#pragma once #include namespace animationsystem_dll { constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x64A80; constexpr std::ptrdiff_t AnimationSystem_001 = 0x5F5E0; } namespace client_dll { constexpr std::ptrdiff_t LegacyGameUI001 = 0x857650; constexpr std::ptrdiff_t Source2ClientUI001 = 0x846490; constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x76AFB0; constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x6F6A20; constexpr std::ptrdiff_t Source2Client002 = 0x6F6A40; constexpr std::ptrdiff_t GameClientExports001 = 0x6F6A30; constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x43FA50; constexpr std::ptrdiff_t Source2ClientConfig001 = 0x426CA0; } namespace engine2_dll { constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1E3BC0; constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1D9810; constexpr std::ptrdiff_t KeyValueCache001 = 0x1D5BB0; constexpr std::ptrdiff_t HostStateMgr001 = 0x1D35F0; constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1CEA10; constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1CEA00; constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1CA320; constexpr std::ptrdiff_t VProfService_001 = 0x1B8490; constexpr std::ptrdiff_t ToolService_001 = 0x1B71F0; constexpr std::ptrdiff_t StatsService_001 = 0x1B2470; constexpr std::ptrdiff_t SplitScreenService_001 = 0x1AF6E0; constexpr std::ptrdiff_t SoundService_001 = 0x1AA230; constexpr std::ptrdiff_t ScreenshotService001 = 0x1A6100; constexpr std::ptrdiff_t RenderService_001 = 0x1A3460; constexpr std::ptrdiff_t NetworkService_001 = 0x1A2F70; constexpr std::ptrdiff_t NetworkServerService_001 = 0x19E000; constexpr std::ptrdiff_t NetworkP2PService_001 = 0x199A10; constexpr std::ptrdiff_t NetworkClientService_001 = 0x193640; constexpr std::ptrdiff_t MapListService_001 = 0x18C680; constexpr std::ptrdiff_t InputService_001 = 0x17A3F0; constexpr std::ptrdiff_t GameUIService_001 = 0x174EB0; constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x172C10; constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x172C00; constexpr std::ptrdiff_t BugService001 = 0x16BC30; constexpr std::ptrdiff_t BenchmarkService001 = 0x16A400; constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x117B20; constexpr std::ptrdiff_t EngineGameUI001 = 0x116DE0; constexpr std::ptrdiff_t INETSUPPORT_001 = 0xE6620; constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xA1180; constexpr std::ptrdiff_t Source2EngineToServer001 = 0x8AF60; constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x83910; constexpr std::ptrdiff_t Source2EngineToClient001 = 0x596F0; } namespace filesystem_stdio_dll { constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x1EF00; constexpr std::ptrdiff_t VFileSystem017 = 0x1EEF0; } namespace host_dll { constexpr std::ptrdiff_t Source2Host001 = 0x18E50; constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x18AD0; constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x18AC0; constexpr std::ptrdiff_t PredictionDiffManager001 = 0x16E60; constexpr std::ptrdiff_t HostUtils001 = 0x123F0; constexpr std::ptrdiff_t GameSystem2HostHook = 0x11C40; constexpr std::ptrdiff_t GameModelInfo001 = 0x11B60; constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x115B0; } namespace imemanager_dll { constexpr std::ptrdiff_t IMEManager001 = 0xC470; } namespace inputsystem_dll { constexpr std::ptrdiff_t InputSystemVersion001 = 0x28D0; constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x16F0; } namespace localize_dll { constexpr std::ptrdiff_t Localize_001 = 0x3830; } namespace matchmaking_dll { constexpr std::ptrdiff_t GameTypes001 = 0x50680; constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x1017B0; } namespace materialsystem2_dll { constexpr std::ptrdiff_t MaterialUtils_001 = 0x4DD80; constexpr std::ptrdiff_t TextLayout_001 = 0x4A4D0; constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x42C70; constexpr std::ptrdiff_t FontManager_001 = 0x37A50; constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x25FB0; } namespace meshsystem_dll { constexpr std::ptrdiff_t MeshSystem001 = 0x7130; } namespace navsystem_dll { constexpr std::ptrdiff_t NavSystem001 = 0x7590; } namespace networksystem_dll { constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0xD29C0; constexpr