#pragma once #include /* * https://github.com/a2x/cs2-dumper * 2023-10-15 12:13:33.670867800 UTC */ namespace client_dll { constexpr std::ptrdiff_t dwEntityList = 0x178FC88; constexpr std::ptrdiff_t dwForceAttack = 0x1696DF0; constexpr std::ptrdiff_t dwForceAttack2 = 0x1696E80; constexpr std::ptrdiff_t dwForceBackward = 0x16970C0; constexpr std::ptrdiff_t dwForceCrouch = 0x1697390; constexpr std::ptrdiff_t dwForceForward = 0x1697030; constexpr std::ptrdiff_t dwForceJump = 0x1697300; constexpr std::ptrdiff_t dwForceLeft = 0x1697150; constexpr std::ptrdiff_t dwForceRight = 0x16971E0; constexpr std::ptrdiff_t dwGameRules = 0x17EB818; constexpr std::ptrdiff_t dwGlobalVars = 0x1692EE8; constexpr std::ptrdiff_t dwGlowManager = 0x17EAF98; constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1976138; constexpr std::ptrdiff_t dwLocalPlayerController = 0x17DE508; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x187CFC8; constexpr std::ptrdiff_t dwPlantedC4 = 0x18838C0; constexpr std::ptrdiff_t dwViewAngles = 0x18DCAF0; constexpr std::ptrdiff_t dwViewMatrix = 0x187DAB0; constexpr std::ptrdiff_t dwViewRender = 0x187E4A8; } namespace engine2_dll { constexpr std::ptrdiff_t dwBuildNumber = 0x487514; constexpr std::ptrdiff_t dwNetworkGameClient = 0x486AB0; constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240; constexpr std::ptrdiff_t dwWindowHeight = 0x538674; constexpr std::ptrdiff_t dwWindowWidth = 0x538670; }