/* * https://github.com/a2x/cs2-dumper * 2023-10-18 01:33:57.475622 UTC */ #pragma once #include namespace ClientDll { constexpr std::ptrdiff_t dwEntityList = 0x1793DC8; constexpr std::ptrdiff_t dwForceAttack = 0x169AE50; constexpr std::ptrdiff_t dwForceAttack2 = 0x169AEE0; constexpr std::ptrdiff_t dwForceBackward = 0x169B120; constexpr std::ptrdiff_t dwForceCrouch = 0x169B3F0; constexpr std::ptrdiff_t dwForceForward = 0x169B090; constexpr std::ptrdiff_t dwForceJump = 0x169B360; constexpr std::ptrdiff_t dwForceLeft = 0x169B1B0; constexpr std::ptrdiff_t dwForceRight = 0x169B240; constexpr std::ptrdiff_t dwGameRules = 0x17EFAD8; constexpr std::ptrdiff_t dwGlobalVars = 0x1696F40; constexpr std::ptrdiff_t dwGlowManager = 0x17EF258; constexpr std::ptrdiff_t dwInterfaceLinkList = 0x197A678; constexpr std::ptrdiff_t dwLocalPlayerController = 0x17E27C8; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1881288; constexpr std::ptrdiff_t dwPlantedC4 = 0x1887FC0; constexpr std::ptrdiff_t dwViewAngles = 0x18E0DA0; constexpr std::ptrdiff_t dwViewMatrix = 0x1881D70; constexpr std::ptrdiff_t dwViewRender = 0x1882768; } namespace Engine2Dll { constexpr std::ptrdiff_t dwBuildNumber = 0x487514; constexpr std::ptrdiff_t dwNetworkGameClient = 0x486AB0; constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240; constexpr std::ptrdiff_t dwWindowHeight = 0x5386D4; constexpr std::ptrdiff_t dwWindowWidth = 0x5386D0; }