// Generated using https://github.com/a2x/cs2-dumper // 2026-03-04 23:22:00.942727700 UTC namespace CS2Dumper.Interfaces { // Module: animationsystem.dll public static class AnimationsystemDll { public const nint AnimationSystemUtils_001 = 0x7F25B8; public const nint AnimationSystem_001 = 0x7EA4D0; } // Module: client.dll public static class ClientDll { public const nint ClientToolsInfo_001 = 0x205F120; public const nint EmptyWorldService001_Client = 0x2018F90; public const nint GameClientExports001 = 0x205BE00; public const nint LegacyGameUI001 = 0x2079660; public const nint Source2Client002 = 0x2305E60; public const nint Source2ClientConfig001 = 0x2289F30; public const nint Source2ClientPrediction001 = 0x2066A70; public const nint Source2ClientUI001 = 0x2077EF0; } // Module: engine2.dll public static class Engine2Dll { public const nint BenchmarkService001 = 0x6138B0; public const nint BugService001 = 0x8C8D40; public const nint ClientServerEngineLoopService_001 = 0x90A3E0; public const nint EngineGameUI001 = 0x6112E0; public const nint EngineServiceMgr001 = 0x909C90; public const nint GameEventSystemClientV001 = 0x909F70; public const nint GameEventSystemServerV001 = 0x90A0A0; public const nint GameResourceServiceClientV001 = 0x6139B0; public const nint GameResourceServiceServerV001 = 0x613A10; public const nint GameUIService_001 = 0x8C9170; public const nint HostStateMgr001 = 0x614230; public const nint INETSUPPORT_001 = 0x60C8E0; public const nint InputService_001 = 0x8C9460; public const nint KeyValueCache001 = 0x6142E0; public const nint MapListService_001 = 0x9082D0; public const nint NetworkClientService_001 = 0x908460; public const nint NetworkP2PService_001 = 0x9087A0; public const nint NetworkServerService_001 = 0x908950; public const nint NetworkService_001 = 0x613B80; public const nint RenderService_001 = 0x908BC0; public const nint ScreenshotService001 = 0x908E80; public const nint SimpleEngineLoopService_001 = 0x614340; public const nint SoundService_001 = 0x613BC0; public const nint Source2EngineToClient001 = 0x610BE0; public const nint Source2EngineToClientStringTable001 = 0x610C40; public const nint Source2EngineToServer001 = 0x610CB8; public const nint Source2EngineToServerStringTable001 = 0x610CE0; public const nint SplitScreenService_001 = 0x613EA0; public const nint StatsService_001 = 0x909240; public const nint ToolService_001 = 0x614060; public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x611370; public const nint VProfService_001 = 0x6140A0; } // Module: filesystem_stdio.dll public static class FilesystemStdioDll { public const nint VAsyncFileSystem2_001 = 0x214970; public const nint VFileSystem017 = 0x214730; } // Module: host.dll public static class HostDll { public const nint DebugDrawQueueManager001 = 0x139020; public const nint GameModelInfo001 = 0x139060; public const nint GameSystem2HostHook = 0x1390A0; public const nint HostUtils001 = 0x1467E0; public const nint PredictionDiffManager001 = 0x1391B0; public const nint SaveRestoreDataVersion001 = 0x1392E0; public const nint SinglePlayerSharedMemory001 = 0x139310; public const nint Source2Host001 = 0x139380; } // Module: imemanager.dll public static class ImemanagerDll { public const nint IMEManager001 = 0x36AA0; } // Module: inputsystem.dll public static class InputsystemDll { public const nint InputStackSystemVersion001 = 0x43DD0; public const nint InputSystemVersion001 = 0x45AD0; } // Module: localize.dll public static class LocalizeDll { public const nint Localize_001 = 0x57E20; } // Module: matchmaking.dll public static class MatchmakingDll { public const nint GameTypes001 = 0x1B8000; public const nint MATCHFRAMEWORK_001 = 0x1C02B0; } // Module: materialsystem2.dll public static class Materialsystem2Dll { public const nint FontManager_001 = 0x164570; public const nint MaterialUtils_001 = 0x14C5C0; public const nint PostProcessingSystem_001 = 0x14C4D0; public const nint TextLayout_001 = 0x14C550; public const nint VMaterialSystem2_001 = 0x163E80; } // Module: meshsystem.dll public static class MeshsystemDll { public const nint MeshSystem001 = 0x1506A0; } // Module: navsystem.dll public static class NavsystemDll { public const nint NavSystem001 = 0x1269E0; } // Module: networksystem.dll public static class NetworksystemDll { public const nint FlattenedSerializersVersion001 = 0x27A770; public const nint NetworkMessagesVersion001 = 0x2A2880; public const