''' Created using https://github.com/a2x/cs2-dumper Fri, 17 Nov 2023 03:37:55 +0000 ''' class animationsystem_dll: # animationsystem.dll AnimationSystemUtils_001 = 0x64670 AnimationSystem_001 = 0x5F1D0 class client_dll: # client.dll LegacyGameUI001 = 0x89C470 Source2ClientUI001 = 0x88B180 Source2ClientPrediction001 = 0x7A34B0 ClientToolsInfo_001 = 0x72F310 Source2Client002 = 0x72F330 GameClientExports001 = 0x72F320 EmptyWorldService001_Client = 0x48F9D0 Source2ClientConfig001 = 0x476910 class engine2_dll: # engine2.dll SimpleEngineLoopService_001 = 0x1E4470 ClientServerEngineLoopService_001 = 0x1DA140 KeyValueCache001 = 0x1D6780 HostStateMgr001 = 0x1D3F80 GameEventSystemServerV001 = 0x1CF620 GameEventSystemClientV001 = 0x1CF610 EngineServiceMgr001 = 0x1CB300 VProfService_001 = 0x1B8C70 ToolService_001 = 0x1B79C0 StatsService_001 = 0x1B2C40 SplitScreenService_001 = 0x1AFEB0 SoundService_001 = 0x1AA9F0 ScreenshotService001 = 0x1A68C0 RenderService_001 = 0x1A3C20 NetworkService_001 = 0x1A3730 NetworkServerService_001 = 0x19E5E0 NetworkP2PService_001 = 0x19A0D0 NetworkClientService_001 = 0x193D60 MapListService_001 = 0x18CD30 InputService_001 = 0x17ABB0 GameUIService_001 = 0x1753D0 GameResourceServiceServerV001 = 0x173130 GameResourceServiceClientV001 = 0x173120 BugService001 = 0x16C150 BenchmarkService001 = 0x16A920 VENGINE_GAMEUIFUNCS_VERSION005 = 0x118430 EngineGameUI001 = 0x1177C0 INETSUPPORT_001 = 0xE6E20 Source2EngineToServerStringTable001 = 0xA2400 Source2EngineToServer001 = 0x8B6E0 Source2EngineToClientStringTable001 = 0x841C0 Source2EngineToClient001 = 0x5A980 class filesystem_stdio_dll: # filesystem_stdio.dll VAsyncFileSystem2_001 = 0x66D30 VFileSystem017 = 0x66D20 class host_dll: # host.dll Source2Host001 = 0x18E10 SinglePlayerSharedMemory001 = 0x18A90 SaveRestoreDataVersion001 = 0x18A80 PredictionDiffManager001 = 0x16E20 HostUtils001 = 0x12550 GameSystem2HostHook = 0x11DA0 GameModelInfo001 = 0x11CC0 DebugDrawQueueManager001 = 0x11710 class imemanager_dll: # imemanager.dll IMEManager001 = 0xC470 class inputsystem_dll: # inputsystem.dll InputSystemVersion001 = 0x28D0 InputStackSystemVersion001 = 0x16F0 class localize_dll: # localize.dll Localize_001 = 0x3830 class matchmaking_dll: # matchmaking.dll GameTypes001 = 0x50270 MATCHFRAMEWORK_001 = 0x1012B0 class materialsystem2_dll: # materialsystem2.dll MaterialUtils_001 = 0x4DB90 TextLayout_001 = 0x4A2E0 PostProcessingSystem_001 = 0x42A60 FontManager_001 = 0x37900 VMaterialSystem2_001 = 0x25EC0 class meshsystem_dll: # meshsystem.dll MeshSystem001 = 0x7270 class navsystem_dll: # navsystem.dll NavSystem001 = 0x76F0 class networksystem_dll: # networksystem.dll SerializedEntitiesVersion001 = 0xD1EB0 NetworkSystemVersion001 = 0xBC6E0 NetworkMessagesVersion001 = 0x9C6D0 FlattenedSerializersVersion001 = 0x7C440 class panorama_dll: # panorama.dll PanoramaUIEngine001 = 0x57EE0 class panorama_text_pango_dll: # panorama_text_pango.dll PanoramaTextServices001 = 0x4CBD0 class panoramauiclient_dll: # panoramauiclient.dll PanoramaUIClient001 = 0x12780 class particles_dll: # particles.dll ParticleSystemMgr003 = 0x52D20 class pulse_system_dll: # pulse_system.dll IPulseSystem_001 = 0x5B30 class rendersystemdx11_dll: # rendersystemdx11.dll RenderUtils_001 = 0x530F0 VRenderDeviceMgrBackdoor001 = 0x4A690 RenderDeviceMgr001 = 0x4A680 class resourcesystem_dll: # resourcesystem.dll ResourceSystem013 = 0x10650 class scenefilecache_dll: # scenefilecache.dll SceneFileCache002 = 0x68E0 ResponseRulesCache001 = 0x3190 class scenesystem_dll: # scenesystem.dll SceneUtils_001 = 0x13C9E0 SceneSystem_002 = 0xCAA30 RenderingPipelines_001 = 0x8E8A0 class schemasystem_dll: # schemasystem.dll SchemaSystem_001 = 0xA930 class server_dll: # server.dll NavGameTest001 = 0xA3A580 ServerToolsInfo_001 = 0x83D380 Source2GameClients001 = 0x83D390 Source2GameEntities001 = 0x83D3A0 Source2Server001 = 0x83D3B0 EmptyWorldService001_Server = 0x591900 Source2ServerConfig001 = 0x571830 EntitySubclassUtilsV001 = 0x2D0870 customnavsystem001 = 0x24D5F0 Source2GameDirector001 = 0x1453B0 class soundsystem_dll: # soundsystem.dll SoundOpSystem001 = 0x1567E0 SoundOpSystemEdit001 = 0x8BBC0 VMixEditTool001 = 0x71740 SoundSystem001 = 0x46540 class steamaudio_dll: # steamaudio.dll SteamAudio001 = 0x12EE0 class steamclient64_dll: # steamclient64.dll IVALIDATE001 = 0x83A900 CLIENTENGINE_INTERFACE_VERSION005 = 0x8367B0 SteamClient020 = 0x631440 SteamClient019 = 0x631430 SteamClient018 = 0x631420 SteamClient017 = 0x631410 SteamClient016 = 0x631400 SteamClient015 = 0x6313F0 SteamClient014 = 0x6313E0 SteamClient013 = 0x6313D0 SteamClient012 = 0x6313C0 SteamClient011 = 0x6313B0 SteamClient010 = 0x6313A0 SteamClient009 = 0x631390 SteamClient008 = 0x631380 SteamClient007 = 0x631370 SteamClient006 = 0x631360 p2pvoice002 = 0xD93D0 p2pvoicesingleton002 = 0xD5D70 class tier0_dll: # tier0.dll VStringTokenSystem001 = 0x18C2B0 TestScriptMgr001 = 0x13F610 VProcessUtils002 = 0x12F790 VEngineCvar007 = 0x61920 class v8system_dll: # v8system.dll Source2V8System001 = 0x1670 class valve_avi_dll: # valve_avi.dll VAvi001 = 0x2F90 class valve_wmf_dll: # valve_wmf.dll VMediaFoundation001 = 0x12D0 class vphysics2_dll: # vphysics2.dll VPhysics2_Handle_Interface_001 = 0x61120 VPhysics2_Interface_001 = 0x5C740 class vscript_dll: # vscript.dll VScriptManager010 = 0x31DA0 class vstdlib_s64_dll: # vstdlib_s64.dll IVALIDATE001 = 0x24FF0 VEngineCvar002 = 0x5750 class worldrenderer_dll: # worldrenderer.dll WorldRendererMgr001 = 0x21650