{ "librendersystemvulkan.so": { "classes": { "RenderInputLayoutField_t": { "fields": { "m_Format": 36, "m_nInstanceStepRate": 52, "m_nOffset": 40, "m_nSemanticIndex": 32, "m_nSlot": 44, "m_nSlotType": 48, "m_pSemanticName": 0 }, "metadata": [], "parent": null }, "VsInputSignatureElement_t": { "fields": { "m_nD3DSemanticIndex": 192, "m_pD3DSemanticName": 128, "m_pName": 0, "m_pSemantic": 64 }, "metadata": [], "parent": null }, "VsInputSignature_t": { "fields": { "m_elems": 0 }, "metadata": [], "parent": null } }, "enums": { "InputLayoutVariation_t": { "alignment": 4, "members": { "INPUT_LAYOUT_VARIATION_DEFAULT": 0, "INPUT_LAYOUT_VARIATION_MAX": 3, "INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID": 1, "INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID_MORPH_VERT_ID": 2 }, "type": "uint32" }, "RenderBufferFlags_t": { "alignment": 4, "members": { "RENDER_BUFFER_ACCELERATION_STRUCTURE": 512, "RENDER_BUFFER_APPEND_CONSUME_BUFFER": 64, "RENDER_BUFFER_BYTEADDRESS_BUFFER": 16, "RENDER_BUFFER_PER_FRAME_WRITE_ONCE": 2048, "RENDER_BUFFER_POOL_ALLOCATED": 4096, "RENDER_BUFFER_SHADER_BINDING_TABLE": 1024, "RENDER_BUFFER_STRUCTURED_BUFFER": 32, "RENDER_BUFFER_UAV_COUNTER": 128, "RENDER_BUFFER_UAV_DRAW_INDIRECT_ARGS": 256, "RENDER_BUFFER_USAGE_INDEX_BUFFER": 2, "RENDER_BUFFER_USAGE_SHADER_RESOURCE": 4, "RENDER_BUFFER_USAGE_UNORDERED_ACCESS": 8, "RENDER_BUFFER_USAGE_VERTEX_BUFFER": 1 }, "type": "uint32" }, "RenderMultisampleType_t": { "alignment": 1, "members": { "RENDER_MULTISAMPLE_16X": 5, "RENDER_MULTISAMPLE_2X": 1, "RENDER_MULTISAMPLE_4X": 2, "RENDER_MULTISAMPLE_6X": 3, "RENDER_MULTISAMPLE_8X": 4, "RENDER_MULTISAMPLE_INVALID": -1, "RENDER_MULTISAMPLE_NONE": 0, "RENDER_MULTISAMPLE_TYPE_COUNT": 6 }, "type": "uint8" }, "RenderPrimitiveType_t": { "alignment": 4, "members": { "RENDER_PRIM_COMPUTE_SHADER": 11, "RENDER_PRIM_HETEROGENOUS": 10, "RENDER_PRIM_INSTANCED_QUADS": 9, "RENDER_PRIM_LINES": 1, "RENDER_PRIM_LINES_WITH_ADJACENCY": 2, "RENDER_PRIM_LINE_STRIP": 3, "RENDER_PRIM_LINE_STRIP_WITH_ADJACENCY": 4, "RENDER_PRIM_POINTS": 0, "RENDER_PRIM_TRIANGLES": 5, "RENDER_PRIM_TRIANGLES_WITH_ADJACENCY": 6, "RENDER_PRIM_TRIANGLE_STRIP": 7, "RENDER_PRIM_TRIANGLE_STRIP_WITH_ADJACENCY": 8, "RENDER_PRIM_TYPE_COUNT": 12 }, "type": "uint32" }, "RenderSlotType_t": { "alignment": 4, "members": { "RENDER_SLOT_INVALID": -1, "RENDER_SLOT_PER_INSTANCE": 1, "RENDER_SLOT_PER_VERTEX": 0 }, "type": "uint32" } } } }