public static class client_dll { public const nint entityList = 0x178C878; public const nint globalVars = 0x168FCC8; public const nint interfaceLinkList = 0x1972A38; public const nint localPlayerController = 0x17DB0F8; public const nint localPlayerPawn = 0x1879BE8; public const nint viewAngles = 0x18D9590; public const nint viewMatrix = 0x187A6D0; } public static class engine2_dll { public const nint networkGameClient = 0x489AB0; public const nint networkGameClient_signOnState = 0x240; }