/* * Created using https://github.com/a2x/cs2-dumper * Sat, 20 Jan 2024 07:10:58 +0000 */ public static class client_dll { // client.dll public const nint dwEntityList = 0x17C26A0; public const nint dwForceAttack = 0x16C1E80; public const nint dwForceAttack2 = 0x16C1F10; public const nint dwForceBackward = 0x16C2150; public const nint dwForceCrouch = 0x16C2420; public const nint dwForceForward = 0x16C20C0; public const nint dwForceJump = 0x16C2390; public const nint dwForceLeft = 0x16C21E0; public const nint dwForceRight = 0x16C2270; public const nint dwGameEntitySystem = 0x18F2DB0; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510; public const nint dwGameRules = 0x181ED98; public const nint dwGlobalVars = 0x16BDCA8; public const nint dwGlowManager = 0x181E500; public const nint dwInterfaceLinkList = 0x1920A48; public const nint dwLocalPlayerController = 0x1811C98; public const nint dwLocalPlayerPawn = 0x16C8F48; public const nint dwPlantedC4 = 0x18257D8; public const nint dwPrediction = 0x16C8E10; public const nint dwSensitivity = 0x181FA98; public const nint dwSensitivity_sensitivity = 0x40; public const nint dwViewAngles = 0x1882140; public const nint dwViewMatrix = 0x1820EA0; public const nint dwViewRender = 0x18216E8; } public static class engine2_dll { // engine2.dll public const nint dwBuildNumber = 0x4E13D4; public const nint dwNetworkGameClient = 0x4E0988; public const nint dwNetworkGameClient_getLocalPlayer = 0xF0; public const nint dwNetworkGameClient_maxClients = 0x250; public const nint dwNetworkGameClient_signOnState = 0x240; public const nint dwWindowHeight = 0x597E0C; public const nint dwWindowWidth = 0x597E08; } public static class inputsystem_dll { // inputsystem.dll public const nint dwInputSystem = 0x35760; }