/* * Created using https://github.com/a2x/cs2-dumper * Tue, 13 Feb 2024 04:04:49 +0000 */ #![allow(non_snake_case, non_upper_case_globals)] pub mod animationsystem_dll { // animationsystem.dll pub const AnimationSystemUtils_001: usize = 0x72E80; pub const AnimationSystem_001: usize = 0x6DA00; } pub mod client_dll { // client.dll pub const LegacyGameUI001: usize = 0x8AA920; pub const Source2ClientUI001: usize = 0x899B80; pub const Source2ClientPrediction001: usize = 0x7ACAB0; pub const ClientToolsInfo_001: usize = 0x7313C0; pub const Source2Client002: usize = 0x7313E0; pub const GameClientExports001: usize = 0x7313D0; pub const EmptyWorldService001_Client: usize = 0x483D80; pub const Source2ClientConfig001: usize = 0x46E9A0; } pub mod engine2_dll { // engine2.dll pub const SimpleEngineLoopService_001: usize = 0x1F5BF0; pub const ClientServerEngineLoopService_001: usize = 0x1E9AD0; pub const KeyValueCache001: usize = 0x1E6230; pub const HostStateMgr001: usize = 0x1E3A10; pub const GameEventSystemServerV001: usize = 0x1DEFC0; pub const GameEventSystemClientV001: usize = 0x1DEFB0; pub const EngineServiceMgr001: usize = 0x1DA910; pub const VProfService_001: usize = 0x1C7EF0; pub const ToolService_001: usize = 0x1C6B70; pub const StatsService_001: usize = 0x1C1F20; pub const SplitScreenService_001: usize = 0x1BF240; pub const SoundService_001: usize = 0x1B89D0; pub const ScreenshotService001: usize = 0x1B43D0; pub const RenderService_001: usize = 0x1B1A10; pub const NetworkService_001: usize = 0x1B1520; pub const NetworkServerService_001: usize = 0x1AC300; pub const NetworkP2PService_001: usize = 0x1A7D90; pub const NetworkClientService_001: usize = 0x1A1050; pub const MapListService_001: usize = 0x199E90; pub const InputService_001: usize = 0x1876F0; pub const GameUIService_001: usize = 0x181BF0; pub const GameResourceServiceServerV001: usize = 0x17F250; pub const GameResourceServiceClientV001: usize = 0x17F240; pub const BugService001: usize = 0x178080; pub const BenchmarkService001: usize = 0x176820; pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122660; pub const EngineGameUI001: usize = 0x1219F0; pub const INETSUPPORT_001: usize = 0xF0A30; pub const Source2EngineToServerStringTable001: usize = 0xA95C0; pub const Source2EngineToServer001: usize = 0x91F40; pub const Source2EngineToClientStringTable001: usize = 0x8A970; pub const Source2EngineToClient001: usize = 0x61890; } pub mod filesystem_stdio_dll { // filesystem_stdio.dll pub const VAsyncFileSystem2_001: usize = 0x67960; pub const VFileSystem017: usize = 0x67950; } pub mod host_dll { // host.dll pub const Source2Host001: usize = 0x193F0; pub const SinglePlayerSharedMemory001: usize = 0x19070; pub const SaveRestoreDataVersion001: usize = 0x19060; pub const PredictionDiffManager001: usize = 0x17340; pub const HostUtils001: usize = 0x12920; pub const GameSystem2HostHook: usize = 0x12170; pub const GameModelInfo001: usize = 0x12090; pub const DebugDrawQueueManager001: usize = 0x11AE0; } pub mod imemanager_dll { // imemanager.dll pub const IMEManager001: usize = 0xC470; } pub mod inputsystem_dll { // inputsystem.dll pub const InputSystemVersion001: usize = 0x2A40; pub const InputStackSystemVersion001: usize = 0x1850; } pub mod localize_dll { // localize.dll pub const Localize_001: usize = 0x3830; } pub mod matchmaking_dll { // matchmaking.dll pub const GameTypes001: usize = 0x53800; pub const MATCHFRAMEWORK_001: usize = 0x105690; } pub mod materialsystem2_dll { // materialsystem2.dll pub const MaterialUtils_001: usize = 0x4DB40; pub const TextLayout_001: usize = 0x4A200; pub const PostProcessingSystem_001: usize = 0x42A80; pub const FontManager_001: usize = 0x37A80; pub const VMaterialSystem2_001: usize = 0x25F80; } pub mod meshsystem_dll { // meshsystem.dll pub const MeshSystem001: usize = 0x7440; } pub mod navsystem_dll { // navsystem.dll pub const NavSystem001: usize = 0x8E30; } pub mod networksystem_dll { // networksystem.dll pub const SerializedEntitiesVersion001: usize = 0xD5590; pub const NetworkSystemVersion001: usize = 0xBF930; pub const