/* * Created using https://github.com/a2x/cs2-dumper * Fri, 17 Nov 2023 03:37:55 +0000 */ #pragma once #include namespace client_dll { // client.dll constexpr std::ptrdiff_t dwEntityList = 0x17B0D00; constexpr std::ptrdiff_t dwForceAttack = 0x16B5410; constexpr std::ptrdiff_t dwForceAttack2 = 0x16B54A0; constexpr std::ptrdiff_t dwForceBackward = 0x16B56E0; constexpr std::ptrdiff_t dwForceCrouch = 0x16B59B0; constexpr std::ptrdiff_t dwForceForward = 0x16B5650; constexpr std::ptrdiff_t dwForceJump = 0x16B5920; constexpr std::ptrdiff_t dwForceLeft = 0x16B5770; constexpr std::ptrdiff_t dwForceRight = 0x16B5800; constexpr std::ptrdiff_t dwGameEntitySystem = 0x18DC3E0; constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510; constexpr std::ptrdiff_t dwGameRules = 0x180C9B0; constexpr std::ptrdiff_t dwGlobalVars = 0x16B14F0; constexpr std::ptrdiff_t dwGlowManager = 0x180C9D8; constexpr std::ptrdiff_t dwInterfaceLinkList = 0x190A078; constexpr std::ptrdiff_t dwLocalPlayerController = 0x1800018; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16BC4B8; constexpr std::ptrdiff_t dwPlantedC4 = 0x1813F78; constexpr std::ptrdiff_t dwPrediction = 0x16BC380; constexpr std::ptrdiff_t dwSensitivity = 0x180DF68; constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40; constexpr std::ptrdiff_t dwViewAngles = 0x186FFC0; constexpr std::ptrdiff_t dwViewMatrix = 0x180F340; constexpr std::ptrdiff_t dwViewRender = 0x180FBC0; } namespace engine2_dll { // engine2.dll constexpr std::ptrdiff_t dwBuildNumber = 0x48A514; constexpr std::ptrdiff_t dwNetworkGameClient = 0x489AC0; constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240; constexpr std::ptrdiff_t dwWindowHeight = 0x540CE4; constexpr std::ptrdiff_t dwWindowWidth = 0x540CE0; } namespace inputsystem_dll { // inputsystem.dll constexpr std::ptrdiff_t dwInputSystem = 0x35760; }