nint NetworkSystemVersion001 = 0x293F30; public const nint SerializedEntitiesVersion001 = 0x294020; } // Module: panorama.dll public static class PanoramaDll { public const nint PanoramaUIEngine001 = 0x507CB0; } // Module: panorama_text_pango.dll public static class PanoramaTextPangoDll { public const nint PanoramaTextServices001 = 0x2B89C0; } // Module: panoramauiclient.dll public static class PanoramauiclientDll { public const nint PanoramaUIClient001 = 0x295380; } // Module: particles.dll public static class ParticlesDll { public const nint ParticleSystemMgr003 = 0x520E70; } // Module: pulse_system.dll public static class PulseSystemDll { public const nint IPulseSystem_001 = 0x1F2670; } // Module: rendersystemdx11.dll public static class Rendersystemdx11Dll { public const nint RenderDeviceMgr001 = 0x432D30; public const nint RenderUtils_001 = 0x433628; public const nint VRenderDeviceMgrBackdoor001 = 0x432DD0; } // Module: resourcesystem.dll public static class ResourcesystemDll { public const nint ResourceSystem013 = 0x81FE0; } // Module: scenefilecache.dll public static class ScenefilecacheDll { public const nint ResponseRulesCache001 = 0xDB190; public const nint SceneFileCache002 = 0xDB2C0; } // Module: scenesystem.dll public static class ScenesystemDll { public const nint RenderingPipelines_001 = 0x65BAC0; public const nint SceneSystem_002 = 0x8CFEA0; public const nint SceneUtils_001 = 0x65C9D0; } // Module: schemasystem.dll public static class SchemasystemDll { public const nint SchemaSystem_001 = 0x76730; } // Module: server.dll public static class ServerDll { public const nint EmptyWorldService001_Server = 0x1B75BE0; public const nint EntitySubclassUtilsV001 = 0x1B21140; public const nint NavGameTest001 = 0x1C1F7F8; public const nint ServerToolsInfo_001 = 0x1BD0A78; public const nint Source2GameClients001 = 0x1BCDAF0; public const nint Source2GameDirector001 = 0x1D5FA20; public const nint Source2GameEntities001 = 0x1BD0180; public const nint Source2Server001 = 0x1BCFFE0; public const nint Source2ServerConfig001 = 0x1E54B98; public const nint customnavsystem001 = 0x1AFFEF8; } // Module: soundsystem.dll public static class SoundsystemDll { public const nint SoundOpSystem001 = 0x4F3AA0; public const nint SoundOpSystemEdit001 = 0x4F3980; public const nint SoundSystem001 = 0x4F3470; public const nint VMixEditTool001 = 0x59472FF; } // Module: steamaudio.dll public static class SteamaudioDll { public const nint SteamAudio001 = 0x25C440; } // Module: steamclient64.dll public static class Steamclient64Dll { public const nint IVALIDATE001 = 0x166F0A8; public const nint SteamClient006 = 0x166C5B0; public const nint SteamClient007 = 0x166C5B8; public const nint SteamClient008 = 0x166C5C0; public const nint SteamClient009 = 0x166C5C8; public const nint SteamClient010 = 0x166C5D0; public const nint SteamClient011 = 0x166C5D8; public const nint SteamClient012 = 0x166C5E0; public const nint SteamClient013 = 0x166C5E8; public const nint SteamClient014 = 0x166C5F0; public const nint SteamClient015 = 0x166C5F8; public const nint SteamClient016 = 0x166C600; public const nint SteamClient017 = 0x166C608; public const nint SteamClient018 = 0x166C610; public const nint SteamClient019 = 0x166C618; public const nint SteamClient020 = 0x166C620; public const nint SteamClient021 = 0x166C628; public const nint SteamClient022 = 0x166C630; public const nint SteamClient023 = 0x166C638; public const nint p2pvoice002 = 0x14E4E6F; public const nint p2pvoicesingleton002 = 0x16480F0; } // Module: tier0.dll public static class Tier0Dll { public const nint TestScriptMgr001 = 0x398620; public const nint VEngineCvar007 = 0x3A33B0; public const nint VProcessUtils002 = 0x3985C0; public const nint VStringTokenSystem001 = 0x3CA090; } // Module: v8system.dll public static class V8systemDll { public const nint Source2V8System001 = 0x316B0; } // Module: vphysics2.dll public static class Vphysics2Dll { public const nint VPhysics2_Handle_Interface_001 = 0x400120; public const nint VPhysics2_Interface_001 = 0x400160; } // Module: vscript.dll public static class VscriptDll { public const nint VScriptManager010 = 0x13B390; } // Module: vstdlib_s64.dll public static class VstdlibS64Dll { public const nint IVALIDATE001 = 0x6E990; public const nint VEngineCvar002 = 0x6D070; } // Module: worldrenderer.dll public static class WorldrendererDll { public const nint WorldRendererMgr001 = 0x214A00; } }