NetworkMessagesVersion001: usize = 0x9FBC0; pub const FlattenedSerializersVersion001: usize = 0x7EF20; } pub mod panorama_dll { // panorama.dll pub const PanoramaUIEngine001: usize = 0x5D960; } pub mod panorama_text_pango_dll { // panorama_text_pango.dll pub const PanoramaTextServices001: usize = 0x4CBE0; } pub mod panoramauiclient_dll { // panoramauiclient.dll pub const PanoramaUIClient001: usize = 0x11F50; } pub mod particles_dll { // particles.dll pub const ParticleSystemMgr003: usize = 0x5C380; } pub mod pulse_system_dll { // pulse_system.dll pub const IPulseSystem_001: usize = 0x93C0; } pub mod rendersystemdx11_dll { // rendersystemdx11.dll pub const RenderUtils_001: usize = 0x53940; pub const VRenderDeviceMgrBackdoor001: usize = 0x4B030; pub const RenderDeviceMgr001: usize = 0x4B020; } pub mod resourcesystem_dll { // resourcesystem.dll pub const ResourceSystem013: usize = 0x10920; } pub mod scenefilecache_dll { // scenefilecache.dll pub const SceneFileCache002: usize = 0x6A60; pub const ResponseRulesCache001: usize = 0x31A0; } pub mod scenesystem_dll { // scenesystem.dll pub const SceneUtils_001: usize = 0x12FCF0; pub const SceneSystem_002: usize = 0xBD200; pub const RenderingPipelines_001: usize = 0x86480; } pub mod schemasystem_dll { // schemasystem.dll pub const SchemaSystem_001: usize = 0xAA50; } pub mod server_dll { // server.dll pub const NavGameTest001: usize = 0xA41970; pub const ServerToolsInfo_001: usize = 0x830030; pub const Source2GameClients001: usize = 0x830040; pub const Source2GameEntities001: usize = 0x830050; pub const Source2Server001: usize = 0x830060; pub const EmptyWorldService001_Server: usize = 0x5745B0; pub const Source2ServerConfig001: usize = 0x565920; pub const EntitySubclassUtilsV001: usize = 0x2B8F50; pub const customnavsystem001: usize = 0x235E10; pub const Source2GameDirector001: usize = 0x129FC0; } pub mod soundsystem_dll { // soundsystem.dll pub const SoundOpSystem001: usize = 0x16A640; pub const SoundOpSystemEdit001: usize = 0x96A50; pub const VMixEditTool001: usize = 0x75C30; pub const SoundSystem001: usize = 0x48320; } pub mod steamaudio_dll { // steamaudio.dll pub const SteamAudio001: usize = 0x5AA70; } pub mod steamclient64_dll { // steamclient64.dll pub const IVALIDATE001: usize = 0x861720; pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x85D5D0; pub const SteamClient021: usize = 0x65E570; pub const SteamClient020: usize = 0x65E560; pub const SteamClient019: usize = 0x65E550; pub const SteamClient018: usize = 0x65E540; pub const SteamClient017: usize = 0x65E530; pub const SteamClient016: usize = 0x65E520; pub const SteamClient015: usize = 0x65E510; pub const SteamClient014: usize = 0x65E500; pub const SteamClient013: usize = 0x65E4F0; pub const SteamClient012: usize = 0x65E4E0; pub const SteamClient011: usize = 0x65E4D0; pub const SteamClient010: usize = 0x65E4C0; pub const SteamClient009: usize = 0x65E4B0; pub const SteamClient008: usize = 0x65E4A0; pub const SteamClient007: usize = 0x65E490; pub const SteamClient006: usize = 0x65E480; pub const p2pvoice002: usize = 0xD9EB0; pub const p2pvoicesingleton002: usize = 0xD6910; } pub mod tier0_dll { // tier0.dll pub const VStringTokenSystem001: usize = 0x190B00; pub const TestScriptMgr001: usize = 0x140C90; pub const VProcessUtils002: usize = 0x132170; pub const VEngineCvar007: usize = 0x635C0; } pub mod v8system_dll { // v8system.dll pub const Source2V8System001: usize = 0x1690; } pub mod valve_avi_dll { // valve_avi.dll pub const VAvi001: usize = 0x2F90; } pub mod valve_wmf_dll { // valve_wmf.dll pub const VMediaFoundation001: usize = 0x12D0; } pub mod vphysics2_dll { // vphysics2.dll pub const VPhysics2_Handle_Interface_001: usize = 0x5BCB0; pub const VPhysics2_Interface_001: usize = 0x57130; } pub mod vscript_dll { // vscript.dll pub const VScriptManager010: usize = 0x32000; } pub mod vstdlib_s64_dll { // vstdlib_s64.dll pub const IVALIDATE001: usize = 0x250E0; pub const VEngineCvar002: usize = 0x5760; } pub mod worldrenderer_dll { // worldrenderer.dll pub const WorldRendererMgr001: usize = 0x205E0; }