// Generated using https://github.com/a2x/cs2-dumper // 2026-01-23 01:03:20.898173500 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] pub mod cs2_dumper { pub mod schemas { // Module: scenesystem.dll // Class count: 0 // Enum count: 4 pub mod scenesystem_dll { // Alignment: 4 // Member count: 4 #[repr(u32)] pub enum ESilhouetteType_t { SILHOUETTE_NONE = 0x0, SILHOUETTE_LIGHT = 0x1, SILHOUETTE_ENVMAP = 0x2, SILHOUETTE_LPV = 0x4 } // Alignment: 1 // Member count: 4 #[repr(u8)] pub enum DisableShadows_t { kDisableShadows_None = 0x0, kDisableShadows_All = 0x1, kDisableShadows_Baked = 0x2, kDisableShadows_Realtime = 0x3 } // Alignment: 1 // Member count: 6 #[repr(u8)] pub enum DecalRtEncoding_t { kDecalInvalid = 0xFF, kDecalMin = 0x0, kDecalCloak = 0x1, kDecalMax = 0x2 } // Alignment: 4 // Member count: 6 #[repr(u32)] pub enum ESceneObjectVisualization { SCENEOBJECT_VIS_NONE = 0x0, SCENEOBJECT_VIS_OBJECT = 0x1, SCENEOBJECT_VIS_MATERIAL = 0x2, SCENEOBJECT_VIS_TEXTURE_SIZE = 0x3, SCENEOBJECT_VIS_LOD = 0x4, SCENEOBJECT_VIS_INSTANCING = 0x5 } } } }