdiff_t SteamAudio001 = 0x12D90; } namespace steamclient64_dll { constexpr std::ptrdiff_t IVALIDATE001 = 0x833640; constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0x82F4C0; constexpr std::ptrdiff_t SteamClient020 = 0x62CAF0; constexpr std::ptrdiff_t SteamClient019 = 0x62CAE0; constexpr std::ptrdiff_t SteamClient018 = 0x62CAD0; constexpr std::ptrdiff_t SteamClient017 = 0x62CAC0; constexpr std::ptrdiff_t SteamClient016 = 0x62CAB0; constexpr std::ptrdiff_t SteamClient015 = 0x62CAA0; constexpr std::ptrdiff_t SteamClient014 = 0x62CA90; constexpr std::ptrdiff_t SteamClient013 = 0x62CA80; constexpr std::ptrdiff_t SteamClient012 = 0x62CA70; constexpr std::ptrdiff_t SteamClient011 = 0x62CA60; constexpr std::ptrdiff_t SteamClient010 = 0x62CA50; constexpr std::ptrdiff_t SteamClient009 = 0x62CA40; constexpr std::ptrdiff_t SteamClient008 = 0x62CA30; constexpr std::ptrdiff_t SteamClient007 = 0x62CA20; constexpr std::ptrdiff_t SteamClient006 = 0x62CA10; constexpr std::ptrdiff_t p2pvoice002 = 0xD8EA0; constexpr std::ptrdiff_t p2pvoicesingleton002 = 0xD5840; } namespace tier0_dll { constexpr std::ptrdiff_t VStringTokenSystem001 = 0x18D680; constexpr std::ptrdiff_t TestScriptMgr001 = 0x13F7B0; constexpr std::ptrdiff_t VProcessUtils002 = 0x12F7C0; constexpr std::ptrdiff_t VEngineCvar007 = 0x61640; } namespace v8system_dll { constexpr std::ptrdiff_t Source2V8System001 = 0x1670; } namespace valve_avi_dll { constexpr std::ptrdiff_t VAvi001 = 0x2F90; } namespace valve_wmf_dll { constexpr std::ptrdiff_t VMediaFoundation001 = 0x12D0; } namespace vphysics2_dll { constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x5F8F0; constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x5B690; } namespace vscript_dll { constexpr std::ptrdiff_t VScriptManager010 = 0x31C40; } namespace vstdlib_s64_dll { constexpr std::ptrdiff_t IVALIDATE001 = 0x24FF0; constexpr std::ptrdiff_t VEngineCvar002 = 0x5750; } namespace worldrenderer_dll { constexpr std::ptrdiff_t WorldRendererMgr001 = 0x21320; }