/* * Created using https://github.com/a2x/cs2-dumper * Thu, 7 Dec 2023 03:13:26 +0000 */ #pragma once #include namespace client_dll { // client.dll constexpr std::ptrdiff_t dwEntityList = 0x17BB860; constexpr std::ptrdiff_t dwForceAttack = 0x16BBD30; constexpr std::ptrdiff_t dwForceAttack2 = 0x16BBDC0; constexpr std::ptrdiff_t dwForceBackward = 0x16BC000; constexpr std::ptrdiff_t dwForceCrouch = 0x16BC2D0; constexpr std::ptrdiff_t dwForceForward = 0x16BBF70; constexpr std::ptrdiff_t dwForceJump = 0x16BC240; constexpr std::ptrdiff_t dwForceLeft = 0x16BC090; constexpr std::ptrdiff_t dwForceRight = 0x16BC120; constexpr std::ptrdiff_t dwGameEntitySystem = 0x18E7060; constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510; constexpr std::ptrdiff_t dwGameRules = 0x1817658; constexpr std::ptrdiff_t dwGlobalVars = 0x16B7EA0; constexpr std::ptrdiff_t dwGlowManager = 0x1817678; constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1914CF8; constexpr std::ptrdiff_t dwLocalPlayerController = 0x180ACB0; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16C2DD8; constexpr std::ptrdiff_t dwPlantedC4 = 0x181ED38; constexpr std::ptrdiff_t dwPrediction = 0x16C2CA0; constexpr std::ptrdiff_t dwSensitivity = 0x1818D68; constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40; constexpr std::ptrdiff_t dwViewAngles = 0x187AC50; constexpr std::ptrdiff_t dwViewMatrix = 0x1819FD0; constexpr std::ptrdiff_t dwViewRender = 0x181A850; } namespace engine2_dll { // engine2.dll constexpr std::ptrdiff_t dwBuildNumber = 0x48B344; constexpr std::ptrdiff_t dwNetworkGameClient = 0x48A8F8; constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240; constexpr std::ptrdiff_t dwWindowHeight = 0x541A6C; constexpr std::ptrdiff_t dwWindowWidth = 0x541A68; } namespace inputsystem_dll { // inputsystem.dll constexpr std::ptrdiff_t dwInputSystem = 0x35760; }