std::ptrdiff_t NetworkSystemVersion001 = 0xBCD00; constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x9CD30; constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x7C4E0; } namespace panorama_dll { constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x5E810; } namespace panorama_text_pango_dll { constexpr std::ptrdiff_t PanoramaTextServices001 = 0x4CCB0; } namespace panoramauiclient_dll { constexpr std::ptrdiff_t PanoramaUIClient001 = 0x125E0; } namespace particles_dll { constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x52B40; } namespace pulse_system_dll { constexpr std::ptrdiff_t IPulseSystem_001 = 0x5A20; } namespace rendersystemdx11_dll { constexpr std::ptrdiff_t RenderUtils_001 = 0x533D0; constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4AAA0; constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4AA90; } namespace resourcesystem_dll { constexpr std::ptrdiff_t ResourceSystem013 = 0x106B0; } namespace scenefilecache_dll { constexpr std::ptrdiff_t SceneFileCache002 = 0x68E0; constexpr std::ptrdiff_t ResponseRulesCache001 = 0x3190; } namespace scenesystem_dll { constexpr std::ptrdiff_t SceneUtils_001 = 0x13BE40; constexpr std::ptrdiff_t SceneSystem_002 = 0xC9B50; constexpr std::ptrdiff_t RenderingPipelines_001 = 0x8DA90; } namespace schemasystem_dll { constexpr std::ptrdiff_t SchemaSystem_001 = 0xA810; } namespace server_dll { constexpr std::ptrdiff_t NavGameTest001 = 0xA9D750; constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x8A7800; constexpr std::ptrdiff_t Source2GameClients001 = 0x8A7810; constexpr std::ptrdiff_t Source2GameEntities001 = 0x8A7820; constexpr std::ptrdiff_t Source2Server001 = 0x8A7830; constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x5A61E0; constexpr std::ptrdiff_t Source2ServerConfig001 = 0x586270; constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2E6790; constexpr std::ptrdiff_t customnavsystem001 = 0x258630; constexpr std::ptrdiff_t Source2GameDirector001 = 0x14D1C0; } namespace soundsystem_dll { constexpr std::ptrdiff_t SoundOpSystem001 = 0x155F90; constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x8B480; constexpr std::ptrdiff_t VMixEditTool001 = 0x716E0; constexpr std::ptrdiff_t SoundSystem001 = 0x46460; } namespace steamaudio_dll { constexpr std::ptrdiff_t SteamAudio001 = 0x12D80; } namespace steamclient64_dll { constexpr std::ptrdiff_t IVALIDATE001 = 0x833640; constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0x82F4C0; constexpr std::ptrdiff_t SteamClient020 = 0x62CAF0; constexpr std::ptrdiff_t SteamClient019 = 0x62CAE0; constexpr std::ptrdiff_t SteamClient018 = 0x62CAD0; constexpr std::ptrdiff_t SteamClient017 = 0x62CAC0; constexpr std::ptrdiff_t SteamClient016 = 0x62CAB0; constexpr std::ptrdiff_t SteamClient015 = 0x62CAA0; constexpr std::ptrdiff_t SteamClient014 = 0x62CA90; constexpr std::ptrdiff_t SteamClient013 = 0x62CA80; constexpr std::ptrdiff_t SteamClient012 = 0x62CA70; constexpr std::ptrdiff_t SteamClient011 = 0x62CA60; constexpr std::ptrdiff_t SteamClient010 = 0x62CA50; constexpr std::ptrdiff_t SteamClient009 = 0x62CA40; constexpr std::ptrdiff_t SteamClient008 = 0x62CA30; constexpr std::ptrdiff_t SteamClient007 = 0x62CA20; constexpr std::ptrdiff_t SteamClient006 = 0x62CA10; constexpr std::ptrdiff_t p2pvoice002 = 0xD8EA0; constexpr std::ptrdiff_t p2pvoicesingleton002 = 0xD5840; } namespace tier0_dll { constexpr std::ptrdiff_t VStringTokenSystem001 = 0x18D310; constexpr std::ptrdiff_t TestScriptMgr001 = 0x13F510; constexpr std::ptrdiff_t VProcessUtils002 = 0x12F520; constexpr std::ptrdiff_t VEngineCvar007 = 0x615F0; } namespace v8system_dll { constexpr std::ptrdiff_t Source2V8System001 = 0x1670; } namespace valve_avi_dll { constexpr std::ptrdiff_t VAvi001 = 0x2F90; } namespace valve_wmf_dll { constexpr std::ptrdiff_t VMediaFoundation001 = 0x12D0; } namespace vphysics2_dll { constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x5F440; constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x5B1E0; } namespace vscript_dll { constexpr std::ptrdiff_t VScriptManager010 = 0x31C40; } namespace vstdlib_s64_dll { constexpr std::ptrdiff_t IVALIDATE001 = 0x24FF0; constexpr std::ptrdiff_t VEngineCvar002 = 0x5750; } namespace worldrenderer_dll { constexpr std::ptrdiff_t WorldRendererMgr001 = 0x21340; }