/* * Created using https://github.com/a2x/cs2-dumper * Thu, 7 Dec 2023 03:13:26 +0000 */ public static class client_dll { // client.dll public const nint dwEntityList = 0x17BB860; public const nint dwForceAttack = 0x16BBD30; public const nint dwForceAttack2 = 0x16BBDC0; public const nint dwForceBackward = 0x16BC000; public const nint dwForceCrouch = 0x16BC2D0; public const nint dwForceForward = 0x16BBF70; public const nint dwForceJump = 0x16BC240; public const nint dwForceLeft = 0x16BC090; public const nint dwForceRight = 0x16BC120; public const nint dwGameEntitySystem = 0x18E7060; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510; public const nint dwGameRules = 0x1817658; public const nint dwGlobalVars = 0x16B7EA0; public const nint dwGlowManager = 0x1817678; public const nint dwInterfaceLinkList = 0x1914CF8; public const nint dwLocalPlayerController = 0x180ACB0; public const nint dwLocalPlayerPawn = 0x16C2DD8; public const nint dwPlantedC4 = 0x181ED38; public const nint dwPrediction = 0x16C2CA0; public const nint dwSensitivity = 0x1818D68; public const nint dwSensitivity_sensitivity = 0x40; public const nint dwViewAngles = 0x187AC50; public const nint dwViewMatrix = 0x1819FD0; public const nint dwViewRender = 0x181A850; } public static class engine2_dll { // engine2.dll public const nint dwBuildNumber = 0x48B344; public const nint dwNetworkGameClient = 0x48A8F8; public const nint dwNetworkGameClient_getLocalPlayer = 0xF0; public const nint dwNetworkGameClient_maxClients = 0x250; public const nint dwNetworkGameClient_signOnState = 0x240; public const nint dwWindowHeight = 0x541A6C; public const nint dwWindowWidth = 0x541A68; } public static class inputsystem_dll { // inputsystem.dll public const nint dwInputSystem = 0x35760; }