/* * Created using https://github.com/a2x/cs2-dumper * Thu, 8 Feb 2024 02:46:19 +0000 */ public static class client_dll { // client.dll public const nint dwEntityList = 0x18B0FB8; public const nint dwForceAttack = 0x171F150; public const nint dwForceAttack2 = 0x171F1E0; public const nint dwForceBackward = 0x171F420; public const nint dwForceCrouch = 0x171F6F0; public const nint dwForceForward = 0x171F390; public const nint dwForceJump = 0x171F660; public const nint dwForceLeft = 0x171F4B0; public const nint dwForceRight = 0x171F540; public const nint dwGameEntitySystem = 0x19CC7C0; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510; public const nint dwGameRules = 0x190DF90; public const nint dwGlobalVars = 0x1719E30; public const nint dwGlowManager = 0x190E3A8; public const nint dwInterfaceLinkList = 0x19FD7E8; public const nint dwLocalPlayerController = 0x1900918; public const nint dwLocalPlayerPawn = 0x17262D8; public const nint dwPlantedC4 = 0x19161B8; public const nint dwPrediction = 0x17261A0; public const nint dwSensitivity = 0x190ECC8; public const nint dwSensitivity_sensitivity = 0x40; public const nint dwViewAngles = 0x191E0D0; public const nint dwViewMatrix = 0x19102A0; public const nint dwViewRender = 0x1910B20; } public static class engine2_dll { // engine2.dll public const nint dwBuildNumber = 0x512554; public const nint dwNetworkGameClient = 0x511AC8; public const nint dwNetworkGameClient_getLocalPlayer = 0xF0; public const nint dwNetworkGameClient_maxClients = 0x250; public const nint dwNetworkGameClient_signOnState = 0x240; public const nint dwWindowHeight = 0x5C9A6C; public const nint dwWindowWidth = 0x5C9A68; } public static class game_info { // Some additional information about the game at dump time public const nint buildNumber = 0x36A4; // Game build number } public static class inputsystem_dll { // inputsystem.dll public const nint dwInputSystem = 0x367A0; }