// Generated using https://github.com/a2x/cs2-dumper // 2024-04-27 00:03:34.843899 UTC namespace CS2Dumper.Offsets { // Module: client.dll public static class ClientDll { public const nint dwCSGOInput = 0x192EF50; public const nint dwEntityList = 0x18C6268; public const nint dwGameEntitySystem = 0x19E3B60; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510; public const nint dwGameRules = 0x1923360; public const nint dwGlobalVars = 0x172DD50; public const nint dwGlowManager = 0x1923778; public const nint dwLocalPlayerController = 0x1915C08; public const nint dwLocalPlayerPawn = 0x173A3B8; public const nint dwPlantedC4 = 0x192C3F8; public const nint dwPrediction = 0x173A280; public const nint dwSensitivity = 0x19240A8; public const nint dwSensitivity_sensitivity = 0x40; public const nint dwViewAngles = 0x19342E0; public const nint dwViewMatrix = 0x19278A0; public const nint dwViewRender = 0x19280A0; public const nint dwWeaponC4 = 0x18C9830; } // Module: engine2.dll public static class Engine2Dll { public const nint dwBuildNumber = 0x516574; public const nint dwNetworkGameClient = 0x515AC8; public const nint dwNetworkGameClient_deltaTick = 0x258; public const nint dwNetworkGameClient_getLocalPlayer = 0xF0; public const nint dwNetworkGameClient_getMaxClients = 0x250; public const nint dwNetworkGameClient_signOnState = 0x240; public const nint dwWindowHeight = 0x5CEE4C; public const nint dwWindowWidth = 0x5CEE48; } // Module: inputsystem.dll public static class InputsystemDll { public const nint dwInputSystem = 0x367A0; } // Module: matchmaking.dll public static class MatchmakingDll { public const nint dwGameTypes = 0x1D21E0; public const nint dwGameTypes_mapName = 0x1D2300; } }